Player Matchup

Aphrodite
Aphrodite
Platinum IV
B-Pr3dAtOr-97
Aphrodite
Platinum IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,763 MMR
Solo
Chiron
Chiron
Platinum I
FullBerserk24
Chiron
Platinum I
Level 112
God Stats
31W - 17L
1,680 SR
Queue Stats
169W - 156L
2,018 MMR
Party 1
Ganesha
Ganesha
Platinum III
One_Little_Fool
Ganesha
Platinum III
Level 113
God Stats
0W - 4L
1,611 SR
Queue Stats
74W - 65L
1,725 MMR
Solo
Achilles
Achilles
Gold II
RenoiSoin_
Achilles
Gold II
Level 86
God Stats
7W - 14L
1,592 SR
Queue Stats
393W - 384L
1,602 MMR
Party 1
Camazotz
Camazotz
Platinum III
TheFrostyWeebGod
Camazotz
Platinum III
Level 116
God Stats
0W - 5L
1,250 SR
Queue Stats
54W - 52L
1,835 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,527 SR
1,789 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,676 SR
1,790 MMR
Tyr
Tyr
Gold I
GaabriiiiR11
Tyr
Gold I
Level 108
God Stats
27W - 20L
1,414 SR
Queue Stats
389W - 386L
1,712 MMR
Solo
Ymir
Ymir
Platinum IV
Jayzinho
Ymir
Platinum IV
Level 139
God Stats
12W - 3L
1,763 SR
Queue Stats
31W - 20L
1,820 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Karma is ReaI
Cernunnos
Platinum II
Level 139
God Stats
34W - 20L
1,684 SR
Queue Stats
614W - 581L
1,825 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
LProaxy-_-
Cu Chulainn
Platinum III
Level 157
God Stats
2W - 1L
1,702 SR
Queue Stats
59W - 51L
1,759 MMR
Solo
Merlin
Merlin
Platinum III
TheOy10
Merlin
Platinum III
Level 127
God Stats
16W - 13L
1,816 SR
Queue Stats
190W - 173L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
B-Pr3dAtOr-97
Aphrodite
17
1 / 8 / 2
10,730
383
10,231
20,126
10,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
2 / 1 / 0
13,488
482
10,012
16,437
7,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

17
0 / 2 / 8
11,640
416
9,596
32,026
39,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
RenoiSoin_
Achilles
20
1 / 4 / 4
12,504
447
17,584
28,807
46,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 4 / 3
13,034
466
17,967
29,990
15,081
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ScyllaSetDanzaburouNemesisJanus

VS

Bans
Nu WaGuan YuSobekChang'eAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 8
15,491
553
14,120
29,317
34,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
19
1 / 3 / 14
13,919
497
10,664
30,509
38,688
Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Karma is ReaI
Cernunnos
20
3 / 1 / 4
16,591
593
20,847
20,425
10,868
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
LProaxy-_-
Cu Chulainn
20
6 / 1 / 10
17,123
612
25,194
24,174
12,675
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
TheOy10
Merlin
20
8 / 2 / 7
15,519
554
25,142
11,111
6,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
10
Kills
19
19
Deaths
10
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
B-Pr3dAtOr-97
Aphrodite
1
8
2
0.25
L
2
1
0
2
W
1
3
8
1.67
W
Ymir
1
3
14
2.67
W
Cernunnos
Karma is ReaI
Cernunnos
3
1
4
5
W
Cu Chulainn
LProaxy-_-
Cu Chulainn
6
1
10
11
L
0
2
8
2
L
Achilles
RenoiSoin_
Achilles
1
4
4
0.75
L
6
4
3
1.88
W
Merlin
TheOy10
Merlin
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,390
Damage
95,967
127,386
Taken
115,536
120,244
Mitigated
102,587
49,850
Healing
52,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
B-Pr3dAtOr-97
Aphrodite
10,231
402
5,067
8,425
20,126
10,587
34
10,055
10,021
72,969
0
L
10,012
4,407
537
8,282
16,437
7,800
0
3,490
12,606
0
119,079
W
14,120
1,924
0
10,979
29,317
34,079
288
2,547
25,801
0
95,692
W
Ymir
10,664
1,758
0
7,905
30,509
38,688
1,059
9,183
20,830
62,176
0
W
Cernunnos
Karma is ReaI
Cernunnos
20,847
9,827
0
14,626
20,425
10,868
6,304
2,658
17,536
0
165,216
W
Cu Chulainn
LProaxy-_-
Cu Chulainn
25,194
5,568
0
16,991
24,174
12,675
5,774
4,400
19,537
0
165,414
L
9,596
1,174
0
5,919
32,026
39,883
0
10,183
21,074
54,208
0
L
Achilles
RenoiSoin_
Achilles
17,584
5,495
0
9,197
28,807
46,893
0
5,403
22,974
0
89,131
L
17,967
4,429
0
12,423
29,990
15,081
0
4,948
24,665
0
102,115
W
Merlin
TheOy10
Merlin
25,142
1,279
0
2,246
11,111
6,277
2,534
4,732
6,168
114,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,396
Gold Earned
78,643
798
Minions Killed
852
0
Camps Cleared
0
2,566,265
Distance Traveled
2,798,870
35
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,730
383
195
7
0
447,483
6
L
Chiron
13,488
482
243
9
0
483,498
10
W
Tyr
15,491
553
162
6
0
589,999
4
W
Ymir
13,919
497
53
2
0
565,218
7
W
Cernunnos
16,591
593
238
9
0
514,113
10
W
Cu Chulainn
17,123
612
233
8
0
605,821
6
L
Ganesha
11,640
416
18
1
0
546,101
11
L
Achilles
12,504
447
169
6
0
518,311
2
L
Camazotz
13,034
466
173
6
0
570,872
6
W
Merlin
15,519
554
166
6
0
523,719
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role