Player Matchup

Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond I
LLamaFlame-
Chiron
Diamond I
Level 160
God Stats
2W - 4L
1,537 SR
Queue Stats
113W - 117L
2,443 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Natza97
Cthulhu
Diamond III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 235L
2,203 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
Realiyzed
Erlang Shen
Diamond III
Level 88
God Stats
1W - 2L
1,518 SR
Queue Stats
97W - 75L
2,397 MMR
Solo
Chronos
Chronos
Masters
SoloOrAfk6390
Chronos
Masters
Level 158
God Stats
1W - 1L
2,096 SR
Queue Stats
163W - 137L
2,698 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,630 SR
2,248 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,657 SR
2,341 MMR
Merlin
Merlin
Diamond I
Payback__27
Merlin
Diamond I
Level 140
God Stats
15W - 11L
1,875 SR
Queue Stats
418W - 382L
2,602 MMR
Solo
Guan Yu
Guan Yu
Diamond I
Sarsic
Guan Yu
Diamond I
Level 49
God Stats
2W - 2L
1,572 SR
Queue Stats
119W - 80L
2,546 MMR
Solo
Chernobog
Chernobog
Platinum I
Syn3rzy94
Chernobog
Platinum I
Level 159
God Stats
11W - 9L
1,519 SR
Queue Stats
1,049W - 1,035L
1,929 MMR
Solo
Ravana
Ravana
Platinum II
Tsuki_Slv
Ravana
Platinum II
Level 129
God Stats
3W - 10L
1,629 SR
Queue Stats
225W - 217L
2,163 MMR
Solo
Ares
Ares
Diamond I
tveenpro
Ares
Diamond I
Level 144
God Stats
9W - 5L
1,690 SR
Queue Stats
219W - 189L
2,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
1 / 12 / 13
12,652
422
13,110
26,106
21,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
20
8 / 6 / 5
17,107
570
18,331
27,985
9,295
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Natza97
Cthulhu
20
6 / 3 / 7
14,232
474
22,725
30,049
30,327
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
Realiyzed
Erlang Shen
20
6 / 4 / 6
15,350
512
24,181
29,563
17,948
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
20
2 / 6 / 6
15,598
520
19,380
25,256
17,018
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
TiamatGilgameshDanzaburouAthenaNemesis

VS

Bans
SetGebTsukuyomiSobekApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
11 / 4 / 11
18,328
611
31,235
17,445
9,195
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Sarsic
Guan Yu
20
4 / 8 / 11
15,768
526
14,468
37,296
59,951
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
Syn3rzy94
Chernobog
20
10 / 1 / 9
19,527
651
23,567
23,233
12,924
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Tsuki_Slv
Ravana
20
4 / 6 / 15
15,473
516
20,103
27,078
16,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
19
2 / 4 / 22
14,778
493
15,506
32,256
34,137
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
99
23
Kills
31
31
Deaths
23
37
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
12
13
0.63
L
Chiron
8
6
5
1.75
L
Cthulhu
Natza97
Cthulhu
6
3
7
3.17
W
Merlin
11
4
11
4.13
L
Erlang Shen
Realiyzed
Erlang Shen
6
4
6
2.25
W
Guan Yu
Sarsic
Guan Yu
4
8
11
1.19
L
Chronos
2
6
6
0.83
W
Chernobog
Syn3rzy94
Chernobog
10
1
9
14.5
W
Ravana
Tsuki_Slv
Ravana
4
6
15
1.92
W
Ares
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,727
Damage
104,879
138,959
Taken
137,308
96,254
Mitigated
132,244
45,125
Healing
55,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,110
3,382
0
5,047
26,106
21,666
0
12,200
13,807
0
56,270
L
Chiron
18,331
10,212
1,495
13,223
27,985
9,295
0
12,967
14,591
0
152,317
L
Cthulhu
Natza97
Cthulhu
22,725
1,845
2,218
7,868
30,049
30,327
0
10,305
19,134
86,219
0
W
Merlin
31,235
1,024
805
5,402
17,445
9,195
1,950
3,361
13,964
175,267
0
L
Erlang Shen
Realiyzed
Erlang Shen
24,181
12,760
0
5,947
29,563
17,948
0
8,671
20,601
0
132,458
W
Guan Yu
Sarsic
Guan Yu
14,468
1,840
6,240
15,866
37,296
59,951
530
11,916
24,407
0
86,242
L
Chronos
19,380
8,919
0
9,327
25,256
17,018
1,297
4,362
20,614
138,165
0
W
Chernobog
Syn3rzy94
Chernobog
23,567
18,643
0
13,000
23,233
12,924
9,157
9,642
13,561
0
168,990
W
Ravana
Tsuki_Slv
Ravana
20,103
4,581
0
2,862
27,078
16,037
759
7,354
18,154
0
118,298
W
Ares
15,506
984
0
11,325
32,256
34,137
701
10,470
21,576
40,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,939
Gold Earned
83,874
825
Minions Killed
834
0
Camps Cleared
0
2,837,785
Distance Traveled
2,916,855
36
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,652
422
58
2
0
572,929
9
L
Chiron
17,107
570
242
8
0
513,142
9
L
Cthulhu
14,232
474
125
4
0
591,747
4
W
Merlin
18,328
611
250
8
0
543,743
8
L
Erlang Shen
15,350
512
171
6
0
633,568
6
W
Guan Yu
15,768
526
164
5
0
560,392
7
L
Chronos
15,598
520
229
8
0
526,399
8
W
Chernobog
19,527
651
231
8
0
603,788
5
W
Ravana
15,473
516
153
5
0
575,847
9
W
Ares
14,778
493
36
1
0
633,085
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role