Player Matchup
Team Averages
Gold I
Average Tier
Level 121
1,771 SR
1,910
MMR
VS
Team Averages
Silver II
Average Tier
Level 86
1,416 SR
1,238
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
FullBerserk24
Sun Wukong
10
2 / 0 / 0
5,118
1,024
4,598
4,080
1,913
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Spiked Shield
+20
Physical Power
+30
Physical Protection
+50
Health
AURA - Reduces the Physical Protection of enemies within 55 units by 5%.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
JMLB
Bellona
8
0 / 2 / 0
4,062
812
2,063
6,100
3,434
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Round Shield
+10
Physical Protection
+10
Hp 5
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,118
1,024
41
8
0
89,402
2
L
4,062
812
29
6
0
91,381
0