Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 100
God Stats
4W - 1L
1,442 SR
Queue Stats
16W - 29L
1,118 MMR
Party 1
Hachiman
Hachiman
Silver V
Chef SeaBiscut
Hachiman
Silver V
Level 95
God Stats
1W - 1L
1,745 SR
Queue Stats
10W - 9L
1,271 MMR
Party 1
Sylvanus
Sylvanus
Bronze I
PlumbSkull92
Sylvanus
Bronze I
Level 80
God Stats
1W - 1L
1,492 SR
Queue Stats
123W - 142L
760 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,560 SR
1,050 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,490 SR
1,079 MMR
Chaac
Chaac
Silver IV
LaSO63119
Chaac
Silver IV
Level 129
God Stats
36W - 27L
1,532 SR
Queue Stats
843W - 895L
1,094 MMR
Solo
Ra
Ra
Silver IV
RonaldNogales1
Ra
Silver IV
Level 106
God Stats
3W - 2L
1,578 SR
Queue Stats
32W - 46L
1,095 MMR
Solo
Izanami
Izanami
Silver V
THE COD PROD
Izanami
Silver V
Level 101
God Stats
4W - 10L
1,361 SR
Queue Stats
61W - 67L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
11 / 3 / 14
15,137
890
19,795
18,489
12,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
16
12 / 5 / 9
14,431
849
19,667
19,602
7,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
PlumbSkull92
Sylvanus
15
5 / 2 / 17
14,225
837
9,397
21,710
20,387
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
KumbhakarnaAchillesZeusCu ChulainnKukulkan

VS

Bans
Hou YiBacchusTyrMedusaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LaSO63119
Chaac
13
1 / 7 / 7
11,472
675
13,933
25,219
17,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
9 / 8 / 0
15,066
886
14,656
15,361
5,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
THE COD PROD
Izanami
11
0 / 13 / 6
10,141
597
13,528
17,560
5,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
28
Kills
10
10
Deaths
28
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
3
14
6
W
Hachiman
12
5
9
3.3
L
Chaac
LaSO63119
Chaac
1
7
7
0.64
W
Sylvanus
PlumbSkull92
Sylvanus
5
2
17
6.75
L
9
8
0
1.13
L
Izanami
THE COD PROD
Izanami
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,859
Damage
42,117
59,801
Taken
58,140
40,992
Mitigated
28,675
37,553
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
19,795
922
7,609
10,213
18,489
12,664
403
5,532
12,957
54,525
0
W
Hachiman
19,667
9,720
0
3,804
19,602
7,941
2,541
3,900
15,702
0
78,025
L
Chaac
LaSO63119
Chaac
13,933
1,622
117
6,782
25,219
17,744
828
10,872
14,347
0
36,797
W
Sylvanus
PlumbSkull92
Sylvanus
9,397
2,667
5,768
10,159
21,710
20,387
548
5,876
15,834
21,640
1,144
L
14,656
895
3,199
5,327
15,361
5,796
154
9,484
5,877
47,896
0
L
Izanami
THE COD PROD
Izanami
13,528
6,991
0
430
17,560
5,135
0
8,394
9,166
0
35,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,793
Gold Earned
36,679
206
Minions Killed
182
10
Camps Cleared
4
852,004
Distance Traveled
795,594
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,137
890
70
4
4
321,503
3
W
Hachiman
14,431
849
110
6
5
261,263
0
L
Chaac
11,472
675
45
3
0
305,381
0
W
Sylvanus
14,225
837
26
2
1
269,238
0
L
Ra
15,066
886
95
6
0
273,582
2
L
Izanami
10,141
597
42
2
4
216,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role