Player Matchup

Achilles
Achilles
Platinum I
addix_snip
Achilles
Platinum I
Level 157
God Stats
3W - 6L
1,567 SR
Queue Stats
105W - 113L
1,881 MMR
Solo
Horus
Horus
Platinum V
cedgab7673
Horus
Platinum V
Level 107
God Stats
5W - 4L
1,667 SR
Queue Stats
236W - 232L
1,803 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
itsAlejandro887
Cernunnos
Platinum V
Level 108
God Stats
8W - 8L
1,579 SR
Queue Stats
73W - 69L
1,789 MMR
Solo
Freya
Freya
Platinum II
madraffa-san
Freya
Platinum II
Level 116
God Stats
95W - 59L
1,684 SR
Queue Stats
609W - 613L
1,805 MMR
Solo
Awilix
Awilix
Platinum V
sieg76
Awilix
Platinum V
Level 89
God Stats
159W - 143L
1,615 SR
Queue Stats
238W - 234L
1,853 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,622 SR
1,826 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,637 SR
1,835 MMR
Thanatos
Thanatos
Platinum II
BEK1NG
Thanatos
Platinum II
Level 127
God Stats
8W - 6L
1,580 SR
Queue Stats
73W - 59L
1,963 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
TheChristiiian
Sun Wukong
Platinum I
Level 160
God Stats
68W - 51L
1,676 SR
Queue Stats
356W - 346L
1,940 MMR
Solo
Poseidon
Poseidon
Gold I
WEK1NG
Poseidon
Gold I
Level 112
God Stats
1W - 0L
1,670 SR
Queue Stats
36W - 26L
1,791 MMR
Party 2
Khepri
Khepri
Gold IV
hazXtwist
Khepri
Gold IV
Level 146
God Stats
10W - 4L
1,628 SR
Queue Stats
12W - 8L
1,727 MMR
Solo
Xbalanque
Xbalanque
Platinum I
lGelAl
Xbalanque
Platinum I
Level 129
God Stats
5W - 4L
1,629 SR
Queue Stats
282W - 275L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
addix_snip
Achilles
17
1 / 4 / 2
11,100
444
12,873
20,018
20,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Horus
17
2 / 4 / 6
10,684
427
9,224
24,723
30,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
itsAlejandro887
Cernunnos
18
1 / 4 / 4
10,865
435
12,366
18,497
6,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 2
11,540
462
9,849
15,082
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
sieg76
Awilix
19
8 / 7 / 3
12,229
489
18,211
19,964
8,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BastetHeraGebArtio

VS

Bans
CliodhnaMorgan Le FayLokiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BEK1NG
Thanatos
20
10 / 6 / 5
15,178
607
19,534
26,111
11,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sun Wukong
TheChristiiian
Sun Wukong
20
7 / 3 / 4
15,731
629
20,570
27,397
30,088
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
WEK1NG
Poseidon
20
5 / 3 / 7
15,383
615
14,284
14,005
6,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Khepri
hazXtwist
Khepri
18
1 / 3 / 7
12,501
500
4,682
18,158
25,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
lGelAl
Xbalanque
20
0 / 3 / 3
14,230
569
12,138
18,412
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
16
Kills
23
24
Deaths
18
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BEK1NG
Thanatos
10
6
5
2.08
W
Sun Wukong
TheChristiiian
Sun Wukong
7
3
4
3
W
Poseidon
WEK1NG
Poseidon
5
3
7
2.83
L
Achilles
addix_snip
Achilles
1
4
2
0.5
L
Horus
2
4
6
1.25
W
Khepri
hazXtwist
Khepri
1
3
7
1.5
L
Cernunnos
itsAlejandro887
Cernunnos
1
4
4
0.75
W
Xbalanque
lGelAl
Xbalanque
0
3
3
0.5
L
4
5
2
1
L
Awilix
sieg76
Awilix
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,523
Damage
71,208
98,284
Taken
104,083
72,344
Mitigated
79,207
32,131
Healing
52,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BEK1NG
Thanatos
19,534
6,010
0
22,256
26,111
11,088
813
3,359
22,752
0
108,092
W
Sun Wukong
TheChristiiian
Sun Wukong
20,570
3,189
0
12,709
27,397
30,088
2,189
606
25,348
20,575
89,743
W
Poseidon
WEK1NG
Poseidon
14,284
2,431
81
4,818
14,005
6,024
6,281
6,181
7,729
118,535
0
L
Achilles
addix_snip
Achilles
12,873
3,174
0
4,037
20,018
20,060
0
5,368
14,650
0
72,223
L
Horus
9,224
4,093
2,776
7,947
24,723
30,900
0
6,623
18,100
6,702
32,971
W
Khepri
hazXtwist
Khepri
4,682
358
647
2,686
18,158
25,041
274
3,183
14,975
28,512
0
L
Cernunnos
itsAlejandro887
Cernunnos
12,366
4,829
0
6,174
18,497
6,737
395
1,601
16,896
0
99,274
W
Xbalanque
lGelAl
Xbalanque
12,138
4,805
0
8,943
18,412
6,966
5,989
1,545
16,867
0
148,020
L
9,849
3,427
0
6,434
15,082
6,020
0
4,327
10,755
88,883
0
L
Awilix
sieg76
Awilix
18,211
7,725
0
4,763
19,964
8,627
0
5,649
14,315
0
98,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,418
Gold Earned
73,023
671
Minions Killed
800
0
Camps Cleared
0
2,231,042
Distance Traveled
2,477,892
18
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,178
607
132
5
0
525,084
6
W
Sun Wukong
15,731
629
205
8
0
494,232
8
W
Poseidon
15,383
615
188
8
0
500,400
5
L
Achilles
11,100
444
143
6
0
450,178
0
L
Horus
10,684
427
42
2
0
507,578
6
W
Khepri
12,501
500
32
1
0
498,071
10
L
Cernunnos
10,865
435
186
7
0
461,068
5
W
Xbalanque
14,230
569
243
10
0
460,105
9
L
Freya
11,540
462
165
7
0
331,714
4
L
Awilix
12,229
489
135
5
0
480,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role