Player Matchup

Ullr
Ullr
BigManBeeBoi
Ullr
Level 103
God Stats
2W - 5L
1,500 SR
Queue Stats
153W - 188L
1,384 Elo+
Party 1
Chaac
Chaac
LordDolanVII
Chaac
Level 101
God Stats
16W - 8L
1,591 SR
Queue Stats
149W - 171L
1,420 Elo+
Party 1
The Morrigan
The Morrigan
Ybad420
The Morrigan
Level 106
God Stats
4W - 6L
1,549 SR
Queue Stats
172W - 202L
1,412 Elo+
Party 1
Team Averages
Level 103
1,547 SR
1,406 Elo+

VS

Team Averages
Level 120
1,314 SR
1,495 Elo+
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Gangiskhan101
Olorun
Level 144
God Stats
1W - 4L
1,230 SR
Queue Stats
222W - 234L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
Projunco
Sun Wukong
Level 88
God Stats
0W - 3L
1,213 SR
Queue Stats
395W - 505L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 9
12,008
632
10,408
16,406
5,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

17
6 / 4 / 9
13,892
731
23,259
25,561
25,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Ybad420
The Morrigan
16
7 / 6 / 8
13,246
697
19,121
9,777
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 4 / 12
11,698
616
14,055
18,825
6,514
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

17
7 / 6 / 10
12,862
677
15,726
21,439
8,314
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Projunco
Sun Wukong
14
7 / 6 / 6
11,888
626
12,863
23,421
30,724
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
16
Kills
18
18
Deaths
16
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
4
12
2.5
W
3
8
9
0.94
L
7
6
10
2
W
6
4
9
2.63
L
Sun Wukong
Projunco
Sun Wukong
7
6
6
1.67
W
The Morrigan
Ybad420
The Morrigan
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,788
Damage
42,644
51,744
Taken
63,685
33,799
Mitigated
45,552
13,936
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
14,055
2,520
0
3,771
18,825
6,514
0
3,413
14,782
0
35,266
W
10,408
5,090
0
1,470
16,406
5,129
1,308
3,910
11,753
0
29,658
L
15,726
8,586
1,536
8,760
21,439
8,314
482
7,678
13,001
65,054
0
W
23,259
4,994
0
11,988
25,561
25,077
416
7,326
16,478
0
61,037
L
Sun Wukong
Projunco
Sun Wukong
12,863
2,810
365
1,125
23,421
30,724
0
6,549
15,957
0
40,263
W
The Morrigan
Ybad420
The Morrigan
19,121
5,037
68
410
9,777
3,593
616
5,001
4,354
49,528
3,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
36,448
199
Minions Killed
195
5
Camps Cleared
11
1,003,811
Distance Traveled
1,022,318
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,698
616
42
2
6
364,321
14
W
Ullr
12,008
632
50
3
2
318,710
2
L
Olorun
12,862
677
103
5
3
303,042
2
W
Chaac
13,892
731
82
4
2
374,127
2
L
Sun Wukong
11,888
626
50
3
2
354,955
1
W
The Morrigan
13,246
697
67
4
1
310,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role