Player Matchup

Cthulhu
Cthulhu
BlackMambaBite
Cthulhu
Level 84
God Stats
19W - 31L
1,475 SR
Queue Stats
239W - 217L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Crowie06
Ah Muzen Cab
Level 107
God Stats
16W - 23L
1,469 SR
Queue Stats
236W - 207L
1,583 Elo+
Solo
Chaac
Chaac
Eblakokus
Chaac
Level 104
God Stats
11W - 6L
1,772 SR
Queue Stats
112W - 76L
1,659 Elo+
Solo
Tiamat
Tiamat
Perrupato
Tiamat
Level 159
God Stats
3W - 5L
1,887 SR
Queue Stats
57W - 49L
1,508 Elo+
Party 1
Ra
Ra
antox15
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 120
1,621 SR
1,561 Elo+

VS

Team Averages
Level 141
1,525 SR
1,522 Elo+
Ullr
Ullr
Angry
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Euphe
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Spudio
Apollo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Terrorem
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
maximus8
Zeus
Level 73
God Stats
4W - 5L
1,623 SR
Queue Stats
10W - 10L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
9,085
909
4,532
22,274
24,630
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Crowie06
Ah Muzen Cab
15
0 / 4 / 6
8,793
879
9,804
13,757
5,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Eblakokus
Chaac
15
3 / 6 / 2
9,513
951
8,184
23,141
17,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Perrupato
Tiamat
15
2 / 2 / 3
9,345
935
12,060
10,253
6,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 4
8,964
896
4,737
12,379
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

137

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Angry
Ullr
17
7 / 0 / 13
11,170
1,117
22,542
9,927
3,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Euphe
Baron Samedi
16
5 / 1 / 10
10,107
1,011
12,871
7,980
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Spudio
Apollo
16
4 / 3 / 8
10,283
1,028
16,261
10,004
3,659
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 2 / 8
10,052
1,005
11,957
12,428
9,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
17
3 / 0 / 14
10,296
1,030
13,935
2,489
782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
6
Kills
24
24
Deaths
6
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ullr
Angry
Ullr
7
0
13
13.5
L
0
5
4
0.4
L
Ah Muzen Cab
Crowie06
Ah Muzen Cab
0
4
6
0.75
L
Chaac
Eblakokus
Chaac
3
6
2
0.67
W
Baron Samedi
Euphe
Baron Samedi
5
1
10
10
L
Tiamat
Perrupato
Tiamat
2
2
3
1.75
W
Apollo
Spudio
Apollo
4
3
8
2.67
W
5
2
8
4.5
L
1
7
4
0.43
W
Zeus
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,317
Damage
77,566
81,804
Taken
42,828
59,750
Mitigated
21,803
15,079
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Angry
Ullr
22,542
10,099
0
2,264
9,927
3,765
0
5,624
4,303
0
39,803
L
4,532
84
982
1,062
22,274
24,630
0
6,907
15,367
6,572
0
L
Ah Muzen Cab
Crowie06
Ah Muzen Cab
9,804
3,517
0
2,542
13,757
5,965
0
3,665
10,092
0
29,151
L
Chaac
Eblakokus
Chaac
8,184
1,266
0
5,765
23,141
17,300
0
9,042
14,099
0
30,651
W
Baron Samedi
Euphe
Baron Samedi
12,871
752
3,241
3,236
7,980
4,290
0
3,754
4,226
35,171
0
L
Tiamat
Perrupato
Tiamat
12,060
788
0
1,209
10,253
6,682
0
3,300
6,953
28,827
0
W
Apollo
Spudio
Apollo
16,261
11,513
0
3,244
10,004
3,659
0
4,887
5,117
0
43,528
W
11,957
1,844
0
2,241
12,428
9,307
0
6,188
6,240
0
22,184
L
4,737
170
2,226
1,293
12,379
5,173
0
3,892
8,487
27,150
0
W
Zeus
13,935
728
0
324
2,489
782
0
876
1,613
31,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,700
Gold Earned
51,908
193
Minions Killed
254
4
Camps Cleared
14
1,017,440
Distance Traveled
1,020,794
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,170
1,117
51
5
5
203,582
3
L
Cthulhu
9,085
909
9
1
1
186,132
1
L
Ah Muzen Cab
8,793
879
32
3
0
193,924
0
L
Chaac
9,513
951
61
6
2
221,621
0
W
Baron Samedi
10,107
1,011
63
6
0
189,604
0
L
Tiamat
9,345
935
37
4
1
214,766
0
W
Apollo
10,283
1,028
80
8
6
178,295
0
W
Tyr
10,052
1,005
20
2
1
247,670
0
L
Ra
8,964
896
54
5
0
200,997
2
W
Zeus
10,296
1,030
40
4
2
201,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role