15 days ago
1
Patch 7.7
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I Slay - NA

Anubis Joust Build: This build is tested in joust with high win-rate and minorly tested in conquest, clash, and siege with not enough significant results to draw conclusions.

Joust Build
Build Section
Notes

Basic starting structure can be changed to blessing T1 boots and mana chalice if you prefer earlier movement speed or have trouble with early game mana management.

Starting Items
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mana Potion

Mana Potion

This consumable heals 150 Mana over 25 seconds.

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Healing Potion

Healing Potion

This consumable heals 250 Health over 25 seconds.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Full Build
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warlock's Staff

Warlock's Staff

+85
Magical Power
+150
Health
+200
Mana
+10
Magical Penetration

PASSIVE - You permanently gain +1 Health and +0.8 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. (Max. 75 Stacks)

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 40%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Chalice of Mana

Chalice of Mana

This consumable heals 150 Mana over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold

Chalice of the Oracle

Chalice of the Oracle

This consumable places a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Comes with 2 uses that are refilled in Fountain, sells for 0 gold.

Purification Beads Upgrade

Purification Beads Upgrade

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 130s.

Aegis Amulet Upgrade

Aegis Amulet Upgrade

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 150s.

Skill Level Order
Skills Section
Primary Order
Plague of Locusts
Plague of Locusts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Mummify
Mummify
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Grasping Hands
Grasping Hands
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Death Gaze
Death Gaze
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20