Player Matchup

Chiron
Chiron
CodexWarz
Chiron
Level 110
God Stats
16W - 8L
1,644 SR
Queue Stats
120W - 83L
1,655 Elo+
Party 1
Kukulkan
Kukulkan
Qynton
Kukulkan
Level 28
God Stats
8W - 4L
1,505 SR
Queue Stats
81W - 57L
1,623 Elo+
Party 1
Arachne
Arachne
jewellia
Arachne
Level 21
God Stats
1W - 0L
1,701 SR
Queue Stats
44W - 33L
1,581 Elo+
Party 1
Team Averages
Level 53
1,617 SR
1,620 Elo+

VS

Team Averages
Level 20
1,472 SR
1,352 Elo+
Yemoja
Yemoja
Aeon152
Yemoja
Level 25
God Stats
3W - 7L
1,400 SR
Queue Stats
3W - 12L
1,387 Elo+
Solo
Neith
Neith
Medds796
Neith
Level 29
God Stats
2W - 2L
1,516 SR
Queue Stats
62W - 64L
1,583 Elo+
Solo
Merlin
Merlin
ZeusMar
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CodexWarz
Chiron
11
10 / 0 / 11
9,343
1,038
7,271
6,364
2,242
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Qynton
Kukulkan
12
9 / 0 / 14
9,519
1,058
6,635
2,527
946
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
jewellia
Arachne
12
10 / 0 / 16
10,286
1,143
9,890
7,874
3,390
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aeon152
Yemoja
8
0 / 8 / 0
5,519
613
3,842
10,711
5,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Medds796
Neith
6
0 / 7 / 0
5,237
582
3,182
6,848
1,925
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
ZeusMar
Merlin
6
0 / 14 / 0
5,209
579
1,935
10,626
2,612
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
0
29
Kills
0
0
Deaths
29
41
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aeon152
Yemoja
0
8
0
0
W
Chiron
CodexWarz
Chiron
10
0
11
15.5
L
Neith
Medds796
Neith
0
7
0
0
W
Kukulkan
Qynton
Kukulkan
9
0
14
16
L
Merlin
ZeusMar
Merlin
0
14
0
0
W
Arachne
jewellia
Arachne
10
0
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,796
Damage
8,959
16,765
Taken
28,185
6,578
Mitigated
9,632
6,834
Healing
1,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aeon152
Yemoja
3,842
655
272
158
10,711
5,095
0
3,203
7,508
18,895
0
W
Chiron
CodexWarz
Chiron
7,271
3,458
323
3,264
6,364
2,242
1,813
1,528
4,836
0
21,935
L
Neith
Medds796
Neith
3,182
1,527
0
562
6,848
1,925
0
1,492
5,356
0
9,757
W
Kukulkan
Qynton
Kukulkan
6,635
753
0
335
2,527
946
424
1,262
1,265
33,997
0
L
Merlin
ZeusMar
Merlin
1,935
320
0
22
10,626
2,612
0
2,275
8,351
8,091
0
W
Arachne
jewellia
Arachne
9,890
8,249
0
2,912
7,874
3,390
144
3,457
4,417
0
21,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
15,965
113
Minions Killed
63
8
Camps Cleared
1
549,001
Distance Traveled
371,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,519
613
27
3
1
142,716
0
W
Chiron
9,343
1,038
26
3
3
188,770
0
L
Neith
5,237
582
25
3
0
98,937
0
W
Kukulkan
9,519
1,058
60
7
3
177,378
0
L
Merlin
5,209
579
11
1
0
130,245
0
W
Arachne
10,286
1,143
27
3
2
182,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role