Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Frenchkick
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GameFirst
Sylvanus
Level 123
God Stats
1W - 2L
1,120 SR
Queue Stats
21W - 21L
1,536 Elo+
Party 3
Heimdallr
Heimdallr
Gread555
Heimdallr
Level 154
God Stats
1W - 1L
1,796 SR
Queue Stats
45W - 41L
1,518 Elo+
Party 3
Anhur
Anhur
ratdemarée
Anhur
Level 135
God Stats
0W - 1L
1,364 SR
Queue Stats
25W - 16L
1,678 Elo+
Solo
Team Averages
Level 145
1,456 SR
1,547 Elo+

VS

Team Averages
Level 156
1,581 SR
1,592 Elo+
Bakasura
Bakasura
FailedMyNick
Bakasura
Level 160
God Stats
1W - 0L
1,525 SR
Queue Stats
171W - 156L
1,613 Elo+
Party 1
Terra
Terra
Im6ft5inches
Terra
Level 160
God Stats
8W - 2L
1,893 SR
Queue Stats
503W - 482L
1,604 Elo+
Party 1
Hou Yi
Hou Yi
Shipi9
Hou Yi
Level 146
God Stats
3W - 1L
1,830 SR
Queue Stats
169W - 135L
1,620 Elo+
Party 2
Agni
Agni
punisher00
Agni
Level 155
God Stats
2W - 2L
1,273 SR
Queue Stats
132W - 102L
1,628 Elo+
Party 2
Bacchus
Bacchus
xMalasuertex93
Bacchus
Level 159
God Stats
8W - 10L
1,382 SR
Queue Stats
949W - 969L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
3 / 4 / 7
13,000
684
9,245
24,154
32,122
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Frenchkick
Baba Yaga
20
2 / 3 / 10
11,492
605
32,801
15,971
10,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
GameFirst
Sylvanus
18
1 / 4 / 12
10,856
571
9,931
25,454
29,419
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Gread555
Heimdallr
19
5 / 4 / 7
12,099
637
34,069
18,847
11,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

18
3 / 6 / 4
11,074
583
13,656
20,095
10,357
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FailedMyNick
Bakasura
18
2 / 4 / 12
12,235
644
10,159
23,831
24,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
0 / 4 / 16
12,149
639
14,033
28,151
34,397
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Shipi9
Hou Yi
20
10 / 3 / 9
13,635
718
24,901
24,664
13,797
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
7 / 1 / 10
12,731
670
27,999
15,055
7,826
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
2 / 5 / 16
12,975
683
16,850
26,962
40,027
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
14
Kills
21
21
Deaths
17
40
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
4
7
1.63
W
Bakasura
FailedMyNick
Bakasura
2
4
12
2
L
Baba Yaga
Frenchkick
Baba Yaga
2
3
10
2.33
L
Sylvanus
GameFirst
Sylvanus
1
4
12
1.75
L
Heimdallr
Gread555
Heimdallr
5
4
7
2.13
W
0
4
16
2
W
Hou Yi
Shipi9
Hou Yi
10
3
9
4.83
W
7
1
10
12
L
3
6
4
0.83
W
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,702
Damage
93,942
104,521
Taken
118,663
93,883
Mitigated
120,252
39,560
Healing
54,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,245
2,101
187
3,876
24,154
32,122
88
9,902
13,237
20,300
0
W
Bakasura
FailedMyNick
Bakasura
10,159
5,143
3,615
4,264
23,831
24,205
130
9,847
13,503
0
10,781
L
Baba Yaga
Frenchkick
Baba Yaga
32,801
1,873
0
2,895
15,971
10,256
181
11,842
3,994
62,486
0
L
Sylvanus
GameFirst
Sylvanus
9,931
1,003
12,280
7,530
25,454
29,419
0
13,501
9,992
17,590
0
L
Heimdallr
Gread555
Heimdallr
34,069
18,062
4,270
4,051
18,847
11,729
1,233
11,071
7,699
0
57,679
W
14,033
921
11,539
7,518
28,151
34,397
596
12,889
14,608
23,076
0
W
Hou Yi
Shipi9
Hou Yi
24,901
16,454
3,280
10,586
24,664
13,797
2,041
11,459
12,886
0
53,238
W
27,999
1,862
4,346
3,277
15,055
7,826
1,473
7,078
7,648
55,359
0
L
13,656
7,167
2,162
2,309
20,095
10,357
43
12,566
6,891
0
28,459
W
16,850
1,106
474
5,496
26,962
40,027
324
8,593
18,041
31,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,521
Gold Earned
63,725
194
Minions Killed
205
0
Camps Cleared
0
1,517,646
Distance Traveled
1,682,586
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,000
684
13
1
0
315,777
1
W
Bakasura
12,235
644
25
1
0
351,518
0
L
Baba Yaga
11,492
605
58
3
0
316,454
0
L
Sylvanus
10,856
571
14
1
0
281,214
2
L
Heimdallr
12,099
637
77
4
0
310,746
1
W
Terra
12,149
639
18
1
0
317,998
2
W
Hou Yi
13,635
718
58
3
0
303,204
1
W
Agni
12,731
670
76
4
0
369,162
1
L
Anhur
11,074
583
32
2
0
293,455
4
W
Bacchus
12,975
683
28
1
0
340,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role