Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
J1IJ
Kumbhakarna
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
40W - 40L
1,424 Elo+
Solo
Ravana
Ravana
TricuspidSolid7
Ravana
Level 152
God Stats
1W - 5L
1,500 SR
Queue Stats
263W - 253L
1,484 Elo+
Solo
Discordia
Discordia
VIoth
Discordia
Level 124
God Stats
3W - 1L
1,426 SR
Queue Stats
54W - 50L
1,457 Elo+
Party 2
Team Averages
Level 119
1,528 SR
1,473 Elo+

VS

Team Averages
Level 113
1,515 SR
1,454 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
OMG iitz DADDY
Anubis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,571 Elo+
Party 1
Medusa
Medusa
QwertyDragoon
Medusa
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 90L
1,431 Elo+
Solo
Nemesis
Nemesis
Rinkaishi
Nemesis
Level 68
God Stats
1W - 7L
1,500 SR
Queue Stats
497W - 511L
1,417 Elo+
Solo
Pele
Pele
kaotick11
Pele
Level 128
God Stats
1W - 5L
1,577 SR
Queue Stats
116W - 117L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 5 / 5
8,089
735
9,868
8,990
2,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Geb
 
Geb
15
3 / 4 / 6
8,024
729
4,136
10,546
5,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
J1IJ
Kumbhakarna
11
0 / 6 / 6
7,076
643
2,288
12,332
8,778
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

15
4 / 6 / 4
8,849
804
5,292
15,525
5,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
VIoth
Discordia
16
3 / 3 / 5
8,686
790
11,779
10,367
3,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 0 / 14
9,827
893
14,910
6,260
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 14
9,414
856
9,421
7,730
3,692
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 3 / 14
9,478
862
11,162
9,113
3,760
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Rinkaishi
Nemesis
15
3 / 3 / 13
8,851
805
6,246
10,340
4,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
15
6 / 4 / 10
9,575
870
11,477
9,970
3,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
11
Kills
24
24
Deaths
11
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
5
0.7
L
Geb
 
Geb
3
4
6
1.5
W
Ah Puch
 
Ah Puch
5
0
14
12
L
Kumbhakarna
J1IJ
Kumbhakarna
0
6
6
0.5
W
4
1
14
11
W
6
3
14
4.33
W
Nemesis
Rinkaishi
Nemesis
3
3
13
3.17
L
4
6
4
1
L
Discordia
VIoth
Discordia
3
3
5
1.83
W
Pele
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,363
Damage
53,216
57,760
Taken
43,413
25,794
Mitigated
17,670
16,119
Healing
22,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,868
6,440
912
1,371
8,990
2,934
0
3,737
5,253
0
26,779
L
Geb
 
Geb
4,136
163
1,667
1,834
10,546
5,353
0
6,236
4,310
8,840
0
W
Ah Puch
 
Ah Puch
14,910
450
732
1,727
6,260
2,402
533
3,490
2,770
29,763
0
L
Kumbhakarna
J1IJ
Kumbhakarna
2,288
62
1,450
636
12,332
8,778
0
3,751
8,581
3,579
0
W
9,421
189
2,601
3,981
7,730
3,692
116
2,832
4,898
26,917
0
W
11,162
5,638
2,226
1,953
9,113
3,760
1,403
3,082
6,031
0
18,737
W
Nemesis
Rinkaishi
Nemesis
6,246
2,809
1,016
3,630
10,340
4,281
306
4,046
6,294
0
8,454
L
5,292
1,390
0
2,839
15,525
5,042
0
6,527
8,998
0
11,932
L
Discordia
VIoth
Discordia
11,779
646
1,073
4,337
10,367
3,687
35
4,080
6,287
32,198
0
W
Pele
11,477
1,614
1,574
3,234
9,970
3,535
798
4,753
5,217
0
22,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,724
Gold Earned
47,145
138
Minions Killed
123
0
Camps Cleared
0
976,310
Distance Traveled
1,068,432
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,089
735
50
5
0
172,871
0
L
Geb
8,024
729
5
0
0
228,291
3
W
Ah Puch
9,827
893
34
3
0
207,892
2
L
Kumbhakarna
7,076
643
3
0
0
199,401
3
W
Anubis
9,414
856
35
3
0
182,655
0
W
Medusa
9,478
862
23
2
0
230,948
1
W
Nemesis
8,851
805
6
1
0
234,754
2
L
Ravana
8,849
804
29
3
0
196,855
2
L
Discordia
8,686
790
51
5
0
178,892
0
W
Pele
9,575
870
25
2
0
212,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role