Player Matchup

Hel
Hel
 
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,612 Elo+
Solo
Rama
Rama
Condorratty
Rama
Level 28
God Stats
8W - 5L
1,558 SR
Queue Stats
85W - 70L
1,457 Elo+
Party 1
Medusa
Medusa
LM20 x
Medusa
Level 20
God Stats
2W - 3L
1,200 SR
Queue Stats
34W - 38L
1,358 Elo+
Party 1
Nemesis
Nemesis
Mike Mariota 8
Nemesis
Level 3
God Stats
2W - 4L
1,692 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
PouncingTiger23
Chaac
Level 41
God Stats
5W - 2L
1,825 SR
Queue Stats
12W - 16L
1,588 Elo+
Party 2
Team Averages
Level 20
1,555 SR
1,503 Elo+

VS

Team Averages
Level 18
1,499 SR
1,434 Elo+
Hercules
Hercules
JDizzle369
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,365 Elo+
Solo
Ymir
Ymir
LifelessHarp769
Ymir
Level 15
God Stats
1W - 1L
1,948 SR
Queue Stats
8W - 7L
1,460 Elo+
Solo
Kali
Kali
Shaggy15097
Kali
Level 26
God Stats
4W - 11L
1,317 SR
Queue Stats
52W - 51L
1,431 Elo+
Solo
Neith
Neith
WildDutchy
Neith
Level 7
God Stats
0W - 1L
1,213 SR
Queue Stats
3W - 3L
1,506 Elo+
Solo
Zeus
Zeus
talibanreis
Zeus
Level 27
God Stats
27W - 18L
1,519 SR
Queue Stats
50W - 48L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
4 / 0 / 2
7,561
687
7,481
5,883
2,029
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 3 / 5
6,846
622
5,860
6,845
2,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
LM20 x
Medusa
10
5 / 1 / 1
6,711
610
3,804
3,710
1,118
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

10
1 / 0 / 1
6,343
577
537
4,214
1,245
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 2
6,662
606
2,573
5,634
5,080
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JDizzle369
Hercules
6
2 / 3 / 1
4,918
447
1,870
5,770
3,163
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 4 / 0
4,435
403
1,372
6,759
5,321
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
1 / 0 / 1
5,099
464
1,474
5,955
1,688
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
8
0 / 6 / 3
5,041
458
2,568
6,113
1,849
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

11
2 / 3 / 0
6,280
571
7,576
5,042
1,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
5
5
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
2
5
W
5
3
5
2.5
L
Hercules
JDizzle369
Hercules
2
3
1
0.83
W
Medusa
LM20 x
Medusa
5
1
1
5.5
L
0
4
0
0
W
1
0
1
1.5
W
1
1
2
2
L
1
0
1
1.5
L
Neith
0
6
3
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
14,860
26,286
Taken
29,639
11,731
Mitigated
13,309
12,171
Healing
6,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,481
692
2,485
4,448
5,883
2,029
1,494
944
4,939
43,458
0
W
5,860
5,187
0
1,050
6,845
2,259
1,874
1,898
4,947
0
25,099
L
Hercules
JDizzle369
Hercules
1,870
1,308
0
1,280
5,770
3,163
0
1,996
3,774
0
8,546
W
Medusa
LM20 x
Medusa
3,804
1,721
0
806
3,710
1,118
1,434
1,610
2,100
0
20,236
L
1,372
266
0
500
6,759
5,321
0
1,123
5,636
8,506
0
W
537
39
0
1,398
4,214
1,245
102
843
3,371
0
23,710
W
2,573
110
0
1,984
5,634
5,080
582
3,653
1,981
0
20,815
L
1,474
801
0
2,325
5,955
1,688
0
1,115
4,840
0
16,914
L
Neith
2,568
927
0
507
6,113
1,849
0
2,789
3,324
0
19,004
L
7,576
529
0
1,881
5,042
1,288
378
458
4,584
36,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,123
Gold Earned
25,773
258
Minions Killed
153
0
Camps Cleared
0
1,069,808
Distance Traveled
895,875
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,561
687
81
7
0
204,430
0
W
Rama
6,846
622
41
4
0
185,719
0
L
Hercules
4,918
447
10
1
0
177,802
0
W
Medusa
6,711
610
36
3
0
186,236
0
L
Ymir
4,435
403
9
1
0
180,720
0
W
Nemesis
6,343
577
53
5
0
281,862
0
W
Chaac
6,662
606
47
4
0
211,561
0
L
Kali
5,099
464
29
3
0
182,832
0
L
Neith
5,041
458
37
3
0
167,334
0
L
Zeus
6,280
571
68
6
0
187,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role