Player Matchup

Guan Yu
Guan Yu
FaBriski
Guan Yu
Level 13
God Stats
2W - 1L
1,575 SR
Queue Stats
32W - 31L
1,615 Elo+
Solo
Awilix
Awilix
GALAXIZE_67
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 61L
1,413 Elo+
Solo
Neith
Neith
chrols90
Neith
Level 8
God Stats
5W - 8L
1,547 SR
Queue Stats
5W - 10L
1,682 Elo+
Solo
Ymir
Ymir
mpt59
Ymir
Level 25
God Stats
29W - 19L
1,500 SR
Queue Stats
407W - 364L
1,566 Elo+
Solo
Aphrodite
Aphrodite
xDoorbell
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,855 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,626 Elo+

VS

Team Averages
Level 22
1,470 SR
1,493 Elo+
Geb
Geb
Crushh3ad
Geb
Level 28
God Stats
6W - 6L
1,515 SR
Queue Stats
48W - 75L
1,254 Elo+
Party 1
Hachiman
Hachiman
Sambalderbij
Hachiman
Level 21
God Stats
1W - 3L
1,333 SR
Queue Stats
74W - 124L
1,254 Elo+
Party 1
Merlin
Merlin
VerysadCommunist
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 74L
1,841 Elo+
Solo
Nike
Nike
Ziicohhh
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 107L
1,861 Elo+
Solo
Da Ji
Da Ji
bloodnator
Da Ji
Level 20
God Stats
3W - 7L
1,504 SR
Queue Stats
313W - 341L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FaBriski
Guan Yu
15
4 / 1 / 3
10,513
438
6,283
14,974
14,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
19
4 / 2 / 3
11,934
497
4,797
13,960
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
chrols90
Neith
14
0 / 1 / 3
9,030
376
5,767
5,778
2,122
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
mpt59
Ymir
18
1 / 1 / 2
11,571
482
12,431
30,370
17,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
xDoorbell
Aphrodite
20
3 / 0 / 4
12,278
512
10,913
15,146
9,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,864
411
6,339
14,410
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Sambalderbij
Hachiman
15
1 / 6 / 2
9,350
390
7,252
11,570
3,081
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

20
1 / 2 / 1
12,946
539
16,536
13,222
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
19
0 / 0 / 1
11,156
465
13,368
14,552
13,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
14
1 / 2 / 2
9,090
379
6,340
12,319
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
4
5
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Guan Yu
FaBriski
Guan Yu
4
1
3
5.5
W
Awilix
4
2
3
2.75
L
Hachiman
Sambalderbij
Hachiman
1
6
2
0.33
L
1
2
1
0.75
L
Nike
0
0
1
0.5
L
Da Ji
1
2
2
1
W
Neith
chrols90
Neith
0
1
3
1.5
W
Ymir
mpt59
Ymir
1
1
2
2
W
Aphrodite
xDoorbell
Aphrodite
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,191
Damage
49,835
80,228
Taken
66,073
48,008
Mitigated
36,968
45,619
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,339
600
258
3,817
14,410
10,634
248
3,944
10,466
32,781
0
W
Guan Yu
FaBriski
Guan Yu
6,283
1,798
2,149
5,302
14,974
14,006
0
6,203
8,771
0
21,577
W
Awilix
4,797
1,641
0
3,662
13,960
5,412
336
5,115
8,845
0
75,280
L
Hachiman
Sambalderbij
Hachiman
7,252
3,457
0
0
11,570
3,081
840
2,800
8,770
0
54,606
L
16,536
2,408
0
3,827
13,222
5,405
0
3,983
9,239
128,604
0
L
Nike
13,368
2,123
0
1,250
14,552
13,154
588
9,359
5,193
0
81,363
L
Da Ji
6,340
1,224
0
6,182
12,319
4,694
0
3,258
9,061
0
65,295
W
Neith
chrols90
Neith
5,767
1,822
0
1,726
5,778
2,122
208
580
5,198
0
47,652
W
Ymir
mpt59
Ymir
12,431
3,405
0
15,147
30,370
17,122
908
5,587
24,783
81,778
0
W
Aphrodite
xDoorbell
Aphrodite
10,913
2,131
6,374
11,259
15,146
9,346
393
5,390
9,756
122,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,326
Gold Earned
52,406
600
Minions Killed
610
0
Camps Cleared
0
2,170,558
Distance Traveled
2,147,994
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,864
411
29
1
0
447,094
0
W
Guan Yu
10,513
438
27
1
0
487,858
10
W
Awilix
11,934
497
133
6
0
503,596
0
L
Hachiman
9,350
390
115
5
0
398,321
7
L
Merlin
12,946
539
222
9
0
418,305
7
L
Nike
11,156
465
150
6
0
423,641
2
L
Da Ji
9,090
379
94
4
0
460,633
0
W
Neith
9,030
376
92
4
0
344,892
1
W
Ymir
11,571
482
143
6
0
389,401
5
W
Aphrodite
12,278
512
205
9
0
444,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role