Cunŧ - NA
This is a tier list based on what Ethan and Elissa believe overall for the gods and their kits. Other's opinions may vary.
ss
Gods that are strong in any comp and need to be nerfed. Top of meta/game breaking
s+
Gods that are strong in most, if not all comps and excel in their role. These gods may need potential nerfs, but they are normally meta dependent. This is normally where nerfs start to seem necessary.
s
These gods are relatively strong in most team comps. They perform well in the current meta and shape the playstyle of the team. These gods normally do well with the team and by themselves.
s-
S- and above no longer rely on a team comp built around them to do well. These gods tend to shine and perform well on their own. These gods are also above-average, but not as strong as the above counterparts.
a+
These gods are slightly stronger than A gods but still benefit from being built around in team comps.
a
Balanced gods, that seem to be in a good spot and do well in a variety of team comps. They don't work for all team comps and benefit from being built around.
a-
This is where gods begin to be viewed as weaker. They still have value in a team, but may require additional help from the team. Slightly below-average.
b
These gods absolutely need to be built around. They tend to struggle in most team comps that are not built for them to succeed. Most people playing these gods have sufficient knowledge of them and how they work mechanically.
c
These gods struggle in almost all team comps. They usually need a team built for them to have any level of success. Most people playing these gods have extensive knowledge and experience of how these gods function.
d
These gods need a buff or rework. They really are never played and they normally bring a team comp down.