Player Matchup

Baron Samedi
Baron Samedi
DHomme
Baron Samedi
Level 117
God Stats
12W - 9L
1,487 SR
Queue Stats
1,007W - 1,074L
1,580 Elo+
Solo
Hachiman
Hachiman
Dabbab
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Fenfaza
Vamana
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 40L
1,510 Elo+
Party 2
Athena
Athena
Vansi
Athena
Level 149
God Stats
1W - 1L
1,731 SR
Queue Stats
59W - 61L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
lViVil
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 146
1,544 SR
1,534 Elo+

VS

Team Averages
Level 109
1,504 SR
1,512 Elo+
Scylla
Scylla
Cheek1
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Dylan91
Terra
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
620W - 633L
1,577 Elo+
Solo
Hachiman
Hachiman
Seyduna
Hachiman
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
beothen
Artemis
Level 148
God Stats
20W - 13L
1,521 SR
Queue Stats
919W - 977L
1,485 Elo+
Solo
Cerberus
Cerberus
Патроллер
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DHomme
Baron Samedi
13
0 / 5 / 6
7,534
685
8,491
9,591
4,927
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Dabbab
Hachiman
15
5 / 5 / 7
8,970
815
12,077
11,528
6,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Fenfaza
Vamana
16
3 / 5 / 10
9,389
854
13,104
21,320
22,473
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Vansi
Athena
14
0 / 4 / 13
7,852
714
3,748
17,133
14,715
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
lViVil
Ao Kuang
14
8 / 6 / 4
9,415
856
5,769
12,430
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cheek1
Scylla
18
4 / 3 / 15
10,009
910
14,213
8,619
3,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Dylan91
Terra
14
0 / 5 / 17
8,800
800
6,289
15,733
16,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Seyduna
Hachiman
17
5 / 3 / 13
9,904
900
10,675
9,538
3,681
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
beothen
Artemis
18
14 / 5 / 9
11,117
1,011
22,155
10,531
4,983
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 3 / 18
9,564
869
8,056
15,119
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
97
16
Kills
25
25
Deaths
19
40
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cheek1
Scylla
4
3
15
3.83
L
Baron Samedi
DHomme
Baron Samedi
0
5
6
0.6
L
Hachiman
Dabbab
Hachiman
5
5
7
1.7
W
Terra
Dylan91
Terra
0
5
17
1.7
L
Vamana
Fenfaza
Vamana
3
5
10
1.6
W
Hachiman
Seyduna
Hachiman
5
3
13
3.83
L
Athena
Vansi
Athena
0
4
13
1.63
W
Artemis
beothen
Artemis
14
5
9
3.7
L
Ao Kuang
lViVil
Ao Kuang
8
6
4
1.67
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,189
Damage
61,388
72,002
Taken
59,540
53,666
Mitigated
43,216
22,418
Healing
26,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cheek1
Scylla
14,213
2,138
1,066
1,858
8,619
3,877
1,108
2,485
6,000
34,146
0
L
Baron Samedi
DHomme
Baron Samedi
8,491
317
2,984
2,277
9,591
4,927
102
2,860
6,731
19,006
0
L
Hachiman
Dabbab
Hachiman
12,077
3,478
344
2,009
11,528
6,381
749
4,295
7,233
0
26,724
W
Terra
Dylan91
Terra
6,289
646
7,530
3,262
15,733
16,807
192
3,393
12,217
12,775
0
L
Vamana
Fenfaza
Vamana
13,104
4,722
1,372
6,155
21,320
22,473
130
9,879
11,441
0
28,082
W
Hachiman
Seyduna
Hachiman
10,675
6,459
1,968
2,004
9,538
3,681
1,269
1,946
6,465
0
25,032
L
Athena
Vansi
Athena
3,748
1,480
995
3,372
17,133
14,715
0
6,196
10,937
8,106
0
W
Artemis
beothen
Artemis
22,155
15,101
99
1,907
10,531
4,983
3,031
3,178
7,196
0
32,575
L
Ao Kuang
lViVil
Ao Kuang
5,769
1,196
312
2,598
12,430
5,170
477
5,328
7,102
7,928
0
W
8,056
665
1,670
5,005
15,119
13,868
214
6,254
8,547
12,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,160
Gold Earned
49,394
98
Minions Killed
122
0
Camps Cleared
0
854,097
Distance Traveled
995,206
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,009
910
52
5
0
227,187
0
L
Baron Samedi
7,534
685
26
2
0
160,787
4
L
Hachiman
8,970
815
27
2
0
140,352
2
W
Terra
8,800
800
9
1
0
204,250
0
L
Vamana
9,389
854
39
4
0
183,378
1
W
Hachiman
9,904
900
31
3
0
192,827
0
L
Athena
7,852
714
2
0
0
180,362
1
W
Artemis
11,117
1,011
21
2
0
150,641
0
L
Ao Kuang
9,415
856
4
0
0
189,218
0
W
Cerberus
9,564
869
9
1
0
220,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role