Player Matchup

Rama
Rama
ImNewHelpPlease
Rama
Level 82
God Stats
3W - 6L
1,625 SR
Queue Stats
214W - 237L
1,419 Elo+
Solo
Hun Batz
Hun Batz
Vinco-V-P
Hun Batz
Level 100
God Stats
2W - 4L
1,600 SR
Queue Stats
197W - 167L
1,535 Elo+
Solo
Sobek
Sobek
WyleECoyote
Sobek
Level 127
God Stats
10W - 8L
1,500 SR
Queue Stats
1,066W - 1,082L
1,531 Elo+
Party 1
Sol
Sol
XvXT4C0XvX
Sol
Level 110
God Stats
4W - 1L
1,854 SR
Queue Stats
75W - 83L
1,484 Elo+
Solo
Thanatos
Thanatos
jenkns
Thanatos
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
158W - 177L
1,278 Elo+
Party 1
Team Averages
Level 112
1,616 SR
1,450 Elo+

VS

Team Averages
Level 130
1,562 SR
1,428 Elo+
Vulcan
Vulcan
Ahazardousbeast
Vulcan
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 53L
1,385 Elo+
Party 2
Poseidon
Poseidon
Jashuke
Poseidon
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,361 Elo+
Party 2
Vamana
Vamana
L0veIt0rSh0veIt
Vamana
Level 152
God Stats
4W - 6L
1,808 SR
Queue Stats
278W - 293L
1,409 Elo+
Solo
Raijin
Raijin
The2b
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
zephinox
Tyr
Level 121
God Stats
1W - 5L
1,500 SR
Queue Stats
422W - 442L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
9,915
826
7,502
10,548
4,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hun Batz
Vinco-V-P
Hun Batz
15
2 / 5 / 11
9,904
825
10,641
11,571
4,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 2 / 13
11,355
946
10,321
28,128
24,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
15 / 3 / 9
13,463
1,122
14,809
12,174
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Thanatos
jenkns
Thanatos
13
3 / 5 / 6
9,206
767
5,534
16,295
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 11
8,853
738
11,644
10,393
3,929
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Poseidon
Jashuke
Poseidon
17
5 / 7 / 3
9,832
819
11,662
12,272
4,011
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 6 / 7
9,569
797
15,988
16,654
16,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
The2b
Raijin
17
7 / 7 / 3
9,871
823
18,265
13,268
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 1 / 0
3,048
254
0
569
194

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
28
Kills
18
19
Deaths
28
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
11
0.93
W
2
4
9
1.63
L
Poseidon
Jashuke
Poseidon
5
7
3
0.93
L
5
6
7
1.42
L
Raijin
The2b
Raijin
7
7
3
1.21
W
Hun Batz
Vinco-V-P
Hun Batz
2
5
11
1.5
W
6
2
13
6.25
W
15
3
9
6.5
W
Thanatos
jenkns
Thanatos
3
5
6
1.2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,807
Damage
57,559
78,716
Taken
53,156
45,183
Mitigated
29,866
38,835
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,644
1,994
1,212
1,762
10,393
3,929
0
5,615
4,572
17,878
0
W
7,502
4,273
1,173
2,396
10,548
4,278
2,082
4,192
6,173
0
18,589
L
Poseidon
Jashuke
Poseidon
11,662
1,418
183
985
12,272
4,011
0
5,904
6,204
30,896
0
L
15,988
8,128
882
6,299
16,654
16,975
0
6,318
10,053
0
22,751
L
Raijin
The2b
Raijin
18,265
1,347
0
2,400
13,268
4,757
0
5,865
7,197
36,075
0
W
Hun Batz
Vinco-V-P
Hun Batz
10,641
2,424
717
1,053
11,571
4,155
1,381
5,954
5,325
0
23,089
W
10,321
978
1,694
14,836
28,128
24,742
115
16,701
10,973
21,213
0
W
14,809
1,604
1,704
4,983
12,174
4,823
1,526
5,335
6,665
41,102
0
W
Thanatos
jenkns
Thanatos
5,534
876
1,498
8,781
16,295
7,185
315
8,058
8,009
0
6,904
L
0
0
0
0
569
194
0
541
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,843
Gold Earned
41,173
130
Minions Killed
98
0
Camps Cleared
0
1,175,312
Distance Traveled
791,749
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,853
738
13
1
0
195,020
0
W
Rama
9,915
826
31
3
0
212,051
0
L
Poseidon
9,832
819
28
2
0
182,975
0
L
Vamana
9,569
797
19
2
0
233,745
0
L
Raijin
9,871
823
38
3
0
180,009
2
W
Hun Batz
9,904
825
21
2
0
248,154
1
W
Sobek
11,355
946
17
1
0
261,692
1
W
Sol
13,463
1,122
57
5
0
241,056
0
W
Thanatos
9,206
767
4
0
0
212,359
0
L
Tyr
3,048
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role