Player Matchup

Sun Wukong
Sun Wukong
Masters
Aceio88
Sun Wukong
Masters
Level 155
God Stats
40W - 34L
1,829 SR
Queue Stats
482W - 430L
2,624 MMR
Solo
Apollo
Apollo
Masters
AlaricMoon
Apollo
Masters
Level 114
God Stats
14W - 6L
1,803 SR
Queue Stats
255W - 211L
2,733 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Streαmsniper
Cu Chulainn
Platinum III
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Masters
carIitxs
Hel
Masters
Level 160
God Stats
73W - 52L
1,893 SR
Queue Stats
564W - 486L
2,577 MMR
Solo
Cabrakan
Cabrakan
Diamond III
l Peking l
Cabrakan
Diamond III
Level 159
God Stats
24W - 10L
1,579 SR
Queue Stats
372W - 337L
2,214 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,721 SR
2,329 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,608 SR
2,167 MMR
Janus
Janus
Diamond III
ZHONG_KUI1
Janus
Diamond III
Level 123
God Stats
1W - 1L
1,537 SR
Queue Stats
266W - 257L
2,204 MMR
Party 2
Chernobog
Chernobog
Masters
lufey
Chernobog
Masters
Level 160
God Stats
41W - 31L
1,739 SR
Queue Stats
305W - 263L
2,852 MMR
Solo
Athena
Athena
Diamond IV
muriana3
Athena
Diamond IV
Level 135
God Stats
0W - 3L
1,500 SR
Queue Stats
263W - 249L
2,219 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
ryland52586
Guan Yu
Platinum IV
Level 89
God Stats
3W - 2L
1,762 SR
Queue Stats
27W - 8L
2,060 MMR
Party 2
Hercules
Hercules
Masters
xCrееma
Hercules
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aceio88
Sun Wukong
20
4 / 1 / 3
13,336
635
11,479
14,906
11,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Apollo
AlaricMoon
Apollo
19
9 / 0 / 11
12,332
587
12,834
12,769
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Streαmsniper
Cu Chulainn
20
6 / 2 / 5
12,531
597
16,246
17,560
10,647
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
6 / 1 / 8
12,543
597
12,484
12,984
7,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
l Peking l
Cabrakan
17
4 / 2 / 12
11,301
538
10,441
16,045
17,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
The MorriganSetFenrirPersephone

VS

Bans
ScyllaNemesisTsukuyomiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
0 / 7 / 1
9,512
453
5,165
12,101
4,032
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chernobog
lufey
Chernobog
16
1 / 6 / 2
10,120
482
10,955
17,647
7,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
muriana3
Athena
12
1 / 8 / 2
8,310
396
6,185
18,387
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
ryland52586
Guan Yu
17
3 / 4 / 0
10,280
490
8,720
15,740
13,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
xCrееma
Hercules
17
1 / 4 / 0
10,850
517
11,055
23,396
23,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
29
Kills
6
6
Deaths
29
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aceio88
Sun Wukong
4
1
3
5.5
W
Apollo
AlaricMoon
Apollo
9
0
11
14.5
W
Cu Chulainn
Streαmsniper
Cu Chulainn
6
2
5
4.25
L
Janus
0
7
1
0.07
W
6
1
8
10
W
Cabrakan
l Peking l
Cabrakan
4
2
12
5
L
Chernobog
lufey
Chernobog
1
6
2
0.33
L
Athena
muriana3
Athena
1
8
2
0.25
L
Guan Yu
ryland52586
Guan Yu
3
4
0
0.75
L
Hercules
xCrееma
Hercules
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,484
Damage
42,080
74,264
Taken
87,271
52,685
Mitigated
62,263
40,150
Healing
24,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aceio88
Sun Wukong
11,479
2,306
0
9,462
14,906
11,378
578
925
13,981
0
95,251
W
Apollo
AlaricMoon
Apollo
12,834
8,716
0
2,967
12,769
6,284
1,170
1,932
10,837
0
100,073
W
Cu Chulainn
Streαmsniper
Cu Chulainn
16,246
6,251
0
9,280
17,560
10,647
1,850
1,748
15,812
0
108,404
L
Janus
5,165
0
83
878
12,101
4,032
0
6,826
5,057
68,830
0
W
12,484
729
8,099
8,219
12,984
7,315
0
2,441
10,543
109,469
0
W
Cabrakan
l Peking l
Cabrakan
10,441
1,210
0
2,123
16,045
17,061
0
4,304
11,741
32,579
0
L
Chernobog
lufey
Chernobog
10,955
6,039
0
6,607
17,647
7,263
0
1,753
15,894
0
84,481
L
Athena
muriana3
Athena
6,185
1,701
0
1,599
18,387
13,045
0
6,481
11,702
24,969
0
L
Guan Yu
ryland52586
Guan Yu
8,720
1,816
85
4,653
15,740
13,991
0
3,309
12,049
0
86,115
L
Hercules
xCrееma
Hercules
11,055
3,866
0
10,158
23,396
23,932
144
3,894
19,404
0
83,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,043
Gold Earned
49,072
686
Minions Killed
651
0
Camps Cleared
0
2,248,474
Distance Traveled
1,939,950
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,336
635
179
9
0
458,725
4
W
Apollo
12,332
587
140
7
0
479,778
6
W
Cu Chulainn
12,531
597
144
7
0
438,473
3
L
Janus
9,512
453
130
6
0
343,846
3
W
Hel
12,543
597
196
9
0
455,995
4
W
Cabrakan
11,301
538
27
1
0
415,503
4
L
Chernobog
10,120
482
170
8
0
336,097
6
L
Athena
8,310
396
32
2
0
422,253
5
L
Guan Yu
10,280
490
148
7
0
452,948
5
L
Hercules
10,850
517
171
8
0
384,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role