Player Matchup

Tsukuyomi
Tsukuyomi
Akyllez
Tsukuyomi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dave S170
Cu Chulainn
Level 66
God Stats
3W - 0L
1,715 SR
Queue Stats
20W - 12L
1,674 Elo+
Party 1
Bacchus
Bacchus
Kronis101
Bacchus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,428 Elo+
Party 1
Janus
Janus
MegaPython2323
Janus
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 107L
1,620 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Portechat2712
Ah Muzen Cab
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,613 Elo+
Party 1
Team Averages
Level 115
1,543 SR
1,553 Elo+

VS

Team Averages
Level 118
1,500 SR
1,657 Elo+
Medusa
Medusa
Stryxidae
Medusa
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 106L
1,506 Elo+
Solo
Hercules
Hercules
TemplarOne910
Hercules
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 21L
1,808 Elo+
Party 2
Eset
Eset
dmanlabenz
Eset
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,838 Elo+
Party 2
Odin
Odin
gearyoung487
Odin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,633 Elo+
Party 3
Heimdallr
Heimdallr
steelspring
Heimdallr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akyllez
Tsukuyomi
16
3 / 6 / 14
10,014
715
13,564
12,159
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Dave S170
Cu Chulainn
16
0 / 3 / 12
9,449
675
5,208
13,439
12,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Kronis101
Bacchus
17
3 / 2 / 16
11,055
790
7,950
14,621
20,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 2 / 12
12,203
872
23,373
14,325
6,322
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Portechat2712
Ah Muzen Cab
19
7 / 2 / 13
11,708
836
25,976
12,110
6,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Stryxidae
Medusa
18
5 / 4 / 6
10,340
739
11,241
10,910
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
TemplarOne910
Hercules
19
4 / 3 / 8
10,329
738
8,237
29,114
14,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 6 / 6
9,018
644
10,178
12,894
4,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 8
8,931
638
6,242
18,609
15,238
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
steelspring
Heimdallr
16
1 / 3 / 10
9,562
683
14,249
12,410
4,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
23
Kills
13
15
Deaths
23
67
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Akyllez
Tsukuyomi
3
6
14
1.67
W
Cu Chulainn
Dave S170
Cu Chulainn
0
3
12
2
W
Bacchus
Kronis101
Bacchus
3
2
16
5.5
W
10
2
12
8
W
Ah Muzen Cab
Portechat2712
Ah Muzen Cab
7
2
13
6.75
L
Medusa
Stryxidae
Medusa
5
4
6
2
L
Hercules
TemplarOne910
Hercules
4
3
8
2.67
L
2
6
6
0.83
L
1
7
8
0.71
L
Heimdallr
steelspring
Heimdallr
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,071
Damage
50,147
66,654
Taken
83,937
52,263
Mitigated
42,744
27,541
Healing
34,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Akyllez
Tsukuyomi
13,564
2,889
968
1,332
12,159
7,173
260
2,945
9,214
0
23,674
W
Cu Chulainn
Dave S170
Cu Chulainn
5,208
890
1,297
2,288
13,439
12,314
0
1,883
11,556
0
18,169
W
Bacchus
Kronis101
Bacchus
7,950
351
2,146
4,247
14,621
20,168
519
3,022
10,331
9,264
0
W
23,373
1,079
2,700
2,894
14,325
6,322
761
1,347
12,978
47,604
0
W
Ah Muzen Cab
Portechat2712
Ah Muzen Cab
25,976
10,868
4,367
5,302
12,110
6,286
3,489
981
11,129
0
51,333
L
Medusa
Stryxidae
Medusa
11,241
3,249
1,461
1,995
10,910
4,221
0
3,907
6,896
0
32,022
L
Hercules
TemplarOne910
Hercules
8,237
1,723
2,233
14,406
29,114
14,294
294
11,306
17,328
0
13,493
L
10,178
433
2,410
2,670
12,894
4,588
0
4,827
7,956
27,214
0
L
6,242
824
1,834
3,374
18,609
15,238
0
4,674
13,515
0
11,602
L
Heimdallr
steelspring
Heimdallr
14,249
6,552
1,008
3,497
12,410
4,403
583
5,830
6,394
0
27,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,429
Gold Earned
48,180
167
Minions Killed
163
0
Camps Cleared
0
1,384,157
Distance Traveled
1,256,681
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,014
715
23
2
0
292,510
0
W
Cu Chulainn
9,449
675
23
2
0
279,508
3
W
Bacchus
11,055
790
5
0
0
307,399
0
W
Janus
12,203
872
55
4
0
273,814
0
W
Ah Muzen Cab
11,708
836
61
4
0
230,926
0
L
Medusa
10,340
739
46
3
0
292,480
5
L
Hercules
10,329
738
29
2
0
278,351
0
L
Eset
9,018
644
45
3
0
231,295
0
L
Odin
8,931
638
9
1
0
214,874
4
L
Heimdallr
9,562
683
34
2
0
239,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role