Player Matchup

Nu Wa
Nu Wa
Hitmanlegend
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Javigr7
Ullr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 184L
1,618 Elo+
Solo
Anhur
Anhur
SkullWu
Anhur
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,427 Elo+
Solo
Artio
Artio
TheSteven98
Artio
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 124L
1,574 Elo+
Solo
Neith
Neith
joshufs57
Neith
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
617W - 644L
1,507 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,525 Elo+

VS

Team Averages
Level 128
1,597 SR
1,561 Elo+
Raijin
Raijin
GiddyOsprey5057
Raijin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,690 Elo+
Solo
Zhong Kui
Zhong Kui
NoëlFlantier
Zhong Kui
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,516 Elo+
Party 1
Ravana
Ravana
Orfang
Ravana
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 118L
1,496 Elo+
Party 1
Hercules
Hercules
StanKubrick
Hercules
Level 159
God Stats
3W - 2L
1,715 SR
Queue Stats
188W - 194L
1,551 Elo+
Solo
Cerberus
Cerberus
Vansi
Cerberus
Level 149
God Stats
2W - 0L
1,771 SR
Queue Stats
59W - 61L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 12
12,881
805
25,260
15,394
6,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ullr
Javigr7
Ullr
19
7 / 4 / 14
11,951
747
18,960
21,898
10,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
SkullWu
Anhur
18
4 / 7 / 14
10,952
685
25,709
24,271
10,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 6 / 18
11,327
708
11,913
33,725
43,049
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
joshufs57
Neith
19
7 / 5 / 8
11,846
740
29,605
17,944
7,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 16
13,353
835
30,959
24,088
12,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Zhong Kui
NoëlFlantier
Zhong Kui
20
7 / 6 / 14
12,350
772
23,148
21,834
18,851
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
Orfang
Ravana
18
4 / 5 / 14
11,474
717
10,325
20,261
18,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
StanKubrick
Hercules
20
4 / 4 / 21
12,162
760
14,293
32,774
37,282
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Vansi
Cerberus
18
3 / 7 / 20
11,578
724
20,643
31,118
28,156
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
113
26
Kills
28
28
Deaths
26
66
Assists
85
Player
Kills
Deaths
Assists
KDA
W
10
4
16
4.5
L
6
6
12
2
L
Ullr
Javigr7
Ullr
7
4
14
3.5
W
Zhong Kui
NoëlFlantier
Zhong Kui
7
6
14
2.33
W
Ravana
Orfang
Ravana
4
5
14
2.2
L
Anhur
SkullWu
Anhur
4
7
14
1.57
W
Hercules
StanKubrick
Hercules
4
4
21
3.63
L
2
6
18
1.83
W
Cerberus
Vansi
Cerberus
3
7
20
1.86
L
Neith
joshufs57
Neith
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,447
Damage
99,368
113,232
Taken
130,075
79,027
Mitigated
115,142
49,460
Healing
57,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,959
789
4,625
8,604
24,088
12,234
1,001
7,818
16,270
78,157
0
L
25,260
6,227
3,799
3,132
15,394
6,872
791
10,370
4,899
55,780
0
L
Ullr
Javigr7
Ullr
18,960
9,553
4,801
6,102
21,898
10,461
1,861
16,418
5,280
0
29,293
W
Zhong Kui
NoëlFlantier
Zhong Kui
23,148
1,508
5,019
5,379
21,834
18,851
1,727
5,655
16,179
48,399
0
W
Ravana
Orfang
Ravana
10,325
1,514
3,609
4,735
20,261
18,619
1,592
7,170
13,091
0
18,897
L
Anhur
SkullWu
Anhur
25,709
15,142
1,240
5,831
24,271
10,694
1,681
16,843
7,192
0
36,766
W
Hercules
StanKubrick
Hercules
14,293
3,473
3,098
13,494
32,774
37,282
1,493
9,657
23,117
0
26,466
L
11,913
1,522
6,199
10,024
33,725
43,049
463
18,906
14,116
19,416
0
W
Cerberus
Vansi
Cerberus
20,643
511
1,177
7,963
31,118
28,156
81
6,873
24,245
41,050
0
L
Neith
joshufs57
Neith
29,605
13,023
2,584
5,748
17,944
7,951
1,194
12,213
5,506
0
41,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,957
Gold Earned
60,917
144
Minions Killed
232
0
Camps Cleared
0
1,357,935
Distance Traveled
1,407,840
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,353
835
78
5
0
288,909
1
L
Nu Wa
12,881
805
57
4
0
261,819
4
L
Ullr
11,951
747
21
1
0
310,455
0
W
Zhong Kui
12,350
772
56
4
0
301,998
2
W
Ravana
11,474
717
16
1
0
284,859
0
L
Anhur
10,952
685
24
2
0
242,769
0
W
Hercules
12,162
760
18
1
0
275,954
0
L
Artio
11,327
708
15
1
0
285,947
1
W
Cerberus
11,578
724
64
4
0
256,120
2
L
Neith
11,846
740
27
2
0
256,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role