Player Matchup

Zeus
Zeus
Gold IV
DaReal_38Baby100
Zeus
Gold IV
Level 136
God Stats
121W - 88L
1,583 SR
Queue Stats
407W - 411L
1,293 MMR
Solo
King Arthur
King Arthur
Bronze III
JmacK1500
King Arthur
Bronze III
Level 54
God Stats
0W - 1L
1,569 SR
Queue Stats
0W - 2L
1,314 MMR
Solo
Sylvanus
Sylvanus
Silver III
Vyoru
Sylvanus
Silver III
Level 62
God Stats
1W - 2L
1,310 SR
Queue Stats
5W - 8L
1,336 MMR
Solo
Da Ji
Da Ji
Gold IV
hosteltree
Da Ji
Gold IV
Level 159
God Stats
11W - 13L
1,559 SR
Queue Stats
505W - 513L
1,356 MMR
Solo
Hera
Hera
Gold V
zhed
Hera
Gold V
Level 68
God Stats
4W - 5L
1,526 SR
Queue Stats
47W - 49L
1,305 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,509 SR
1,321 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,519 SR
1,321 MMR
Bacchus
Bacchus
Bronze III
Gleydson I23
Bacchus
Bronze III
Level 118
God Stats
1W - 0L
1,353 SR
Queue Stats
1W - 3L
1,342 MMR
Solo
Anubis
Anubis
Silver II
PlatypusPete420
Anubis
Silver II
Level 123
God Stats
5W - 1L
1,583 SR
Queue Stats
39W - 41L
1,336 MMR
Solo
Fenrir
Fenrir
Silver II
RenatoJSilva
Fenrir
Silver II
Level 143
God Stats
6W - 3L
1,576 SR
Queue Stats
108W - 123L
1,348 MMR
Party 1
Chaac
Chaac
Silver IV
cornetto-_-
Chaac
Silver IV
Level 108
God Stats
1W - 0L
1,540 SR
Queue Stats
3W - 6L
1,344 MMR
Solo
Chiron
Chiron
Silver II
joao ZUEIRO
Chiron
Silver II
Level 136
God Stats
1W - 0L
1,545 SR
Queue Stats
63W - 63L
1,233 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 11
22,408
498
58,220
28,156
18,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
JmacK1500
King Arthur
20
7 / 8 / 12
21,366
475
34,362
41,850
56,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Vyoru
Sylvanus
20
3 / 14 / 15
17,999
400
16,879
48,305
84,457
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
20
16 / 14 / 11
21,677
482
52,370
43,321
16,637
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
zhed
Hera
20
10 / 8 / 18
20,270
450
51,389
29,137
14,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThorAwilixEsetGaneshaKukulkan

VS

Bans
CamazotzMedusaAchillesHorusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gleydson I23
Bacchus
20
8 / 8 / 27
20,574
457
25,754
55,789
85,150
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
14 / 13 / 15
23,632
525
43,029
45,758
20,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
20
18 / 10 / 15
26,994
600
37,459
54,624
21,551
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 22
21,194
471
22,703
57,712
92,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
20
8 / 13 / 15
20,706
460
31,760
39,061
12,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
147
48
Kills
53
53
Deaths
49
67
Assists
94
Player
Kills
Deaths
Assists
KDA
L
12
9
11
1.94
W
Bacchus
Gleydson I23
Bacchus
8
8
27
2.69
L
King Arthur
JmacK1500
King Arthur
7
8
12
1.63
W
14
13
15
1.65
W
Fenrir
18
10
15
2.55
L
Sylvanus
Vyoru
Sylvanus
3
14
15
0.75
W
5
5
22
3.2
L
Da Ji
16
14
11
1.54
W
Chiron
8
13
15
1.19
L
Hera
zhed
Hera
10
8
18
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,220
Damage
160,705
190,769
Taken
252,944
191,073
Mitigated
232,386
39,183
Healing
111,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
58,220
2,808
0
7,876
28,156
18,952
773
9,842
18,314
203,431
0
W
Bacchus
Gleydson I23
Bacchus
25,754
2,159
2,316
8,526
55,789
85,150
360
33,736
22,053
57,957
0
L
King Arthur
JmacK1500
King Arthur
34,362
4,050
0
11,820
41,850
56,941
537
13,453
28,397
10,528
130,096
W
43,029
610
2,635
17,085
45,758
20,448
857
24,346
21,214
166,218
0
W
Fenrir
37,459
12,965
1,944
32,169
54,624
21,551
2,966
18,149
36,475
0
271,441
L
Sylvanus
Vyoru
Sylvanus
16,879
3,587
3,907
8,496
48,305
84,457
493
16,059
32,246
48,079
0
W
22,703
5,122
0
28,659
57,712
92,855
213
30,902
26,810
0
129,846
L
Da Ji
52,370
15,691
0
2,802
43,321
16,637
2,695
18,122
25,199
0
156,212
W
Chiron
31,760
16,747
2,506
16,134
39,061
12,382
6,588
21,331
17,679
0
170,789
L
Hera
zhed
Hera
51,389
11,210
462
3,820
29,137
14,086
1,582
11,307
17,830
133,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,720
Gold Earned
113,100
810
Minions Killed
995
0
Camps Cleared
0
3,539,176
Distance Traveled
3,784,305
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
22,408
498
239
5
0
703,776
9
W
Bacchus
20,574
457
51
1
0
814,813
9
L
King Arthur
21,366
475
201
4
0
796,137
0
W
Anubis
23,632
525
231
5
0
643,780
10
W
Fenrir
26,994
600
312
7
0
784,224
4
L
Sylvanus
17,999
400
46
1
0
600,926
0
W
Chaac
21,194
471
179
4
0
788,324
0
L
Da Ji
21,677
482
148
3
0
659,397
0
W
Chiron
20,706
460
222
5
0
753,164
0
L
Hera
20,270
450
176
4
0
778,940
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role