Player Matchup

Ares
Ares
Arnisius
Ares
Level 160
God Stats
8W - 6L
1,500 SR
Queue Stats
645W - 564L
1,533 Elo+
Solo
Sylvanus
Sylvanus
ItZzButler
Sylvanus
Level 136
God Stats
2W - 3L
1,306 SR
Queue Stats
100W - 94L
1,562 Elo+
Solo
Heimdallr
Heimdallr
SrMattuza
Heimdallr
Level 154
God Stats
5W - 2L
1,707 SR
Queue Stats
144W - 134L
1,527 Elo+
Solo
Nox
Nox
Vansi
Nox
Level 149
God Stats
2W - 1L
1,619 SR
Queue Stats
59W - 61L
1,514 Elo+
Solo
Nike
Nike
rpgfanatic2014
Nike
Level 160
God Stats
10W - 11L
1,677 SR
Queue Stats
1,641W - 1,684L
1,544 Elo+
Solo
Team Averages
Level 152
1,562 SR
1,536 Elo+

VS

Team Averages
Level 129
1,587 SR
1,659 Elo+
Neith
Neith
Dogstile
Neith
Level 108
God Stats
0W - 1L
1,719 SR
Queue Stats
62W - 27L
1,668 Elo+
Solo
Tsukuyomi
Tsukuyomi
Flashcashmore
Tsukuyomi
Level 149
God Stats
5W - 5L
1,714 SR
Queue Stats
460W - 503L
1,602 Elo+
Solo
Terra
Terra
Lobster2709
Terra
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 152L
1,896 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ma1eVan
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 155L
1,517 Elo+
Solo
Eset
Eset
albrascas10
Eset
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 135L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
6 / 6 / 17
13,492
710
22,828
31,812
30,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
ItZzButler
Sylvanus
20
5 / 5 / 24
12,716
669
18,989
27,988
31,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
SrMattuza
Heimdallr
20
14 / 3 / 14
15,590
821
34,350
22,929
12,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
Vansi
Nox
20
5 / 0 / 23
13,404
705
20,135
21,605
13,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 4 / 22
11,624
612
11,980
26,058
29,714
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dogstile
Neith
19
5 / 5 / 8
12,326
649
22,537
18,545
8,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Flashcashmore
Tsukuyomi
20
3 / 7 / 9
12,615
664
34,670
28,279
14,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 6 / 11
11,283
594
11,668
23,600
18,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cu Chulainn
Ma1eVan
Cu Chulainn
18
2 / 8 / 10
12,419
654
14,522
33,053
38,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 5 / 9
12,863
677
28,944
21,124
10,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
65
31
Kills
18
18
Deaths
31
100
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ares
6
6
17
2.42
L
Neith
Dogstile
Neith
5
5
8
1.8
L
Tsukuyomi
Flashcashmore
Tsukuyomi
3
7
9
1.07
W
Sylvanus
ItZzButler
Sylvanus
5
5
24
3.4
L
1
6
11
1.08
L
Cu Chulainn
Ma1eVan
Cu Chulainn
2
8
10
0.88
W
Heimdallr
SrMattuza
Heimdallr
14
3
14
7
W
Nox
Vansi
Nox
5
0
23
16.5
L
7
5
9
2.3
W
1
4
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,282
Damage
112,341
130,392
Taken
124,601
118,196
Mitigated
90,535
59,221
Healing
49,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
22,828
427
2,525
3,236
31,812
30,621
351
10,216
21,158
29,189
0
L
Neith
Dogstile
Neith
22,537
6,794
0
2,924
18,545
8,265
2,478
9,640
8,905
0
42,258
L
Tsukuyomi
Flashcashmore
Tsukuyomi
34,670
4,019
2,045
7,631
28,279
14,738
0
11,777
16,502
0
66,016
W
Sylvanus
ItZzButler
Sylvanus
18,989
2,769
22,258
10,367
27,988
31,908
790
8,832
18,764
25,444
0
L
11,668
629
14,824
8,544
23,600
18,755
100
15,265
8,335
19,049
0
L
Cu Chulainn
Ma1eVan
Cu Chulainn
14,522
1,891
2,273
3,491
33,053
38,756
309
15,712
17,341
4,162
26,224
W
Heimdallr
SrMattuza
Heimdallr
34,350
13,099
3,318
5,340
22,929
12,938
3,416
5,840
16,811
0
76,763
W
Nox
Vansi
Nox
20,135
2,001
3,776
3,473
21,605
13,015
1,598
7,247
14,055
41,252
0
L
28,944
2,353
4,091
3,969
21,124
10,021
456
9,862
11,262
43,843
0
W
11,980
1,064
2,464
2,464
26,058
29,714
941
8,214
17,524
304
29,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,826
Gold Earned
61,506
174
Minions Killed
186
0
Camps Cleared
0
1,543,907
Distance Traveled
1,642,128
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,492
710
12
1
0
325,992
0
L
Neith
12,326
649
45
2
0
302,529
1
L
Tsukuyomi
12,615
664
41
2
0
381,987
1
W
Sylvanus
12,716
669
7
0
0
262,831
1
L
Terra
11,283
594
20
1
0
326,795
3
L
Cu Chulainn
12,419
654
29
2
0
307,879
0
W
Heimdallr
15,590
821
82
4
0
337,329
1
W
Nox
13,404
705
51
3
0
297,137
7
L
Eset
12,863
677
51
3
0
322,938
0
W
Nike
11,624
612
22
1
0
320,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role