Player Matchup

Thanatos
Thanatos
Sarrukhs
Thanatos
Level 17
God Stats
18W - 13L
1,500 SR
Queue Stats
202W - 167L
1,403 Elo+
Party 2
Yemoja
Yemoja
WillieWillFisten
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,353 Elo+
Party 2
Neith
Neith
chrols90
Neith
Level 8
God Stats
5W - 8L
1,607 SR
Queue Stats
5W - 10L
1,625 Elo+
Solo
Erlang Shen
Erlang Shen
mrmaple94140
Erlang Shen
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 6L
1,666 Elo+
Solo
Hachiman
Hachiman
nighttimebrian
Hachiman
Level 24
God Stats
8W - 14L
1,354 SR
Queue Stats
40W - 52L
1,594 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,528 Elo+

VS

Team Averages
Level 19
1,500 SR
1,721 Elo+
King Arthur
King Arthur
BombardeMgl
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,801 Elo+
Solo
Chaac
Chaac
JUSTICIER_DE_MMR
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,891 Elo+
Party 1
Scylla
Scylla
POLICE_DU_MMR
Scylla
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,891 Elo+
Party 1
Neith
Neith
Xx_Dugrey_xX
Neith
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
12W - 13L
1,520 Elo+
Party 3
Ymir
Ymir
jorge13_98
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sarrukhs
Thanatos
15
8 / 6 / 3
10,661
561
10,470
17,277
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 3 / 9
10,352
545
8,042
12,036
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
chrols90
Neith
14
0 / 8 / 2
8,673
456
4,981
10,956
3,891
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
mrmaple94140
Erlang Shen
17
0 / 5 / 0
10,104
532
8,482
15,638
13,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
16
8 / 3 / 8
10,433
549
12,594
17,055
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BombardeMgl
King Arthur
19
5 / 1 / 4
11,639
613
14,299
21,728
19,458
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

18
6 / 2 / 6
11,063
582
11,543
15,271
9,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
12 / 1 / 5
12,392
652
16,681
11,900
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
2 / 7 / 3
8,729
459
6,127
12,709
3,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 9 / 2
7,705
406
3,853
16,491
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
45
20
Kills
25
25
Deaths
20
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BombardeMgl
King Arthur
5
1
4
7
W
6
2
6
4.5
W
12
1
5
14.5
L
Thanatos
Sarrukhs
Thanatos
8
6
3
1.58
L
4
3
9
2.83
W
2
7
3
0.5
L
Neith
chrols90
Neith
0
8
2
0.13
W
0
9
2
0.11
L
Erlang Shen
mrmaple94140
Erlang Shen
0
5
0
0
L
Hachiman
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,569
Damage
52,503
72,962
Taken
78,099
40,795
Mitigated
45,679
32,212
Healing
26,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BombardeMgl
King Arthur
14,299
2,585
0
8,241
21,728
19,458
68
899
20,829
0
83,644
W
11,543
4,195
0
9,382
15,271
9,189
155
1,111
14,160
0
79,519
W
16,681
2,626
0
4,108
11,900
4,021
369
591
11,309
86,629
0
L
Thanatos
Sarrukhs
Thanatos
10,470
4,458
0
12,500
17,277
6,393
151
5,283
11,838
0
56,901
L
8,042
718
1,941
3,260
12,036
10,257
373
5,223
6,619
40,506
0
W
6,127
2,870
198
4,132
12,709
3,327
3,094
2,374
10,335
0
29,945
L
Neith
chrols90
Neith
4,981
1,811
0
1,546
10,956
3,891
717
5,002
5,710
0
31,500
W
3,853
374
0
804
16,491
9,684
364
3,966
12,525
21,696
0
L
Erlang Shen
mrmaple94140
Erlang Shen
8,482
3,970
0
4,830
15,638
13,557
2,116
649
14,989
7,443
64,260
L
Hachiman
12,594
5,664
0
8,135
17,055
6,697
1,706
3,729
13,272
0
66,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,223
Gold Earned
51,528
456
Minions Killed
546
0
Camps Cleared
0
1,525,368
Distance Traveled
1,829,056
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,639
613
174
9
0
347,763
2
W
Chaac
11,063
582
136
7
0
403,457
0
W
Scylla
12,392
652
154
8
0
381,973
3
L
Thanatos
10,661
561
91
5
0
320,939
2
L
Yemoja
10,352
545
50
3
0
347,441
2
W
Neith
8,729
459
42
2
0
341,609
0
L
Neith
8,673
456
61
3
0
242,911
1
W
Ymir
7,705
406
40
2
0
354,254
0
L
Erlang Shen
10,104
532
153
8
0
315,581
5
L
Hachiman
10,433
549
101
5
0
298,496
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role