Player Matchup

Anhur
Anhur
Gold II
CK Frost7523
Anhur
Gold II
Level 149
God Stats
7W - 8L
1,500 SR
Queue Stats
187W - 181L
1,634 MMR
Party 2
Loki
Loki
Platinum V
CK Snags
Loki
Platinum V
Level 138
God Stats
4W - 7L
1,290 SR
Queue Stats
188W - 181L
1,731 MMR
Party 2
Aphrodite
Aphrodite
Gold I
Irth
Aphrodite
Gold I
Level 118
God Stats
13W - 4L
1,832 SR
Queue Stats
49W - 42L
1,702 MMR
Solo
Sobek
Sobek
Gold I
NeroDead21
Sobek
Gold I
Level 143
God Stats
6W - 1L
1,669 SR
Queue Stats
64W - 56L
1,685 MMR
Solo
Mulan
Mulan
Platinum I
Veeksy
Mulan
Platinum I
Level 158
God Stats
3W - 1L
1,762 SR
Queue Stats
129W - 122L
1,687 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,611 SR
1,688 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,588 SR
1,653 MMR
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
Chreesmac11
Heimdallr
Gold V
Level 108
God Stats
6W - 7L
1,689 SR
Queue Stats
91W - 83L
1,678 MMR
Party 1
Bellona
Bellona
Gold II
ItzJugginSeason
Bellona
Gold II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,724 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
SiKHostil
Erlang Shen
Gold IV
Level 105
God Stats
4W - 5L
1,752 SR
Queue Stats
18W - 20L
1,681 MMR
Party 3
Janus
Janus
Gold IV
ySalient
Janus
Gold IV
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,681 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 10
19,668
634
33,462
31,785
15,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
20
8 / 6 / 4
17,897
577
16,781
28,181
13,416
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Irth
Aphrodite
20
4 / 5 / 15
16,597
535
20,582
25,976
20,807
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
20
5 / 4 / 18
16,528
533
19,168
39,792
63,948
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Mulan
Veeksy
Mulan
20
3 / 8 / 12
15,680
506
28,578
42,644
45,498
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
SetCthulhuCu ChulainnTsukuyomiScylla

VS

Bans
DanzaburouAchillesPersephoneKhepriKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
3 / 7 / 13
13,517
436
16,829
36,702
47,014
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Chreesmac11
Heimdallr
20
6 / 8 / 5
14,360
463
27,348
24,813
13,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 4 / 8
16,459
531
29,881
33,297
40,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
SiKHostil
Erlang Shen
20
7 / 7 / 12
15,879
512
20,289
29,405
22,883
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
ySalient
Janus
20
4 / 8 / 10
13,834
446
17,057
21,773
8,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
75
34
Kills
27
27
Deaths
34
59
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
7
13
1.36
W
14
4
10
4.75
W
Loki
8
6
4
1.67
L
Heimdallr
Chreesmac11
Heimdallr
6
8
5
1.06
W
Aphrodite
Irth
Aphrodite
4
5
15
2.3
L
7
4
8
2.75
W
Sobek
5
4
18
3.5
L
Erlang Shen
SiKHostil
Erlang Shen
7
7
12
1.86
W
Mulan
Veeksy
Mulan
3
8
12
1.13
L
Janus
ySalient
Janus
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,571
Damage
111,404
168,378
Taken
145,990
159,070
Mitigated
132,285
83,776
Healing
30,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
16,829
1,340
0
11,375
36,702
47,014
0
12,282
24,420
54,255
0
W
33,462
23,288
0
14,891
31,785
15,401
7,706
8,282
23,369
0
186,120
W
Loki
16,781
3,551
0
8,483
28,181
13,416
4,651
3,171
24,987
0
148,009
L
Heimdallr
Chreesmac11
Heimdallr
27,348
14,061
0
4,330
24,813
13,032
550
5,191
19,542
0
107,785
W
Aphrodite
Irth
Aphrodite
20,582
1,230
18,519
17,492
25,976
20,807
2,111
8,836
16,852
101,452
0
L
29,881
13,130
0
6,354
33,297
40,489
0
8,300
24,997
0
122,833
W
Sobek
19,168
1,648
0
11,700
39,792
63,948
499
7,961
31,569
50,534
0
L
Erlang Shen
SiKHostil
Erlang Shen
20,289
10,640
0
4,438
29,405
22,883
0
10,280
18,834
0
141,209
W
Mulan
Veeksy
Mulan
28,578
3,197
68
12,623
42,644
45,498
1,851
5,432
37,040
9,121
86,821
L
Janus
ySalient
Janus
17,057
1,699
0
4,109
21,773
8,867
0
7,037
14,736
96,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,370
Gold Earned
74,049
757
Minions Killed
763
0
Camps Cleared
0
3,048,816
Distance Traveled
2,829,079
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,517
436
103
3
0
542,932
10
W
Anhur
19,668
634
214
7
0
563,971
5
W
Loki
17,897
577
191
6
0
630,044
3
L
Heimdallr
14,360
463
148
5
0
500,761
3
W
Aphrodite
16,597
535
160
5
0
574,993
4
L
Bellona
16,459
531
191
6
0
606,844
4
W
Sobek
16,528
533
58
2
0
705,251
12
L
Erlang Shen
15,879
512
167
5
0
632,282
2
W
Mulan
15,680
506
134
4
0
574,557
3
L
Janus
13,834
446
154
5
0
546,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role