Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Agv0529
Merlin
Level 86
God Stats
10W - 15L
1,474 SR
Queue Stats
411W - 471L
1,520 Elo+
Solo
Neith
Neith
escrionda6
Neith
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,397 Elo+
Party 1
Vamana
Vamana
im_pablinhox13
Vamana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 187L
1,416 Elo+
Party 1
Pele
Pele
kotaja
Pele
Level 66
God Stats
9W - 6L
1,631 SR
Queue Stats
34W - 32L
1,502 Elo+
Solo
Team Averages
Level 79
1,521 SR
1,467 Elo+

VS

Team Averages
Level 92
1,515 SR
1,430 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IcyGrL--
Izanami
Level 63
God Stats
73W - 48L
1,649 SR
Queue Stats
401W - 370L
1,487 Elo+
Solo
Artio
Artio
Mafffiozi
Artio
Level 63
God Stats
29W - 28L
1,492 SR
Queue Stats
97W - 101L
1,411 Elo+
Solo
Cerberus
Cerberus
NumbkaN9ne
Cerberus
Level 107
God Stats
7W - 3L
1,549 SR
Queue Stats
550W - 531L
1,345 Elo+
Solo
Loki
Loki
SK_Kelocke
Loki
Level 69
God Stats
7W - 9L
1,387 SR
Queue Stats
235W - 244L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 1 / 1
5,942
495
2,615
8,927
6,029
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Agv0529
Merlin
10
0 / 4 / 0
5,819
485
1,085
6,105
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Neith
10
0 / 2 / 0
5,247
437
2,531
4,338
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 0
6,114
510
3,619
8,448
3,924
Pele
kotaja
Pele
8
1 / 3 / 1
5,511
459
4,320
7,738
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
6 / 0 / 1
7,576
631
8,048
4,407
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
IcyGrL--
Izanami
12
1 / 0 / 0
6,498
542
4,372
5,230
1,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Mafffiozi
Artio
9
1 / 0 / 2
5,392
449
1,039
4,882
1,687
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
NumbkaN9ne
Cerberus
12
1 / 1 / 2
6,497
541
6,052
9,216
4,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 1 / 4
6,903
575
3,946
6,636
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
1
0.5
W
He Bo
 
He Bo
6
0
1
6.5
L
Merlin
Agv0529
Merlin
0
4
0
0
W
Izanami
IcyGrL--
Izanami
1
0
0
1
W
Artio
Mafffiozi
Artio
1
0
2
2
W
Cerberus
NumbkaN9ne
Cerberus
1
1
2
2
W
3
1
4
5
L
Neith
0
2
0
0
L
1
2
0
0.5
L
Pele
kotaja
Pele
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,170
Damage
23,457
35,556
Taken
30,371
14,815
Mitigated
11,232
8,668
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,615
694
0
2,154
8,927
6,029
0
2,216
6,711
13,369
0
W
He Bo
 
He Bo
8,048
151
0
660
4,407
1,275
0
1,144
3,263
45,205
0
L
Merlin
Agv0529
Merlin
1,085
50
0
750
6,105
1,881
80
3,934
2,171
30,645
0
W
Izanami
IcyGrL--
Izanami
4,372
2,873
0
1,027
5,230
1,566
0
923
4,307
0
58,190
W
Artio
Mafffiozi
Artio
1,039
77
270
2,189
4,882
1,687
249
909
3,815
9,870
0
W
Cerberus
NumbkaN9ne
Cerberus
6,052
390
0
5,048
9,216
4,848
514
0
9,216
38,252
0
W
3,946
528
0
587
6,636
1,856
0
690
5,946
0
40,942
L
Neith
2,531
633
212
1,073
4,338
1,004
0
405
3,933
0
27,279
L
3,619
1,129
0
1,757
8,448
3,924
588
4,339
4,109
0
32,404
L
Pele
kotaja
Pele
4,320
1,197
0
2,722
7,738
1,977
0
4,245
3,493
0
26,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
32,866
254
Minions Killed
421
0
Camps Cleared
0
990,639
Distance Traveled
1,118,476
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,942
495
26
2
0
224,047
1
W
He Bo
7,576
631
95
8
0
229,604
4
L
Merlin
5,819
485
73
6
0
185,349
0
W
Izanami
6,498
542
121
10
0
207,580
4
W
Artio
5,392
449
17
1
0
233,894
3
W
Cerberus
6,497
541
103
9
0
202,762
3
W
Loki
6,903
575
85
7
0
244,636
1
L
Neith
5,247
437
47
4
0
202,741
2
L
Vamana
6,114
510
63
5
0
191,712
0
L
Pele
5,511
459
45
4
0
186,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role