Player Matchup

Zeus
Zeus
ExT BONBON
Zeus
Level 45
God Stats
1W - 0L
1,736 SR
Queue Stats
48W - 40L
1,585 Elo+
Party 1
Ares
Ares
Hybrinater
Ares
Level 144
God Stats
2W - 0L
1,439 SR
Queue Stats
5W - 9L
1,536 Elo+
Party 1
The Morrigan
The Morrigan
Komonatti
The Morrigan
Level 142
God Stats
4W - 2L
1,656 SR
Queue Stats
54W - 47L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
SneakYodaman
Heimdallr
Level 122
God Stats
2W - 1L
1,613 SR
Queue Stats
40W - 37L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
Spratky
Sun Wukong
Level 42
God Stats
3W - 0L
1,789 SR
Queue Stats
128W - 82L
1,621 Elo+
Solo
Team Averages
Level 99
1,647 SR
1,580 Elo+

VS

Team Averages
Level 79
1,622 SR
1,612 Elo+
Cerberus
Cerberus
Lactobacilus854
Cerberus
Level 109
God Stats
3W - 4L
1,538 SR
Queue Stats
213W - 195L
1,620 Elo+
Party 2
Heimdallr
Heimdallr
SOULM1ST
Heimdallr
Level 45
God Stats
4W - 1L
1,891 SR
Queue Stats
219W - 199L
1,525 Elo+
Solo
Scylla
Scylla
baconatorsam
Scylla
Level 149
God Stats
11W - 10L
1,541 SR
Queue Stats
91W - 79L
1,616 Elo+
Party 3
Amaterasu
Amaterasu
o Tack o
Amaterasu
Level 44
God Stats
21W - 13L
1,639 SR
Queue Stats
87W - 67L
1,624 Elo+
Party 3
Kukulkan
Kukulkan
zHitech
Kukulkan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 22
14,751
922
22,470
18,475
5,977
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 28
17,070
1,067
22,399
22,074
29,055
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Komonatti
The Morrigan
20
15 / 6 / 15
17,746
1,109
32,720
17,753
3,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SneakYodaman
Heimdallr
20
13 / 8 / 19
17,622
1,101
39,403
21,168
7,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Spratky
Sun Wukong
20
6 / 5 / 27
16,027
1,002
25,514
24,846
25,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
12 / 5 / 18
19,087
1,193
19,509
29,269
34,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
SOULM1ST
Heimdallr
20
5 / 16 / 21
15,744
984
13,256
33,552
11,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
20
8 / 9 / 14
16,348
1,022
25,252
24,750
7,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
o Tack o
Amaterasu
20
4 / 8 / 15
14,568
911
15,029
35,088
31,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
zHitech
Kukulkan
20
3 / 8 / 17
15,565
973
22,771
27,610
9,410
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
117
46
Kills
32
32
Deaths
46
111
Assists
85
Player
Kills
Deaths
Assists
KDA
W
3
9
22
1.56
W
9
4
28
5.75
W
The Morrigan
Komonatti
The Morrigan
15
6
15
3.75
L
Cerberus
12
5
18
4.2
L
Heimdallr
SOULM1ST
Heimdallr
5
16
21
0.97
W
Heimdallr
SneakYodaman
Heimdallr
13
8
19
2.81
W
Sun Wukong
Spratky
Sun Wukong
6
5
27
3.9
L
Scylla
8
9
14
1.67
L
Amaterasu
o Tack o
Amaterasu
4
8
15
1.44
L
Kukulkan
zHitech
Kukulkan
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,506
Damage
95,817
104,316
Taken
150,269
72,104
Mitigated
94,341
12,835
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,470
1,279
392
1,040
18,475
5,977
0
14,044
4,431
51,971
0
W
22,399
467
0
1,493
22,074
29,055
0
13,276
8,798
41,563
0
W
The Morrigan
Komonatti
The Morrigan
32,720
3,569
0
4,684
17,753
3,702
0
13,921
3,421
52,374
3,307
L
Cerberus
19,509
1,329
0
3,842
29,269
34,063
0
12,088
17,180
41,721
0
L
Heimdallr
SOULM1ST
Heimdallr
13,256
7,690
0
0
33,552
11,916
0
19,741
13,811
0
36,680
W
Heimdallr
SneakYodaman
Heimdallr
39,403
13,988
0
1,181
21,168
7,410
0
13,027
8,141
0
79,259
W
Sun Wukong
Spratky
Sun Wukong
25,514
4,777
0
4,045
24,846
25,960
0
12,936
11,910
654
46,899
L
Scylla
25,252
427
0
0
24,750
7,633
0
8,962
15,785
45,667
0
L
Amaterasu
o Tack o
Amaterasu
15,029
6,798
0
7,584
35,088
31,319
0
17,849
17,239
0
28,340
L
Kukulkan
zHitech
Kukulkan
22,771
1,080
0
0
27,610
9,410
0
16,413
11,197
98,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,216
Gold Earned
81,312
292
Minions Killed
327
16
Camps Cleared
5
1,459,816
Distance Traveled
1,745,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,751
922
58
4
2
263,070
0
W
Ares
17,070
1,067
39
2
1
291,755
0
W
The Morrigan
17,746
1,109
42
3
9
285,645
0
L
Cerberus
19,087
1,193
60
4
0
354,762
0
L
Heimdallr
15,744
984
33
2
2
366,003
0
W
Heimdallr
17,622
1,101
114
7
2
296,682
0
W
Sun Wukong
16,027
1,002
39
2
2
322,664
0
L
Scylla
16,348
1,022
38
2
3
381,948
0
L
Amaterasu
14,568
911
10
1
0
349,283
0
L
Kukulkan
15,565
973
186
12
0
293,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role