Player Matchup

Merlin
Merlin
 
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 55
God Stats
9W - 13L
1,307 SR
Queue Stats
297W - 331L
1,393 Elo+
Party 2
Neith
Neith
 
Neith
Level 7
God Stats
4W - 3L
1,059 SR
Queue Stats
4W - 6L
929 Elo+
Solo
Hachiman
Hachiman
RITTZ89
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,195 Elo+
Solo
Kukulkan
Kukulkan
carlangasx
Kukulkan
Level 8
God Stats
6W - 5L
1,442 SR
Queue Stats
7W - 12L
1,229 Elo+
Party 2
Team Averages
Level 21
1,362 SR
1,249 Elo+

VS

Team Averages
Level 12
1,452 SR
1,224 Elo+
Fenrir
Fenrir
A-Train-TBD
Fenrir
Level 5
God Stats
5W - 6L
1,434 SR
Queue Stats
26W - 34L
1,205 Elo+
Party 1
Skadi
Skadi
PierreAudi
Skadi
Level 9
God Stats
0W - 2L
1,699 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 3
Hachiman
Hachiman
Zidzi-Toon
Hachiman
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
ebk2909
Yemoja
Level 20
God Stats
24W - 30L
1,292 SR
Queue Stats
45W - 80L
1,143 Elo+
Party 1
Thor
Thor
mrlaheytpb420
Thor
Level 24
God Stats
4W - 8L
1,335 SR
Queue Stats
27W - 17L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
10 / 2 / 23
13,490
1,124
15,492
10,485
4,621
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
 
Odin
20
11 / 0 / 25
14,293
1,191
24,672
13,016
11,900
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
 
Neith
19
6 / 2 / 20
12,550
1,046
14,482
10,236
5,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
RITTZ89
Hachiman
18
3 / 3 / 14
11,119
927
8,568
9,591
5,418
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
carlangasx
Kukulkan
20
16 / 1 / 22
14,595
1,216
26,877
10,181
4,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 13 / 3
11,733
978
12,880
29,357
14,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
17
1 / 6 / 2
10,676
890
5,977
14,843
4,125
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Zidzi-Toon
Hachiman
16
3 / 12 / 4
11,145
929
9,676
18,663
5,400
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
ebk2909
Yemoja
15
0 / 6 / 2
9,990
833
8,095
16,433
5,693
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

18
1 / 9 / 5
11,203
934
7,518
20,911
8,309
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
24
46
Kills
8
8
Deaths
46
104
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
2
23
10.75
W
Odin
 
Odin
11
0
25
23.5
W
Neith
 
Neith
6
2
20
8
L
Fenrir
3
13
3
0.35
L
Skadi
1
6
2
0.33
W
Hachiman
RITTZ89
Hachiman
3
3
14
3.33
L
Hachiman
Zidzi-Toon
Hachiman
3
12
4
0.42
W
Kukulkan
carlangasx
Kukulkan
16
1
22
27
L
Yemoja
ebk2909
Yemoja
0
6
2
0.17
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,091
Damage
44,146
53,509
Taken
100,207
31,371
Mitigated
38,480
9,189
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,492
1,653
361
1,718
10,485
4,621
0
1,550
8,935
30,940
0
W
Odin
 
Odin
24,672
7,183
243
2,627
13,016
11,900
0
1,908
11,108
0
38,718
W
Neith
 
Neith
14,482
9,889
0
2,745
10,236
5,047
0
822
9,414
0
34,795
L
Fenrir
12,880
6,654
0
2,445
29,357
14,953
0
12,385
16,972
0
33,608
L
Skadi
5,977
3,324
0
529
14,843
4,125
0
7,843
7,000
0
27,430
W
Hachiman
RITTZ89
Hachiman
8,568
4,149
0
192
9,591
5,418
0
1,115
8,476
146
18,486
L
Hachiman
Zidzi-Toon
Hachiman
9,676
6,876
0
1,118
18,663
5,400
0
6,460
12,203
0
21,196
W
Kukulkan
carlangasx
Kukulkan
26,877
6,752
0
1,303
10,181
4,385
0
2,700
7,481
52,418
0
L
Yemoja
ebk2909
Yemoja
8,095
1,922
465
212
16,433
5,693
0
8,352
8,081
16,409
0
L
7,518
1,054
0
0
20,911
8,309
0
7,475
13,436
0
34,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,047
Gold Earned
54,747
208
Minions Killed
182
4
Camps Cleared
1
955,013
Distance Traveled
929,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,490
1,124
30
3
0
167,232
0
W
Odin
14,293
1,191
29
2
2
234,361
0
W
Neith
12,550
1,046
61
5
1
193,309
0
L
Fenrir
11,733
978
41
3
0
189,310
0
L
Skadi
10,676
890
47
4
1
187,359
0
W
Hachiman
11,119
927
16
1
1
143,290
0
L
Hachiman
11,145
929
21
2
0
191,067
0
W
Kukulkan
14,595
1,216
72
6
0
216,821
0
L
Yemoja
9,990
833
23
2
0
118,367
0
L
Thor
11,203
934
50
4
0
242,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role