Player Matchup

Thor
Thor
Hngs
Thor
Level 7
God Stats
1W - 0L
1,740 SR
Queue Stats
1W - 3L
1,167 Elo+
Solo
Anubis
Anubis
Landlos18
Anubis
Level 24
God Stats
10W - 7L
1,647 SR
Queue Stats
148W - 142L
1,476 Elo+
Solo
Apollo
Apollo
NinjaFujin
Apollo
Level 28
God Stats
6W - 2L
1,627 SR
Queue Stats
46W - 41L
1,535 Elo+
Solo
Ares
Ares
Trocarici
Ares
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 22L
1,715 Elo+
Solo
Hercules
Hercules
Vienrapideux
Hercules
Level 28
God Stats
6W - 3L
1,559 SR
Queue Stats
12W - 9L
1,439 Elo+
Solo
Team Averages
Level 23
1,615 SR
1,466 Elo+

VS

Team Averages
Level 23
1,591 SR
1,539 Elo+
Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AzakuraYWR
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,857 Elo+
Solo
Pele
Pele
BkFodSalat
Pele
Level 27
God Stats
11W - 2L
1,944 SR
Queue Stats
134W - 123L
1,464 Elo+
Solo
Guan Yu
Guan Yu
GOLDENISHE
Guan Yu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 70L
1,389 Elo+
Solo
Janus
Janus
MarixGamingof
Janus
Level 29
God Stats
7W - 13L
1,509 SR
Queue Stats
111W - 138L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hngs
Thor
11
1 / 6 / 7
8,131
407
3,864
8,798
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anubis
Landlos18
Anubis
17
9 / 5 / 7
11,630
582
12,700
15,341
7,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Apollo
NinjaFujin
Apollo
20
18 / 4 / 3
13,437
672
15,653
15,126
6,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
16
5 / 3 / 21
12,117
606
19,408
20,710
24,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Vienrapideux
Hercules
16
5 / 4 / 1
10,686
534
8,374
17,889
8,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 13 / 6
7,864
393
8,713
23,458
15,115
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
AzakuraYWR
Izanami
18
3 / 5 / 5
11,596
580
12,929
16,550
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

16
12 / 8 / 2
11,328
566
11,855
15,579
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
GOLDENISHE
Guan Yu
15
3 / 5 / 3
9,929
496
8,934
12,382
15,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

16
4 / 7 / 5
10,829
541
8,294
13,920
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
38
Kills
22
22
Deaths
38
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
13
6
0.23
L
Izanami
AzakuraYWR
Izanami
3
5
5
1.1
L
12
8
2
1.63
L
Guan Yu
GOLDENISHE
Guan Yu
3
5
3
0.9
W
Thor
Hngs
Thor
1
6
7
0.75
W
Anubis
Landlos18
Anubis
9
5
7
2.5
L
4
7
5
0.93
W
Apollo
NinjaFujin
Apollo
18
4
3
4.88
W
Ares
5
3
21
5.17
W
Hercules
Vienrapideux
Hercules
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,999
Damage
50,725
77,864
Taken
81,889
49,990
Mitigated
47,145
22,318
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,713
1,321
0
5,382
23,458
15,115
85
11,400
11,968
31,209
0
L
Izanami
AzakuraYWR
Izanami
12,929
10,246
0
6,091
16,550
6,335
7,492
6,254
10,212
0
94,633
L
11,855
2,632
0
3,277
15,579
6,286
590
6,955
8,552
0
63,715
L
Guan Yu
GOLDENISHE
Guan Yu
8,934
2,035
35
415
12,382
15,031
872
210
12,172
0
49,187
W
Thor
Hngs
Thor
3,864
984
0
305
8,798
2,489
2,156
1,933
6,865
0
12,377
W
Anubis
Landlos18
Anubis
12,700
388
0
6,082
15,341
7,726
957
5,911
9,430
68,067
0
L
8,294
1,155
0
1,271
13,920
4,378
0
7,043
6,877
55,517
0
W
Apollo
NinjaFujin
Apollo
15,653
11,659
0
7,580
15,126
6,411
7,225
2,195
12,931
0
88,620
W
Ares
19,408
1,412
0
2,093
20,710
24,767
1,100
5,441
15,269
37,253
0
W
Hercules
Vienrapideux
Hercules
8,374
3,279
0
6,258
17,889
8,597
1,651
1,527
16,362
0
54,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,001
Gold Earned
51,546
471
Minions Killed
515
0
Camps Cleared
0
1,941,935
Distance Traveled
1,742,785
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,864
393
65
3
0
359,179
9
L
Izanami
11,596
580
160
8
0
325,555
3
L
Pele
11,328
566
73
4
0
331,713
1
L
Guan Yu
9,929
496
98
5
0
385,394
0
W
Thor
8,131
407
30
2
0
425,678
2
W
Anubis
11,630
582
132
7
0
320,716
1
L
Janus
10,829
541
119
6
0
340,944
1
W
Apollo
13,437
672
160
8
0
411,993
4
W
Ares
12,117
606
34
2
0
407,077
5
W
Hercules
10,686
534
115
6
0
376,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role