Player Matchup

Ao Kuang
Ao Kuang
G2PILLWILL
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,440 Elo+
Party 1
Fenrir
Fenrir
HoovmungusSus
Fenrir
Level 46
God Stats
15W - 6L
1,682 SR
Queue Stats
31W - 37L
1,503 Elo+
Party 1
Nemesis
Nemesis
LightLucky
Nemesis
Level 151
God Stats
3W - 9L
1,767 SR
Queue Stats
65W - 65L
1,510 Elo+
Party 2
Izanami
Izanami
NazarMvita
Izanami
Level 126
God Stats
0W - 2L
1,659 SR
Queue Stats
57W - 60L
1,453 Elo+
Party 2
Scylla
Scylla
Samedy741
Scylla
Level 74
God Stats
0W - 2L
1,279 SR
Queue Stats
25W - 21L
1,577 Elo+
Party 2
Team Averages
Level 100
1,577 SR
1,496 Elo+

VS

Team Averages
Level 53
1,461 SR
1,392 Elo+
Xbalanque
Xbalanque
BossZF
Xbalanque
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,117 Elo+
Solo
Baron Samedi
Baron Samedi
HumlanTiger
Baron Samedi
Level 44
God Stats
1W - 1L
1,223 SR
Queue Stats
41W - 36L
1,470 Elo+
Party 3
Cabrakan
Cabrakan
SnìpeZ
Cabrakan
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 26L
1,459 Elo+
Party 3
Ravana
Ravana
SwagrahamLincoln
Ravana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,415 Elo+
Party 3
Zeus
Zeus
azzlickingpandor
Zeus
Level 49
God Stats
19W - 15L
1,579 SR
Queue Stats
107W - 108L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
G2PILLWILL
Ao Kuang
20
12 / 8 / 3
15,984
1,230
23,541
28,157
10,323
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
9 / 13 / 12
15,074
1,160
23,330
28,320
18,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
LightLucky
Nemesis
20
3 / 7 / 13
13,525
1,040
13,636
28,681
35,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
NazarMvita
Izanami
19
1 / 6 / 6
12,366
951
8,300
13,600
4,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Scylla
Samedy741
Scylla
19
0 / 9 / 11
11,936
918
14,408
20,197
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BossZF
Xbalanque
20
2 / 6 / 22
13,511
1,039
11,522
18,286
7,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
HumlanTiger
Baron Samedi
20
6 / 4 / 22
14,298
1,100
16,272
20,108
10,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cabrakan
SnìpeZ
Cabrakan
20
8 / 7 / 19
14,331
1,102
22,672
20,774
11,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
8 / 5 / 21
14,576
1,121
20,442
17,326
9,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
19 / 3 / 16
17,622
1,356
42,758
13,254
5,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
143
25
Kills
43
43
Deaths
25
45
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BossZF
Xbalanque
2
6
22
2.17
L
Ao Kuang
G2PILLWILL
Ao Kuang
12
8
3
1.69
L
9
13
12
1.15
W
Baron Samedi
HumlanTiger
Baron Samedi
6
4
22
4.25
L
Nemesis
LightLucky
Nemesis
3
7
13
1.36
L
Izanami
NazarMvita
Izanami
1
6
6
0.67
L
Scylla
Samedy741
Scylla
0
9
11
0.61
W
Cabrakan
SnìpeZ
Cabrakan
8
7
19
2.5
W
8
5
21
3.7
W
19
3
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,215
Damage
113,666
118,955
Taken
89,748
75,635
Mitigated
44,309
14,412
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BossZF
Xbalanque
11,522
4,016
0
2,751
18,286
7,318
0
7,302
10,859
0
52,733
L
Ao Kuang
G2PILLWILL
Ao Kuang
23,541
7,662
0
6,111
28,157
10,323
0
17,701
10,456
51,765
0
L
23,330
1,752
0
287
28,320
18,362
0
17,501
10,819
0
30,024
W
Baron Samedi
HumlanTiger
Baron Samedi
16,272
385
4,348
4,950
20,108
10,741
0
10,504
9,554
39,725
0
L
Nemesis
LightLucky
Nemesis
13,636
2,543
0
8,014
28,681
35,673
0
20,753
7,928
0
25,337
L
Izanami
NazarMvita
Izanami
8,300
2,635
0
0
13,600
4,597
0
10,252
3,348
0
72,547
L
Scylla
Samedy741
Scylla
14,408
688
0
0
20,197
6,680
0
15,495
4,702
39,414
0
W
Cabrakan
SnìpeZ
Cabrakan
22,672
2,177
0
2,571
20,774
11,202
0
6,724
13,641
39,660
0
W
20,442
6,258
0
887
17,326
9,824
0
5,941
11,130
0
30,774
W
42,758
3,382
0
1,449
13,254
5,224
0
7,478
5,577
65,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,885
Gold Earned
74,338
288
Minions Killed
267
6
Camps Cleared
10
1,277,677
Distance Traveled
1,267,147
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,511
1,039
112
9
1
244,601
0
L
Ao Kuang
15,984
1,230
54
4
1
258,604
0
L
Fenrir
15,074
1,160
10
1
0
279,073
0
W
Baron Samedi
14,298
1,100
43
3
0
256,262
0
L
Nemesis
13,525
1,040
15
1
2
292,334
1
L
Izanami
12,366
951
145
11
2
215,138
0
L
Scylla
11,936
918
64
5
1
232,528
0
W
Cabrakan
14,331
1,102
37
3
3
239,925
1
W
Ravana
14,576
1,121
18
1
1
284,733
0
W
Zeus
17,622
1,356
57
4
5
241,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role