Player Matchup

Thoth
Thoth
Aizenaime
Thoth
Level 62
God Stats
3W - 5L
1,527 SR
Queue Stats
179W - 241L
1,389 Elo+
Party 2
Neith
Neith
oG_Fenix_
Neith
Level 15
God Stats
8W - 21L
1,232 SR
Queue Stats
10W - 27L
1,185 Elo+
Solo
Achilles
Achilles
xJINBEIx
Achilles
Level 21
God Stats
13W - 23L
1,416 SR
Queue Stats
27W - 46L
1,245 Elo+
Party 2
Team Averages
Level 33
1,392 SR
1,273 Elo+

VS

Team Averages
Level 41
1,445 SR
1,298 Elo+
Heimdallr
Heimdallr
Aniquilaperros
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 85L
1,322 Elo+
Solo
Ymir
Ymir
BalmyBallZ 1
Ymir
Level 69
God Stats
7W - 11L
1,476 SR
Queue Stats
114W - 159L
1,307 Elo+
Party 1
Thoth
Thoth
HerGGuTatti
Thoth
Level 27
God Stats
25W - 39L
1,361 SR
Queue Stats
57W - 71L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aizenaime
Thoth
15
8 / 5 / 7
15,066
793
21,207
17,408
4,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
oG_Fenix_
Neith
14
6 / 7 / 8
14,208
748
11,631
13,449
5,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
xJINBEIx
Achilles
14
5 / 10 / 9
13,956
735
8,670
29,050
19,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aniquilaperros
Heimdallr
17
5 / 6 / 14
14,822
780
19,236
20,560
15,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 6 / 8
13,847
729
10,777
22,436
18,143
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
13 / 8 / 5
16,094
847
21,900
17,502
4,444
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
19
Kills
22
22
Deaths
20
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thoth
Aizenaime
Thoth
8
5
7
2.3
W
Heimdallr
Aniquilaperros
Heimdallr
5
6
14
2
W
4
6
8
1.33
W
13
8
5
1.94
L
Neith
oG_Fenix_
Neith
6
7
8
1.43
L
Achilles
xJINBEIx
Achilles
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,508
Damage
51,913
59,907
Taken
60,498
29,795
Mitigated
38,326
10,197
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Aizenaime
Thoth
21,207
1,150
478
4,443
17,408
4,574
84
8,703
8,705
54,579
0
W
Heimdallr
Aniquilaperros
Heimdallr
19,236
7,641
768
1,194
20,560
15,739
1,868
6,735
13,825
0
59,683
W
10,777
529
1,033
5,297
22,436
18,143
399
7,942
14,494
30,199
0
W
21,900
911
835
2,746
17,502
4,444
700
7,276
10,226
56,565
0
L
Neith
oG_Fenix_
Neith
11,631
7,049
0
1,641
13,449
5,910
858
6,938
6,508
0
29,407
L
Achilles
xJINBEIx
Achilles
8,670
1,411
318
3,317
29,050
19,311
0
17,036
12,014
0
17,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,230
Gold Earned
44,763
145
Minions Killed
203
0
Camps Cleared
10
941,833
Distance Traveled
931,841
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
15,066
793
70
4
0
310,390
0
W
Heimdallr
14,822
780
81
4
5
322,188
0
W
Ymir
13,847
729
47
2
2
308,086
2
W
Thoth
16,094
847
75
4
3
301,567
1
L
Neith
14,208
748
52
3
0
300,412
0
L
Achilles
13,956
735
23
1
0
331,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role