Player Matchup

Susano
Susano
Gold V
 
Susano
Gold V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
Broccolye
Anubis
Silver II
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
139W - 149L
1,006 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
RickearBroken
Kuzenbo
Silver III
Level 66
God Stats
8W - 9L
1,699 SR
Queue Stats
77W - 77L
1,123 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
The-FallingMysts
Cu Chulainn
Gold V
Level 119
God Stats
17W - 12L
1,591 SR
Queue Stats
201W - 192L
1,126 MMR
Solo
Danzaburou
Danzaburou
Silver III
legend-of-tobii
Danzaburou
Silver III
Level 137
God Stats
18W - 17L
1,545 SR
Queue Stats
709W - 707L
856 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,567 SR
1,122 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,447 SR
1,061 MMR
Artio
Artio
Silver IV
Kitty_Meister_x
Artio
Silver IV
Level 89
God Stats
52W - 72L
1,447 SR
Queue Stats
264W - 312L
827 MMR
Solo
Nemesis
Nemesis
Silver II
MORSITA_98977
Nemesis
Silver II
Level 109
God Stats
0W - 1L
1,482 SR
Queue Stats
35W - 39L
1,174 MMR
Party 1
Horus
Horus
Silver II
Meat-Girl1171
Horus
Silver II
Level 104
God Stats
0W - 2L
1,411 SR
Queue Stats
28W - 35L
1,223 MMR
Party 1
Charybdis
Charybdis
Silver II
Nicomontana8
Charybdis
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 166L
1,025 MMR
Solo
Scylla
Scylla
Silver I
pro_overwatch6
Scylla
Silver I
Level 67
God Stats
4W - 7L
1,396 SR
Queue Stats
389W - 382L
1,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
10 / 1 / 4
11,212
590
9,404
11,481
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anubis
Broccolye
Anubis
16
2 / 5 / 13
10,123
533
7,948
14,047
6,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kuzenbo
14
0 / 2 / 16
9,454
498
6,781
14,893
18,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Cu Chulainn
The-FallingMysts
Cu Chulainn
15
2 / 2 / 5
9,653
508
12,811
10,891
9,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Danzaburou
legend-of-tobii
Danzaburou
19
13 / 1 / 7
12,358
650
18,652
11,432
4,310
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
JanusGilgameshTiamatPersephoneOdin

VS

Bans
AthenaAphroditeMorgan Le FayAresArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,281
383
4,132
21,086
12,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Nemesis
16
4 / 4 / 5
10,103
532
9,105
17,177
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 5
9,786
515
10,888
18,790
15,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Nicomontana8
Charybdis
6
0 / 4 / 0
5,926
312
2,169
4,640
1,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 8 / 3
9,029
475
10,882
12,915
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
27
Kills
11
11
Deaths
27
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
1
4
12
W
Anubis
Broccolye
Anubis
2
5
13
1.7
L
0
7
1
0.07
L
Nemesis
4
4
5
1.63
L
3
4
5
1.38
L
Charybdis
Nicomontana8
Charybdis
0
4
0
0
W
Kuzenbo
0
2
16
4
W
Cu Chulainn
The-FallingMysts
Cu Chulainn
2
2
5
2.25
W
Danzaburou
legend-of-tobii
Danzaburou
13
1
7
16.5
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,596
Damage
37,176
62,744
Taken
74,608
43,767
Mitigated
37,630
23,225
Healing
23,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,404
2,264
0
5,870
11,481
4,840
0
1,976
9,505
0
69,202
W
Anubis
Broccolye
Anubis
7,948
846
0
6,313
14,047
6,526
291
5,838
8,209
59,858
0
L
4,132
175
1,121
5,767
21,086
12,977
0
4,992
16,094
23,568
0
L
Nemesis
9,105
3,780
0
7,468
17,177
5,595
0
3,008
14,169
331
64,094
L
10,888
3,987
905
6,068
18,790
15,234
188
5,238
13,552
14,753
41,175
L
Charybdis
Nicomontana8
Charybdis
2,169
955
0
882
4,640
1,019
0
733
3,907
0
13,882
W
Kuzenbo
6,781
2,630
23
2,948
14,893
18,638
277
5,353
9,540
20,789
0
W
Cu Chulainn
The-FallingMysts
Cu Chulainn
12,811
1,685
0
1,857
10,891
9,453
0
2,567
8,324
10,550
46,135
W
Danzaburou
legend-of-tobii
Danzaburou
18,652
10,110
0
6,214
11,432
4,310
5,698
2,755
8,677
0
106,069
L
10,882
1,108
0
959
12,915
2,805
0
3,373
9,542
43,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,800
Gold Earned
42,125
519
Minions Killed
358
0
Camps Cleared
0
1,806,442
Distance Traveled
1,582,552
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,212
590
109
6
0
414,293
2
W
Anubis
10,123
533
111
6
0
326,336
6
L
Artio
7,281
383
31
2
0
364,197
10
L
Nemesis
10,103
532
110
6
0
397,442
1
L
Horus
9,786
515
114
6
0
375,877
0
L
Charybdis
5,926
312
38
2
0
131,005
1
W
Kuzenbo
9,454
498
10
1
0
362,209
1
W
Cu Chulainn
9,653
508
113
6
0
357,568
1
W
Danzaburou
12,358
650
176
9
0
346,036
1
L
Scylla
9,029
475
65
3
0
314,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role