Player Matchup

Tsukuyomi
Tsukuyomi
AjaxJson
Tsukuyomi
Level 98
God Stats
5W - 3L
1,707 SR
Queue Stats
214W - 189L
1,558 Elo+
Party 2
Hercules
Hercules
Falox13
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,459 Elo+
Party 1
Rama
Rama
Oplick
Rama
Level 64
God Stats
1W - 4L
1,525 SR
Queue Stats
28W - 39L
1,436 Elo+
Party 1
Chaac
Chaac
allaz44
Chaac
Level 38
God Stats
7W - 6L
1,655 SR
Queue Stats
109W - 106L
1,439 Elo+
Solo
Janus
Janus
ωαιƒυ
Janus
Level 26
God Stats
10W - 11L
1,526 SR
Queue Stats
77W - 70L
1,502 Elo+
Party 2
Team Averages
Level 51
1,582 SR
1,479 Elo+

VS

Team Averages
Level 46
1,525 SR
1,472 Elo+
Aphrodite
Aphrodite
SigmaLilith
Aphrodite
Level 82
God Stats
4W - 7L
1,368 SR
Queue Stats
6W - 9L
1,294 Elo+
Party 3
Ra
Ra
Ta2ndmaman
Ra
Level 48
God Stats
1W - 1L
1,589 SR
Queue Stats
20W - 14L
1,550 Elo+
Party 3
Chaac
Chaac
Xx xturie xX
Chaac
Level 17
God Stats
7W - 3L
1,573 SR
Queue Stats
15W - 9L
1,578 Elo+
Party 3
Fenrir
Fenrir
alan221
Fenrir
Level 43
God Stats
16W - 16L
1,524 SR
Queue Stats
206W - 202L
1,444 Elo+
Solo
Izanami
Izanami
pat_350
Izanami
Level 38
God Stats
3W - 2L
1,568 SR
Queue Stats
34W - 31L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AjaxJson
Tsukuyomi
8
0 / 1 / 1
4,639
663
2,664
4,568
1,451
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Falox13
Hercules
7
4 / 0 / 2
4,872
696
2,354
3,359
1,409
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
Oplick
Rama
7
3 / 2 / 4
4,807
687
3,767
4,228
1,115
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
allaz44
Chaac
9
1 / 0 / 0
4,941
706
3,307
2,741
1,300
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
6
0 / 1 / 0
3,961
566
919
1,944
517
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SigmaLilith
Aphrodite
5
0 / 2 / 2
3,735
534
621
3,093
1,914
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

9
3 / 0 / 0
5,238
748
3,091
3,806
1,238
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 0
4,044
578
1,620
4,876
2,772
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Fenrir
alan221
Fenrir
7
1 / 2 / 0
4,788
684
2,366
6,241
1,762
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
pat_350
Izanami
5
0 / 3 / 2
3,818
545
1,864
3,827
727
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
4
4
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AjaxJson
Tsukuyomi
0
1
1
0.5
L
Hercules
Falox13
Hercules
4
0
2
5
L
Rama
Oplick
Rama
3
2
4
2.5
W
Aphrodite
SigmaLilith
Aphrodite
0
2
2
0.5
W
3
0
0
3
W
0
1
0
0
W
Fenrir
alan221
Fenrir
1
2
0
0.5
L
Chaac
allaz44
Chaac
1
0
0
1
W
Izanami
pat_350
Izanami
0
3
2
0.33
L
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,011
Damage
9,562
16,840
Taken
21,843
5,792
Mitigated
8,413
5,519
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AjaxJson
Tsukuyomi
2,664
881
0
1,460
4,568
1,451
0
829
3,739
0
22,879
L
Hercules
Falox13
Hercules
2,354
680
0
713
3,359
1,409
0
673
2,686
0
6,912
L
Rama
Oplick
Rama
3,767
2,696
0
1,432
4,228
1,115
0
1,228
3,000
0
19,514
W
Aphrodite
SigmaLilith
Aphrodite
621
318
1,245
1,092
3,093
1,914
0
0
3,093
4,196
0
W
3,091
275
60
1,641
3,806
1,238
72
705
3,101
27,574
0
W
1,620
406
0
1,648
4,876
2,772
0
0
4,576
0
14,734
W
Fenrir
alan221
Fenrir
2,366
404
0
3,613
6,241
1,762
0
214
6,027
0
23,174
L
Chaac
allaz44
Chaac
3,307
862
0
1,290
2,741
1,300
0
0
2,516
0
21,193
W
Izanami
pat_350
Izanami
1,864
1,332
0
398
3,827
727
0
0
3,827
0
17,794
L
Janus
919
152
0
624
1,944
517
0
982
962
13,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,220
Gold Earned
21,623
177
Minions Killed
174
0
Camps Cleared
0
652,871
Distance Traveled
670,480
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,639
663
53
8
0
162,424
2
L
Hercules
4,872
696
8
1
0
142,470
1
L
Rama
4,807
687
37
5
0
133,012
1
W
Aphrodite
3,735
534
12
2
0
98,402
0
W
Ra
5,238
748
57
8
0
158,145
3
W
Chaac
4,044
578
31
4
0
135,944
1
W
Fenrir
4,788
684
42
6
0
145,684
0
L
Chaac
4,941
706
46
7
0
135,191
4
W
Izanami
3,818
545
32
5
0
132,305
3
L
Janus
3,961
566
33
5
0
79,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role