Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kevsmora2000
Sol
Level 155
God Stats
3W - 1L
1,927 SR
Queue Stats
126W - 111L
1,678 Elo+
Solo
Ymir
Ymir
Londres
Ymir
Level 148
God Stats
5W - 5L
1,531 SR
Queue Stats
104W - 97L
1,633 Elo+
Solo
Medusa
Medusa
Zephtera
Medusa
Level 85
God Stats
3W - 1L
1,751 SR
Queue Stats
79W - 83L
1,552 Elo+
Solo
Team Averages
Level 120
1,642 SR
1,573 Elo+

VS

Team Averages
Level 141
1,522 SR
1,574 Elo+
Hachiman
Hachiman
Demonicles
Hachiman
Level 121
God Stats
7W - 5L
1,629 SR
Queue Stats
171W - 141L
1,586 Elo+
Solo
Artio
Artio
VEX G e m i n i
Artio
Level 148
God Stats
5W - 6L
1,560 SR
Queue Stats
189W - 163L
1,531 Elo+
Solo
Chaac
Chaac
itzDovii
Chaac
Level 155
God Stats
3W - 1L
1,842 SR
Queue Stats
92W - 76L
1,621 Elo+
Party 1
Fafnir
Fafnir
readydanie
Fafnir
Level 140
God Stats
1W - 2L
1,194 SR
Queue Stats
63W - 59L
1,564 Elo+
Party 1
Ymir
Ymir
sgtwarf
Ymir
Level 141
God Stats
1W - 1L
1,383 SR
Queue Stats
117W - 124L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 8 / 11
10,001
625
11,721
22,862
9,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
17
1 / 3 / 17
9,906
619
11,661
19,955
25,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
8 / 2 / 14
12,012
751
31,719
19,823
9,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
Londres
Ymir
18
7 / 3 / 14
11,301
706
25,057
19,999
23,357
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Zephtera
Medusa
18
6 / 6 / 13
11,221
701
24,158
17,518
8,825
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Demonicles
Hachiman
17
5 / 7 / 9
11,731
733
22,207
16,067
6,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 6 / 12
11,851
741
12,459
25,125
29,477
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
itzDovii
Chaac
20
7 / 3 / 12
12,886
805
28,479
33,653
31,603
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fafnir
readydanie
Fafnir
18
3 / 3 / 14
12,542
784
15,924
25,187
27,867
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
sgtwarf
Ymir
17
4 / 6 / 13
11,984
749
14,196
21,297
23,910
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
82
25
Kills
22
22
Deaths
25
69
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
8
11
1.06
L
Kuzenbo
 
Kuzenbo
1
3
17
3.17
W
Hachiman
Demonicles
Hachiman
5
7
9
1.36
L
8
2
14
7.5
L
Ymir
Londres
Ymir
7
3
14
4.67
W
3
6
12
1.5
L
Medusa
Zephtera
Medusa
6
6
13
2.08
W
Chaac
itzDovii
Chaac
7
3
12
4.33
W
Fafnir
readydanie
Fafnir
3
3
14
3.33
W
Ymir
sgtwarf
Ymir
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,316
Damage
93,265
100,157
Taken
121,329
76,929
Mitigated
119,393
42,582
Healing
70,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,721
6,269
3,150
7,851
22,862
9,931
0
10,043
12,819
0
16,269
L
Kuzenbo
 
Kuzenbo
11,661
4,045
2,685
2,800
19,955
25,769
57
9,329
10,626
14,726
479
W
Hachiman
Demonicles
Hachiman
22,207
6,896
3,500
3,703
16,067
6,536
3,532
10,480
5,587
0
44,512
L
31,719
6,012
5,301
9,542
19,823
9,047
506
6,618
13,205
54,685
0
L
Ymir
Londres
Ymir
25,057
4,009
2,125
4,263
19,999
23,357
0
9,887
10,112
32,133
0
W
12,459
1,268
10,828
10,076
25,125
29,477
258
14,128
10,997
25,409
0
L
Medusa
Zephtera
Medusa
24,158
11,300
2,899
1,966
17,518
8,825
1,046
6,556
10,962
0
49,181
W
Chaac
itzDovii
Chaac
28,479
3,637
4,540
19,289
33,653
31,603
118
17,930
15,723
0
60,330
W
Fafnir
readydanie
Fafnir
15,924
2,568
2,225
10,525
25,187
27,867
303
14,625
10,562
25,441
0
W
Ymir
sgtwarf
Ymir
14,196
690
2,633
3,378
21,297
23,910
541
10,877
10,420
24,231
253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,441
Gold Earned
60,994
149
Minions Killed
209
0
Camps Cleared
0
1,353,208
Distance Traveled
1,353,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,001
625
10
1
0
279,915
0
L
Kuzenbo
9,906
619
5
0
0
294,375
0
W
Hachiman
11,731
733
62
4
0
226,569
0
L
Sol
12,012
751
60
4
0
278,474
0
L
Ymir
11,301
706
19
1
0
230,334
0
W
Artio
11,851
741
32
2
0
274,248
0
L
Medusa
11,221
701
55
3
0
270,110
0
W
Chaac
12,886
805
71
4
0
311,699
0
W
Fafnir
12,542
784
26
2
0
281,939
0
W
Ymir
11,984
749
18
1
0
258,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role