AvantG - Brazil
La clave de este dios es abusar de su habilidad 3 en modo tortuga para pokear enemigos y juntar los archers con los meles para limpiar rapido mientras te curas con pociones dobles
Si vas sin wards procura tener bien low a los enemigos para prever ganks. Erlang puede parar un 3vs2 e incluso ganarlo. Su fuerte es entre lvl 5 y 11 ganando el medio del mapa... si el mago esta solo es muy facil para un erlang con shell meterse abajo de su torre y con la ayuda del mago matarlo aunque no parezca. En late con el full def + regeneración de mana y vida proponés dominar el mapa todo el tiempo pero ya no tanto sacando kills por tu cuenta o gankeando sino buscando mitigar y gastar activos enemigos, dejándole el daño al equipo.
Empezar con guardian blessing con 5 potas de curación + cáliz. Son necesarias para tirar al enemigo abajo de torre.
Mantener linea y dominio de la jungla hasta 1500-1600 de oro y backear por unas reinforced greaves y más pociones de ser necesario o wards si el enemigo esta dominando el mapa...
Erlang no necesita items de daño para matar adcs o magos. Con amuleto mágico ya es suficiente para pelearle a cualquier mago. Erlang no les da tregua a los magos, no necesitas mucha defensa ya que lo vas a mover de acá para allá sin dejarlo vivir.
Guardian's Blessing
+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.
Chalice of Healing
This consumable heals 250 Health over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold.
Healing Potion
This consumable heals 250 Health over 25 seconds.
Healing Potion
This consumable heals 250 Health over 25 seconds.
Healing Potion
This consumable heals 250 Health over 25 seconds.
Healing Potion
This consumable heals 250 Health over 25 seconds.
Healing Potion
This consumable heals 250 Health over 25 seconds.
Reinforced Greaves
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s
S8 Magic Shell
Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.
Evolved Gauntlet of Thebes
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Sovereignty
AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.
Blackthorn Hammer
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.
Heartward Amulet
AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.
Mantle of Discord
PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.
Stone of Gaia
PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.
S8 Magic Shell Upgrade
Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 50% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.
Pestilence (old)
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.
Genji's Guard
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Shogun's Kusari
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Midgardian Mail
PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.
Breastplate of Valor
Spirit Robe
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.
Evolved Hide of the Urchin
PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.
Winged blade es un item que le queda muy bien al Erlang si hay 3 o + slows sino no vale la pena
Spirit Robe + Discord si sos el único tanque del equipo lo vas a necesitar.
Urchin forma parte del build principal si no hay ningun enemigo que te active la piedra de gea entonces cambias gea por urchin.
erlang le gana facil a todos estos dioses salvo al baco si juega pasivo. pero si el baco salta a tus arqueros entonces haces lo mismo con el enemigo, es probable q le hagas mas daño a su adc que él al tuyo.
los 2 hardcounter de erlang en linea son ares y artio... si pickean ares y el ares es bueno es probable que no lo puedas parar con nada en el early