Player Matchup

Set
Set
Armaansachdeva
Set
Level 147
God Stats
45W - 23L
1,776 SR
Queue Stats
236W - 224L
1,640 Elo+
Solo
Cu Chulainn
Cu Chulainn
HomewardEar12
Cu Chulainn
Level 108
God Stats
1W - 7L
1,304 SR
Queue Stats
303W - 272L
1,581 Elo+
Solo
Sobek
Sobek
ImKonku
Sobek
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,608 Elo+
Solo
Cupid
Cupid
TierBidoon13
Cupid
Level 144
God Stats
2W - 3L
1,627 SR
Queue Stats
188W - 145L
1,585 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bowser57__
Morgan Le Fay
Level 149
God Stats
13W - 14L
1,916 SR
Queue Stats
808W - 755L
1,681 Elo+
Solo
Team Averages
Level 141
1,625 SR
1,619 Elo+

VS

Team Averages
Level 159
1,536 SR
1,634 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Excalibur_Faith
Da Ji
Level 155
God Stats
16W - 7L
1,611 SR
Queue Stats
200W - 201L
1,552 Elo+
Solo
Medusa
Medusa
Murasame8792
Medusa
Level 160
God Stats
37W - 43L
1,516 SR
Queue Stats
157W - 151L
1,564 Elo+
Solo
Osiris
Osiris
epicstar1901
Osiris
Level 159
God Stats
10W - 3L
1,602 SR
Queue Stats
1,125W - 456L
1,826 Elo+
Party 1
Sol
Sol
i6z Nexus
Sol
Level 160
God Stats
4W - 4L
1,452 SR
Queue Stats
769W - 516L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 3
7,714
643
7,363
9,130
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
HomewardEar12
Cu Chulainn
12
1 / 1 / 2
6,834
570
4,215
8,923
5,234
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
ImKonku
Sobek
10
2 / 3 / 8
6,672
556
5,605
9,779
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 1 / 0
6,210
518
3,771
5,679
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
bowser57__
Morgan Le Fay
11
3 / 5 / 4
6,556
546
7,334
9,980
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 1 / 6
7,251
604
5,157
10,655
6,981
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
4 / 4 / 2
7,063
589
5,025
7,743
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
0 / 5 / 0
6,260
522
4,088
7,037
1,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
12
1 / 1 / 0
6,911
576
6,632
7,508
5,365
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 6 / 4
6,785
565
9,977
8,318
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
17
Kills
12
12
Deaths
17
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
6
6
L
7
2
3
4.25
W
4
4
2
1.25
L
Cu Chulainn
HomewardEar12
Cu Chulainn
1
1
2
2
L
Sobek
ImKonku
Sobek
2
3
8
2
W
Medusa
0
5
0
0
L
4
1
0
4
L
Morgan Le Fay
bowser57__
Morgan Le Fay
3
5
4
1
W
Osiris
1
1
0
1
W
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,288
Damage
30,879
43,491
Taken
41,261
18,439
Mitigated
19,621
11,076
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,157
1,343
1,151
2,386
10,655
6,981
66
4,044
6,455
21,021
0
L
7,363
3,117
0
1,486
9,130
3,099
0
2,625
6,505
0
46,499
W
5,025
1,721
0
1,918
7,743
2,607
0
2,037
5,618
0
30,998
L
Cu Chulainn
HomewardEar12
Cu Chulainn
4,215
365
0
2,845
8,923
5,234
0
160
8,763
782
39,583
L
Sobek
ImKonku
Sobek
5,605
622
0
2,725
9,779
5,857
0
5,280
4,499
13,169
0
W
Medusa
4,088
1,805
0
625
7,037
1,902
964
2,159
4,840
0
42,550
L
3,771
1,769
107
2,023
5,679
1,449
0
588
5,091
0
29,108
L
Morgan Le Fay
bowser57__
Morgan Le Fay
7,334
602
0
1,890
9,980
2,800
35
6,641
3,339
36,989
0
W
Osiris
6,632
2,640
0
2,652
7,508
5,365
0
180
7,328
1,808
42,243
W
9,977
1,732
0
2,162
8,318
2,766
220
4,137
3,901
35,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,986
Gold Earned
34,270
324
Minions Killed
347
0
Camps Cleared
0
1,066,040
Distance Traveled
1,107,246
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,251
604
34
3
0
216,119
5
L
Set
7,714
643
85
7
0
250,959
1
W
Da Ji
7,063
589
59
5
0
240,790
3
L
Cu Chulainn
6,834
570
90
8
0
237,624
1
L
Sobek
6,672
556
18
2
0
220,060
3
W
Medusa
6,260
522
77
6
0
205,329
2
L
Cupid
6,210
518
54
5
0
151,015
2
L
Morgan Le Fay
6,556
546
77
6
0
206,382
3
W
Osiris
6,911
576
108
9
0
245,846
4
W
Sol
6,785
565
69
6
0
199,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role