Player Matchup

Sylvanus
Sylvanus
Grandmaster
JacobHL
Sylvanus
Grandmaster
Level 160
God Stats
5W - 3L
1,897 SR
Queue Stats
160W - 125L
3,390 MMR
Solo
Chiron
Chiron
Masters
Loonatik
Chiron
Masters
Level 160
God Stats
4W - 2L
1,966 SR
Queue Stats
326W - 259L
2,551 MMR
Solo
Hou Yi
Hou Yi
Masters
LudwigGrimm
Hou Yi
Masters
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
Predss
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Masters
Yamms
Amaterasu
Masters
Level 160
God Stats
0W - 3L
1,220 SR
Queue Stats
329W - 319L
2,685 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,617 SR
2,325 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,661 SR
2,889 MMR
Anhur
Anhur
Masters
AppointedDwarf
Anhur
Masters
Level 76
God Stats
15W - 8L
1,590 SR
Queue Stats
279W - 196L
3,169 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
N33vy
Tsukuyomi
Masters
Level 160
God Stats
26W - 14L
1,822 SR
Queue Stats
328W - 251L
3,199 MMR
Solo
Cerberus
Cerberus
Masters
Neck
Cerberus
Masters
Level 156
God Stats
7W - 1L
1,429 SR
Queue Stats
142W - 126L
2,547 MMR
Solo
Heimdallr
Heimdallr
Masters
Spudio
Heimdallr
Masters
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 8L
2,968 MMR
Party 1
Anubis
Anubis
Masters
TheSmurfMage
Anubis
Masters
Level 81
God Stats
12W - 4L
1,962 SR
Queue Stats
254W - 210L
2,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JacobHL
Sylvanus
11
1 / 5 / 1
6,820
525
4,256
14,151
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Loonatik
Chiron
12
1 / 2 / 1
6,669
513
4,426
8,978
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hou Yi
13
0 / 1 / 0
7,180
552
3,504
7,962
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
Predss
Janus
12
1 / 4 / 1
7,029
541
4,526
6,963
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Yamms
Amaterasu
11
0 / 2 / 0
5,990
461
3,467
12,453
7,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Bans
TiamatRaijinAthenaKumbhakarnaAphrodite

VS

Bans
SetApolloScyllaGuan YuThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
7,823
602
5,398
8,209
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Tsukuyomi
N33vy
Tsukuyomi
14
8 / 2 / 2
8,518
655
9,970
8,527
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Neck
Cerberus
12
3 / 0 / 7
7,344
565
6,835
8,475
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Spudio
Heimdallr
14
1 / 0 / 0
8,201
631
6,767
6,170
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Anubis
14
2 / 0 / 5
7,947
611
7,179
4,717
2,430
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
14
14
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Sylvanus
JacobHL
Sylvanus
1
5
1
0.3
L
Chiron
Loonatik
Chiron
1
2
1
0.75
L
Hou Yi
0
1
0
0
W
Tsukuyomi
N33vy
Tsukuyomi
8
2
2
4.5
W
Cerberus
Neck
Cerberus
3
0
7
6.5
L
Janus
Predss
Janus
1
4
1
0.38
W
Heimdallr
Spudio
Heimdallr
1
0
0
1
W
Anubis
2
0
5
4.5
L
Amaterasu
Yamms
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,179
Damage
36,149
50,507
Taken
36,098
20,793
Mitigated
17,418
20,063
Healing
16,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,398
2,800
0
3,894
8,209
2,748
66
738
7,471
0
59,753
L
Sylvanus
JacobHL
Sylvanus
4,256
1,326
1,175
5,004
14,151
6,561
0
7,991
6,160
14,268
0
L
Chiron
Loonatik
Chiron
4,426
1,556
526
4,511
8,978
3,011
0
2,074
6,904
0
42,917
L
Hou Yi
3,504
2,705
0
3,162
7,962
1,935
0
798
7,164
0
46,309
W
Tsukuyomi
N33vy
Tsukuyomi
9,970
3,802
0
2,922
8,527
3,239
0
2,140
6,387
0
54,384
W
Cerberus
Neck
Cerberus
6,835
520
0
3,315
8,475
5,590
0
3,911
4,564
26,555
0
L
Janus
Predss
Janus
4,526
638
0
1,547
6,963
1,695
0
3,151
3,812
53,907
0
W
Heimdallr
Spudio
Heimdallr
6,767
4,390
0
2,676
6,170
3,411
478
0
6,170
0
62,633
W
Anubis
7,179
246
0
3,724
4,717
2,430
0
1,993
2,724
59,658
0
L
Amaterasu
Yamms
Amaterasu
3,467
830
0
4,138
12,453
7,591
0
0
12,453
0
36,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
39,833
429
Minions Killed
508
0
Camps Cleared
0
1,290,630
Distance Traveled
1,311,855
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,823
602
122
9
0
213,598
5
L
Sylvanus
6,820
525
17
1
0
240,162
3
L
Chiron
6,669
513
88
7
0
258,425
2
L
Hou Yi
7,180
552
118
9
0
208,718
4
W
Tsukuyomi
8,518
655
103
8
0
304,822
2
W
Cerberus
7,344
565
40
3
0
281,966
5
L
Janus
7,029
541
126
10
0
271,159
2
W
Heimdallr
8,201
631
122
9
0
272,286
2
W
Anubis
7,947
611
121
9
0
239,183
3
L
Amaterasu
5,990
461
80
6
0
312,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role