Hello for my List I wanted to include as many Solos as I could that have been at least somewhat viable within the last 6 or so months. Most builds in solo this season are full tank with maybe one power item or a power starter like bluestone. Solos still do plenty of damage, but become increasingly worse the less prots they build. Having 300 of each prot is normal for season 10.
This has made lots of gods that have been good in solo in the past much worse. Lance, Clio, Zhong, and AMC have all found themselves in solo within the last year, but this year not being as tanky and needing more power and pen items has really killed them off in solo. Also hybrid gods like SWK, Jorm, Xing, and Bellona have all found mixed results in solo some are decent or even really good, but others like SWK have really fallen off in the META.
Note: I think Surtr is very good, however, this is my opinion, I think he is a bit over-hyped. He is very good in lane and is a great snowball god. But if you mess up in the team fight stage or fall behind in lane Surtr is not the most forgiving. I think if you want to ban him every game go ahead, but if you don't ban him there are ways to play around him. Treat Surtr like a full power mage respect him, don't die, keep up on farm, and show up to team fights.
Very Good might be worth banning depending on preferences
Very good but not worth a ban
Depends on your playstyle or your team
(Geb is actually pretty fun try Sundering Axe, Tablet, and Glad shield with a full tank build)
Damage/Tank Hybrids that are underperforming but could come back with a single item buff or nerf
Pretty bad in solo better in other roles right now