Player Matchup

Rama
Rama
Allidote
Rama
Level 81
God Stats
18W - 25L
1,428 SR
Queue Stats
226W - 260L
1,430 Elo+
Party 3
Chaac
Chaac
Daevil777
Chaac
Level 42
God Stats
20W - 21L
1,524 SR
Queue Stats
64W - 69L
1,351 Elo+
Party 2
Hun Batz
Hun Batz
JanWynAwe
Hun Batz
Level 108
God Stats
4W - 4L
1,602 SR
Queue Stats
229W - 256L
1,462 Elo+
Party 2
Scylla
Scylla
bevv
Scylla
Level 60
God Stats
1W - 5L
1,491 SR
Queue Stats
56W - 85L
1,297 Elo+
Party 3
Khepri
Khepri
thehippei
Khepri
Level 125
God Stats
9W - 13L
1,481 SR
Queue Stats
289W - 313L
1,464 Elo+
Party 3
Team Averages
Level 83
1,505 SR
1,401 Elo+

VS

Team Averages
Level 73
1,526 SR
1,408 Elo+
Pele
Pele
 
Pele
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Joelitus00
Bellona
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,415 Elo+
Solo
Medusa
Medusa
SanjaAK
Medusa
Level 56
God Stats
7W - 7L
1,578 SR
Queue Stats
31W - 30L
1,425 Elo+
Party 1
Aphrodite
Aphrodite
Zeszra
Aphrodite
Level 43
God Stats
5W - 6L
1,452 SR
Queue Stats
10W - 13L
1,369 Elo+
Party 1
Nox
Nox
jorgezeus1987
Nox
Level 118
God Stats
6W - 5L
1,601 SR
Queue Stats
176W - 155L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
8 / 6 / 2
10,833
471
13,206
18,368
7,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Chaac
Daevil777
Chaac
17
2 / 6 / 3
10,469
455
11,950
25,707
30,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
JanWynAwe
Hun Batz
19
2 / 4 / 2
11,350
493
10,311
20,778
8,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Scylla
bevv
Scylla
14
3 / 8 / 0
9,449
411
9,298
12,011
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Khepri
thehippei
Khepri
15
3 / 7 / 9
11,450
498
9,017
21,515
30,669
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
6 / 4 / 9
12,846
559
12,407
18,681
7,246
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Joelitus00
Bellona
20
3 / 2 / 6
12,926
562
15,430
20,113
24,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Medusa
SanjaAK
Medusa
20
13 / 8 / 7
13,336
580
27,930
20,806
7,792
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Zeszra
Aphrodite
17
1 / 3 / 11
11,380
495
7,468
11,693
9,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

20
8 / 1 / 9
14,268
620
16,256
13,246
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
18
Kills
31
31
Deaths
18
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
4
9
2.63
L
Rama
8
6
2
1.5
L
Chaac
Daevil777
Chaac
2
6
3
0.58
L
Hun Batz
JanWynAwe
Hun Batz
2
4
2
0.75
W
Bellona
Joelitus00
Bellona
3
2
6
3
W
Medusa
SanjaAK
Medusa
13
8
7
2.06
W
Aphrodite
Zeszra
Aphrodite
1
3
11
2.17
L
Scylla
bevv
Scylla
3
8
0
0.38
W
8
1
9
12.5
L
Khepri
thehippei
Khepri
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,782
Damage
79,491
98,379
Taken
84,539
82,590
Mitigated
54,634
23,679
Healing
37,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,407
2,642
0
8,528
18,681
7,246
1,096
4,395
14,178
0
111,814
L
Rama
13,206
8,422
0
3,630
18,368
7,631
1,146
3,563
14,805
0
61,877
L
Chaac
Daevil777
Chaac
11,950
2,403
0
10,889
25,707
30,123
657
2,976
22,731
0
62,790
L
Hun Batz
JanWynAwe
Hun Batz
10,311
2,261
0
5,308
20,778
8,593
0
6,827
13,951
0
96,710
W
Bellona
Joelitus00
Bellona
15,430
6,981
0
7,224
20,113
24,628
2,811
122
19,991
0
87,431
W
Medusa
SanjaAK
Medusa
27,930
17,249
0
5,758
20,806
7,792
2,849
5,122
15,592
0
94,480
W
Aphrodite
Zeszra
Aphrodite
7,468
2,390
5,243
5,731
11,693
9,174
534
3,911
7,640
44,414
0
L
Scylla
bevv
Scylla
9,298
834
0
677
12,011
5,574
689
4,120
7,891
47,018
0
W
16,256
1,844
0
5,154
13,246
5,794
1,745
4,608
8,364
99,716
0
L
Khepri
thehippei
Khepri
9,017
618
0
3,175
21,515
30,669
0
6,466
15,049
39,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,551
Gold Earned
64,756
536
Minions Killed
672
0
Camps Cleared
0
1,885,737
Distance Traveled
2,106,595
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,846
559
139
6
0
415,527
11
L
Rama
10,833
471
108
5
0
369,623
7
L
Chaac
10,469
455
113
5
0
354,288
0
L
Hun Batz
11,350
493
178
8
0
429,022
4
W
Bellona
12,926
562
159
7
0
413,650
5
W
Medusa
13,336
580
109
5
0
413,343
3
W
Aphrodite
11,380
495
84
4
0
423,723
1
L
Scylla
9,449
411
90
4
0
339,683
10
W
Nox
14,268
620
181
8
0
440,352
4
L
Khepri
11,450
498
47
2
0
393,121
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role