Player Matchup

Fenrir
Fenrir
CRG Nova
Fenrir
Level 58
God Stats
4W - 2L
1,358 SR
Queue Stats
22W - 28L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
Lahulux
Baron Samedi
Level 106
God Stats
6W - 5L
1,550 SR
Queue Stats
120W - 110L
1,665 Elo+
Party 2
Vamana
Vamana
NotKeiro
Vamana
Level 160
God Stats
12W - 4L
1,789 SR
Queue Stats
786W - 754L
1,638 Elo+
Party 2
Team Averages
Level 108
1,565 SR
1,571 Elo+

VS

Team Averages
Level 93
1,589 SR
1,515 Elo+
Yemoja
Yemoja
D_bust_a_scrub45
Yemoja
Level 41
God Stats
6W - 3L
1,789 SR
Queue Stats
72W - 77L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Fettyswapper
Nu Wa
Level 129
God Stats
23W - 32L
1,460 SR
Queue Stats
929W - 1,022L
1,525 Elo+
Party 1
Neith
Neith
PureRobbo
Neith
Level 108
God Stats
52W - 57L
1,518 SR
Queue Stats
377W - 452L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CRG Nova
Fenrir
11
1 / 4 / 10
11,071
615
4,091
14,039
4,995
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Lahulux
Baron Samedi
16
8 / 3 / 9
13,850
769
16,342
20,035
11,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
NotKeiro
Vamana
15
10 / 4 / 7
13,966
776
16,991
20,275
11,912
Hidden Dagger

Hidden Dagger

+15
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
12,664
704
10,069
14,891
15,902
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 5 / 3
14,446
803
21,865
12,741
4,234
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
PureRobbo
Neith
11
1 / 9 / 5
10,496
583
6,845
13,391
4,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
19
Kills
11
11
Deaths
19
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CRG Nova
Fenrir
1
4
10
1.5
L
2
5
7
1.1
L
8
5
3
1.9
W
Baron Samedi
Lahulux
Baron Samedi
8
3
9
4.17
W
Vamana
NotKeiro
Vamana
10
4
7
3.38
L
Neith
PureRobbo
Neith
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,424
Damage
38,779
54,349
Taken
41,023
28,410
Mitigated
24,919
17,701
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CRG Nova
Fenrir
4,091
519
0
1,462
14,039
4,995
205
7,284
6,755
0
23,876
L
10,069
870
1,697
1,752
14,891
15,902
0
6,739
8,152
23,969
0
L
21,865
3,732
382
1,768
12,741
4,234
0
5,867
6,874
52,937
0
W
Baron Samedi
Lahulux
Baron Samedi
16,342
1,563
762
9,535
20,035
11,503
474
13,551
6,484
67,084
0
W
Vamana
NotKeiro
Vamana
16,991
10,731
0
5,942
20,275
11,912
78
12,273
8,002
0
49,847
L
Neith
PureRobbo
Neith
6,845
2,436
0
616
13,391
4,783
189
4,706
8,685
0
23,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,887
Gold Earned
37,606
195
Minions Killed
149
11
Camps Cleared
5
908,246
Distance Traveled
882,252
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,071
615
28
2
3
291,094
0
L
Yemoja
12,664
704
36
2
1
270,864
2
L
Nu Wa
14,446
803
68
4
0
301,319
4
W
Baron Samedi
13,850
769
103
6
3
289,039
0
W
Vamana
13,966
776
64
4
5
328,113
0
L
Neith
10,496
583
45
3
4
310,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role