Player Matchup

Kukulkan
Kukulkan
AlucardCW
Kukulkan
Level 25
God Stats
7W - 5L
1,673 SR
Queue Stats
17W - 13L
1,619 Elo+
Party 2
Nike
Nike
NightSpeedz
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,557 Elo+
Party 2
Apollo
Apollo
Stormmatt
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,841 Elo+
Party 2
Artio
Artio
Tairatu
Artio
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 3L
1,795 Elo+
Party 2
Set
Set
ThunderousDawn
Set
Level 32
God Stats
10W - 4L
1,626 SR
Queue Stats
18W - 13L
1,582 Elo+
Party 2
Team Averages
Level 23
1,560 SR
1,679 Elo+

VS

Team Averages
Level 20
1,322 SR
1,579 Elo+
Ao Kuang
Ao Kuang
CarlitosElMangui
Ao Kuang
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 30L
1,634 Elo+
Party 3
Yemoja
Yemoja
Dobrejnick
Yemoja
Level 14
God Stats
1W - 1L
1,313 SR
Queue Stats
214W - 243L
1,333 Elo+
Solo
Artemis
Artemis
Epicness37
Artemis
Level 6
God Stats
0W - 1L
1,197 SR
Queue Stats
1W - 2L
1,556 Elo+
Party 1
Thoth
Thoth
PriorScorpio2
Thoth
Level 27
God Stats
0W - 2L
1,234 SR
Queue Stats
23W - 17L
1,666 Elo+
Party 3
Bellona
Bellona
dowlingjo
Bellona
Level 29
God Stats
0W - 4L
1,367 SR
Queue Stats
35W - 45L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlucardCW
Kukulkan
14
3 / 1 / 3
7,857
561
5,073
5,965
1,967
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 0 / 0
7,908
565
4,303
7,491
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Stormmatt
Apollo
13
11 / 1 / 5
8,394
600
13,698
8,961
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Tairatu
Artio
12
5 / 2 / 10
8,099
579
5,378
11,274
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

13
3 / 1 / 3
7,601
543
5,133
9,031
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,188
513
6,871
10,947
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Dobrejnick
Yemoja
8
0 / 6 / 0
5,390
385
2,599
9,552
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Artemis
Epicness37
Artemis
9
1 / 9 / 0
5,866
419
3,135
10,918
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 4 / 0
6,788
485
3,233
6,029
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
dowlingjo
Bellona
13
0 / 1 / 0
6,744
482
3,536
7,976
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
23
Kills
5
5
Deaths
23
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlucardCW
Kukulkan
3
1
3
4.5
L
2
3
2
1
L
Yemoja
Dobrejnick
Yemoja
0
6
0
0
L
Artemis
Epicness37
Artemis
1
9
0
0.11
W
1
0
0
1
L
2
4
0
0.5
W
Apollo
Stormmatt
Apollo
11
1
5
13.5
W
Artio
Tairatu
Artio
5
2
10
5
W
3
1
3
4.5
L
Bellona
dowlingjo
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,585
Damage
19,374
42,722
Taken
45,422
22,406
Mitigated
18,795
15,382
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlucardCW
Kukulkan
5,073
759
0
694
5,965
1,967
276
4,438
1,345
40,587
0
L
6,871
1,672
0
6,142
10,947
3,623
0
3,979
6,968
39,175
0
L
Yemoja
Dobrejnick
Yemoja
2,599
384
219
905
9,552
3,694
0
1,136
8,416
17,849
0
L
Artemis
Epicness37
Artemis
3,135
2,407
0
1,571
10,918
2,882
259
2,291
8,627
0
19,341
W
4,303
222
0
2,480
7,491
4,363
666
226
7,265
0
39,407
L
3,233
0
0
611
6,029
1,892
446
3,045
2,984
32,980
0
W
Apollo
Stormmatt
Apollo
13,698
7,333
0
5,402
8,961
3,085
434
2,812
6,149
0
46,737
W
Artio
Tairatu
Artio
5,378
905
607
2,380
11,274
9,692
255
2,680
8,530
15,434
0
W
5,133
1,976
0
3,819
9,031
3,299
169
2,237
6,730
0
44,489
L
Bellona
dowlingjo
Bellona
3,536
452
0
2,446
7,976
6,704
0
0
7,624
0
33,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
31,976
370
Minions Killed
298
0
Camps Cleared
0
1,321,388
Distance Traveled
1,146,568
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,857
561
82
6
0
269,437
2
L
Ao Kuang
7,188
513
73
5
0
259,181
1
L
Yemoja
5,390
385
20
1
0
227,788
5
L
Artemis
5,866
419
46
3
0
194,883
0
W
Nike
7,908
565
106
8
0
226,279
4
L
Thoth
6,788
485
79
6
0
190,685
0
W
Apollo
8,394
600
76
5
0
261,736
3
W
Artio
8,099
579
20
1
0
272,746
1
W
Set
7,601
543
86
6
0
291,190
7
L
Bellona
6,744
482
80
6
0
274,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role