Player Matchup

Hercules
Hercules
ArtificialVoid
Hercules
Level 49
God Stats
1W - 2L
1,299 SR
Queue Stats
136W - 143L
1,444 Elo+
Solo
Bakasura
Bakasura
Cobaltium
Bakasura
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 22L
1,375 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cobkee
Cu Chulainn
Level 151
God Stats
3W - 1L
1,357 SR
Queue Stats
137W - 90L
1,604 Elo+
Solo
Ra
Ra
TRAINERLOU
Ra
Level 102
God Stats
1W - 2L
1,325 SR
Queue Stats
89W - 101L
1,385 Elo+
Solo
Achilles
Achilles
Theredninja420
Achilles
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 78L
1,386 Elo+
Solo
Team Averages
Level 86
1,396 SR
1,439 Elo+

VS

Team Averages
Level 97
1,501 SR
1,450 Elo+
Artemis
Artemis
BDO Crispy
Artemis
Level 121
God Stats
2W - 1L
1,847 SR
Queue Stats
113W - 101L
1,515 Elo+
Party 1
Susano
Susano
BaBaBlaaxeep
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,388 Elo+
Solo
Hun Batz
Hun Batz
DogyOne
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,546 Elo+
Solo
Yemoja
Yemoja
KingJr1331
Yemoja
Level 126
God Stats
2W - 8L
1,277 SR
Queue Stats
367W - 388L
1,400 Elo+
Party 1
Raijin
Raijin
Shryke1
Raijin
Level 105
God Stats
7W - 8L
1,381 SR
Queue Stats
372W - 386L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
4 / 2 / 17
11,400
814
12,926
30,636
23,484
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Cobaltium
Bakasura
19
12 / 4 / 10
12,102
864
15,165
16,756
8,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Cobkee
Cu Chulainn
16
4 / 3 / 12
9,963
712
7,740
18,581
15,225
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 3 / 14
10,555
754
9,415
12,671
5,450
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
16
2 / 3 / 14
10,332
738
9,090
15,180
12,122
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BDO Crispy
Artemis
15
2 / 4 / 3
8,617
616
19,129
10,213
5,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
15
3 / 7 / 5
9,216
658
9,358
13,888
8,376
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hun Batz
DogyOne
Hun Batz
15
1 / 8 / 6
8,763
626
7,714
12,561
4,577
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Yemoja
KingJr1331
Yemoja
17
1 / 2 / 7
9,039
646
7,436
10,517
11,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Shryke1
Raijin
19
7 / 5 / 5
11,416
815
25,874
14,061
6,293
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
26
Kills
14
15
Deaths
26
67
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
2
17
6.25
L
Artemis
BDO Crispy
Artemis
2
4
3
0.88
L
Susano
3
7
5
0.79
W
Bakasura
Cobaltium
Bakasura
12
4
10
4.25
W
Cu Chulainn
Cobkee
Cu Chulainn
4
3
12
3.33
L
Hun Batz
DogyOne
Hun Batz
1
8
6
0.5
L
Yemoja
KingJr1331
Yemoja
1
2
7
2.25
L
Raijin
Shryke1
Raijin
7
5
5
1.9
W
4
3
14
3.67
W
Achilles
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,336
Damage
69,511
93,824
Taken
61,240
64,905
Mitigated
35,666
48,453
Healing
17,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,926
3,244
3,880
16,797
30,636
23,484
1,148
9,202
21,434
0
23,932
L
Artemis
BDO Crispy
Artemis
19,129
6,328
649
1,286
10,213
5,188
0
1,347
8,586
0
33,383
L
Susano
9,358
2,094
0
750
13,888
8,376
80
2,360
10,958
0
15,372
W
Bakasura
Cobaltium
Bakasura
15,165
10,158
1,040
4,162
16,756
8,624
1,374
5,933
10,823
0
21,679
W
Cu Chulainn
Cobkee
Cu Chulainn
7,740
645
971
2,260
18,581
15,225
729
6,754
11,827
0
17,246
L
Hun Batz
DogyOne
Hun Batz
7,714
616
625
167
12,561
4,577
640
2,267
9,386
0
15,448
L
Yemoja
KingJr1331
Yemoja
7,436
1,922
7,303
3,503
10,517
11,232
631
1,755
8,465
16,592
0
L
Raijin
Shryke1
Raijin
25,874
1,452
521
3,083
14,061
6,293
0
1,686
11,510
53,952
0
W
9,415
686
7,999
4,167
12,671
5,450
1,431
6,192
6,479
33,947
0
W
Achilles
9,090
1,444
3,042
4,135
15,180
12,122
539
5,229
9,951
0
18,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,352
Gold Earned
47,051
141
Minions Killed
133
0
Camps Cleared
0
1,426,518
Distance Traveled
1,017,429
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,400
814
20
1
0
259,872
0
L
Artemis
8,617
616
32
2
0
189,497
0
L
Susano
9,216
658
13
1
0
177,209
0
W
Bakasura
12,102
864
42
3
0
303,635
4
W
Cu Chulainn
9,963
712
16
1
0
289,194
13
L
Hun Batz
8,763
626
16
1
0
203,182
0
L
Yemoja
9,039
646
17
1
0
206,533
0
L
Raijin
11,416
815
55
4
0
241,008
1
W
Ra
10,555
754
42
3
0
283,876
0
W
Achilles
10,332
738
21
2
0
289,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role