Player Matchup

Loki
Loki
CR3ATIV3K1LL
Loki
Level 10
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 4L
1,538 Elo+
Party 3
Artemis
Artemis
ErosBosangeros
Artemis
Level 72
God Stats
4W - 2L
1,739 SR
Queue Stats
343W - 256L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
FaiR ViBeS7564
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
KBE07
Scylla
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Odin
Odin
m0sirys
Odin
Level 11
God Stats
43W - 38L
1,549 SR
Queue Stats
109W - 94L
1,521 Elo+
Party 2
Team Averages
Level 44
1,509 SR
1,523 Elo+

VS

Team Averages
Level 98
1,553 SR
1,515 Elo+
Freya
Freya
 
Freya
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
AddictSatan
Sobek
Level 24
God Stats
26W - 18L
1,582 SR
Queue Stats
52W - 58L
1,420 Elo+
Party 4
Loki
Loki
Cesar_Chusi_
Loki
Level 159
God Stats
9W - 5L
1,644 SR
Queue Stats
379W - 318L
1,529 Elo+
Party 1
Atlas
Atlas
EvilNinja707
Atlas
Level 127
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 4L
1,614 Elo+
Solo
Susano
Susano
davidcoru_
Susano
Level 120
God Stats
8W - 3L
1,754 SR
Queue Stats
323W - 301L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 7
10,996
1,000
11,639
16,322
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 7 / 3
11,707
1,064
13,271
17,917
6,680
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Gilgamesh
FaiR ViBeS7564
Gilgamesh
16
3 / 14 / 4
10,681
971
14,680
26,647
15,628
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
KBE07
Scylla
16
1 / 5 / 5
9,311
846
9,952
8,842
2,149
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
m0sirys
Odin
17
0 / 12 / 8
10,001
909
7,588
21,699
20,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
8 / 1 / 21
11,640
1,058
13,590
11,477
5,011
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
3 / 1 / 28
11,925
1,084
6,887
18,170
23,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
21 / 3 / 12
15,151
1,377
25,525
8,668
3,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 1 / 26
11,522
1,047
15,514
13,837
7,772
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
davidcoru_
Susano
19
9 / 5 / 28
12,128
1,103
19,042
11,174
4,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
162
11
Kills
47
47
Deaths
11
27
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
1
21
18.5
W
3
1
28
17
L
3
9
7
0.72
W
21
3
12
9
L
4
7
3
0.79
W
6
1
26
19
L
Gilgamesh
FaiR ViBeS7564
Gilgamesh
3
14
4
0.36
L
Scylla
KBE07
Scylla
1
5
5
0.7
W
Susano
davidcoru_
Susano
9
5
28
4.6
L
Odin
m0sirys
Odin
0
12
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,130
Damage
80,558
91,427
Taken
63,326
49,982
Mitigated
44,311
5,196
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
13,590
5,258
198
4,744
11,477
5,011
0
1,354
9,937
27,516
0
W
6,887
1,456
0
3,843
18,170
23,712
0
2,785
14,894
26,671
0
L
11,639
1,253
0
104
16,322
5,183
0
4,092
12,230
0
27,563
W
25,525
7,798
0
0
8,668
3,178
0
2,404
6,231
0
42,365
L
13,271
5,450
1,392
2,222
17,917
6,680
0
2,657
15,260
0
38,400
W
15,514
8,351
0
205
13,837
7,772
0
599
12,933
35,534
0
L
Gilgamesh
FaiR ViBeS7564
Gilgamesh
14,680
4,253
0
468
26,647
15,628
0
13,430
13,217
0
33,136
L
Scylla
KBE07
Scylla
9,952
1,356
0
98
8,842
2,149
0
2,016
6,826
15,677
0
W
Susano
davidcoru_
Susano
19,042
4,525
0
0
11,174
4,638
0
2,810
8,128
0
32,109
L
Odin
m0sirys
Odin
7,588
3,368
0
912
21,699
20,342
0
13,796
7,903
0
23,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,696
Gold Earned
62,366
154
Minions Killed
189
4
Camps Cleared
6
866,031
Distance Traveled
978,921
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,640
1,058
30
3
1
201,261
0
W
Sobek
11,925
1,084
37
3
0
210,935
2
L
Loki
10,996
1,000
31
3
1
200,889
0
W
Loki
15,151
1,377
33
3
3
185,505
0
L
Artemis
11,707
1,064
45
4
1
165,045
1
W
Atlas
11,522
1,047
47
4
0
194,798
1
L
Gilgamesh
10,681
971
35
3
2
199,423
1
L
Scylla
9,311
846
8
1
0
119,484
2
W
Susano
12,128
1,103
42
4
2
186,422
0
L
Odin
10,001
909
35
3
0
181,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role