Player Matchup

Thor
Thor
Fruit NG
Thor
Level 24
God Stats
4W - 1L
1,579 SR
Queue Stats
47W - 41L
1,380 Elo+
Party 1
Yemoja
Yemoja
Rawmatical
Yemoja
Level 28
God Stats
2W - 1L
1,491 SR
Queue Stats
37W - 42L
1,354 Elo+
Party 4
Artemis
Artemis
bulldogjackamuz
Artemis
Level 28
God Stats
2W - 1L
1,821 SR
Queue Stats
20W - 16L
1,411 Elo+
Party 1
Neith
Neith
chrols90
Neith
Level 4
God Stats
2W - 0L
1,570 SR
Queue Stats
2W - 0L
1,649 Elo+
Party 4
Anubis
Anubis
urgeybaby
Anubis
Level 23
God Stats
25W - 10L
1,731 SR
Queue Stats
44W - 46L
1,447 Elo+
Party 1
Team Averages
Level 21
1,639 SR
1,448 Elo+

VS

Team Averages
Level 6
1,477 SR
1,434 Elo+
Agni
Agni
Bymishuevos5086
Agni
Level 8
God Stats
1W - 1L
1,385 SR
Queue Stats
5W - 3L
1,558 Elo+
Party 3
Ares
Ares
GANLO76370
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,184 Elo+
Party 2
Ymir
Ymir
Melo76nvl
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 2
Cernunnos
Cernunnos
seto_continuo
Cernunnos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,532 Elo+
Solo
Heimdallr
Heimdallr
xXSxxlXx
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,735 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 0 / 3
9,977
624
1,188
8,830
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
Rawmatical
Yemoja
10
0 / 1 / 3
7,395
462
1,585
5,315
2,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
6 / 1 / 5
9,759
610
7,895
10,834
4,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
chrols90
Neith
11
0 / 3 / 1
7,056
441
1,969
6,427
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
urgeybaby
Anubis
17
16 / 2 / 3
11,072
692
16,995
13,166
8,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 0
6,706
419
9,417
10,786
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
1 / 2 / 0
5,286
330
529
2,028
676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
5
0 / 3 / 1
5,103
319
738
3,245
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
seto_continuo
Cernunnos
11
2 / 8 / 0
6,967
435
9,971
14,147
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Heimdallr
xXSxxlXx
Heimdallr
11
0 / 5 / 3
6,449
403
3,828
11,437
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
25
Kills
7
7
Deaths
25
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
Thor
3
0
3
4.5
L
1
2
0
0.5
L
Ymir
0
3
1
0.17
W
Yemoja
Rawmatical
Yemoja
0
1
3
1.5
W
6
1
5
8.5
W
Neith
chrols90
Neith
0
3
1
0.17
L
Cernunnos
seto_continuo
Cernunnos
2
8
0
0.25
W
Anubis
urgeybaby
Anubis
16
2
3
8.75
L
Heimdallr
xXSxxlXx
Heimdallr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,632
Damage
24,483
44,572
Taken
41,643
19,585
Mitigated
13,680
21,696
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,417
623
0
250
10,786
2,850
136
4,226
6,534
36,440
0
W
Thor
1,188
245
0
6,105
8,830
3,141
535
117
8,713
0
59,662
L
529
170
0
240
2,028
676
0
63
1,965
1,577
0
L
Ymir
738
374
0
240
3,245
1,183
0
0
3,245
5,486
0
W
Yemoja
Rawmatical
Yemoja
1,585
133
611
1,148
5,315
2,274
841
2,064
3,251
11,356
0
W
7,895
4,201
0
3,083
10,834
4,143
4,018
2,822
8,012
0
54,599
W
Neith
chrols90
Neith
1,969
988
0
1,610
6,427
1,760
2,082
3,868
2,559
0
22,751
L
Cernunnos
seto_continuo
Cernunnos
9,971
4,901
0
87
14,147
5,696
0
7,857
6,181
4,392
38,761
W
Anubis
urgeybaby
Anubis
16,995
1,155
0
9,139
13,166
8,267
1,748
2,723
10,443
64,883
0
L
Heimdallr
xXSxxlXx
Heimdallr
3,828
940
99
2,425
11,437
3,275
385
6,299
5,138
0
21,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,259
Gold Earned
30,511
389
Minions Killed
174
0
Camps Cleared
0
1,426,928
Distance Traveled
1,016,795
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,706
419
53
3
0
273,138
0
W
Thor
9,977
624
134
8
0
341,284
2
L
Ares
5,286
330
4
0
0
115,868
0
L
Ymir
5,103
319
6
0
0
125,441
0
W
Yemoja
7,395
462
14
1
0
268,531
2
W
Artemis
9,759
610
76
5
0
278,434
0
W
Neith
7,056
441
43
3
0
244,658
0
L
Cernunnos
6,967
435
70
4
0
236,880
1
W
Anubis
11,072
692
122
8
0
294,021
0
L
Heimdallr
6,449
403
41
3
0
265,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role