Player Matchup

Neith
Neith
Boss_Paragon_God
Neith
Level 79
God Stats
3W - 4L
1,380 SR
Queue Stats
324W - 338L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
Super_nicol69
Danzaburou
Level 118
God Stats
5W - 2L
1,619 SR
Queue Stats
66W - 56L
1,526 Elo+
Party 1
Osiris
Osiris
UncleMike92
Osiris
Level 137
God Stats
4W - 4L
1,535 SR
Queue Stats
97W - 99L
1,516 Elo+
Party 1
Ymir
Ymir
Warren james m
Ymir
Level 87
God Stats
20W - 16L
1,531 SR
Queue Stats
376W - 354L
1,440 Elo+
Solo
Janus
Janus
moonster1997
Janus
Level 129
God Stats
3W - 2L
1,729 SR
Queue Stats
85W - 79L
1,507 Elo+
Party 1
Team Averages
Level 110
1,559 SR
1,476 Elo+

VS

Team Averages
Level 107
1,567 SR
1,633 Elo+
Medusa
Medusa
Etnin
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
FullBerserk24
Ares
Level 111
God Stats
5W - 5L
1,561 SR
Queue Stats
239W - 199L
1,599 Elo+
Party 2
Chaac
Chaac
ThatsOkay_
Chaac
Level 142
God Stats
11W - 8L
1,484 SR
Queue Stats
710W - 354L
1,811 Elo+
Party 2
Thanatos
Thanatos
UySpOuKoUnW_ART
Thanatos
Level 129
God Stats
2W - 5L
1,382 SR
Queue Stats
406W - 349L
1,578 Elo+
Party 2
Thoth
Thoth
adriien937
Thoth
Level 26
God Stats
28W - 10L
1,906 SR
Queue Stats
287W - 191L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,741
624
1,343
2,875
737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Super_nicol69
Danzaburou
6
1 / 0 / 0
3,538
590
1,313
1,695
325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
6
0 / 1 / 1
3,380
563
1,826
3,823
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 1
4,002
667
512
2,705
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 2
3,435
573
1,128
2,521
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Etnin
Medusa
6
1 / 1 / 0
3,585
598
2,134
2,562
538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 2
3,707
618
1,667
3,071
1,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
7
1 / 0 / 0
3,951
659
1,355
2,788
1,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Thanatos
4
0 / 1 / 1
3,370
562
488
2,030
552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
7
1 / 1 / 0
4,221
704
1,890
1,891
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
3
3
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Medusa
Etnin
Medusa
1
1
0
1
L
0
0
2
1
W
Danzaburou
Super_nicol69
Danzaburou
1
0
0
1
L
Chaac
1
0
0
1
W
Osiris
0
1
1
0.5
L
Thanatos
0
1
1
0.5
W
1
0
1
1.5
L
Thoth
1
1
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,122
Damage
7,534
13,619
Taken
12,342
3,793
Mitigated
3,712
5,936
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,343
360
0
1,694
2,875
737
0
633
2,242
0
13,279
L
Medusa
Etnin
Medusa
2,134
885
0
823
2,562
538
0
0
2,562
0
16,545
L
1,667
326
0
1,434
3,071
1,063
0
0
3,071
9,137
0
W
Danzaburou
Super_nicol69
Danzaburou
1,313
264
0
157
1,695
325
0
325
1,370
0
10,382
L
Chaac
1,355
203
0
1,342
2,788
1,066
0
0
2,788
0
14,727
W
Osiris
1,826
1,035
0
1,748
3,823
1,279
0
709
3,114
0
11,216
L
Thanatos
488
211
0
1,014
2,030
552
0
970
1,060
0
8,406
W
512
0
0
2,087
2,705
894
0
579
2,078
17,624
0
L
Thoth
1,890
200
0
750
1,891
493
0
670
1,221
18,574
0
W
1,128
217
0
250
2,521
558
0
1,119
1,258
14,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,096
Gold Earned
18,834
131
Minions Killed
135
0
Camps Cleared
0
575,108
Distance Traveled
531,115
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,741
624
23
4
0
103,046
3
L
Medusa
3,585
598
31
5
0
95,295
0
L
Ares
3,707
618
14
2
0
118,808
2
W
Danzaburou
3,538
590
21
4
0
117,390
0
L
Chaac
3,951
659
40
7
0
126,181
0
W
Osiris
3,380
563
17
3
0
130,028
1
L
Thanatos
3,370
562
19
3
0
88,498
1
W
Ymir
4,002
667
47
8
0
107,565
1
L
Thoth
4,221
704
31
5
0
102,333
2
W
Janus
3,435
573
23
4
0
117,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role