Player Matchup

Anubis
Anubis
Eldakane San
Anubis
Level 49
God Stats
34W - 15L
1,681 SR
Queue Stats
290W - 173L
1,626 Elo+
Solo
Zhong Kui
Zhong Kui
PacRambeX20
Zhong Kui
Level 118
God Stats
33W - 38L
1,578 SR
Queue Stats
994W - 1,011L
1,576 Elo+
Solo
Heimdallr
Heimdallr
manologumar
Heimdallr
Level 117
God Stats
0W - 2L
1,655 SR
Queue Stats
76W - 70L
1,612 Elo+
Solo
Team Averages
Level 95
1,638 SR
1,605 Elo+

VS

Team Averages
Level 125
1,508 SR
1,557 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Crikkiit
King Arthur
Level 133
God Stats
24W - 23L
1,548 SR
Queue Stats
637W - 714L
1,567 Elo+
Solo
Chronos
Chronos
IDragon IReborn
Chronos
Level 158
God Stats
7W - 7L
1,476 SR
Queue Stats
228W - 234L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 4 / 5
15,839
689
18,759
15,503
5,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
PacRambeX20
Zhong Kui
15
3 / 7 / 6
14,404
626
17,713
21,741
27,928
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
manologumar
Heimdallr
16
5 / 12 / 7
15,750
685
23,617
20,248
5,395
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
6 / 6 / 11
15,609
679
16,367
26,329
20,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Crikkiit
King Arthur
14
2 / 5 / 13
13,911
605
8,148
20,921
18,613
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
15 / 3 / 7
18,630
810
24,362
22,346
5,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
14
Kills
23
23
Deaths
14
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
6
11
1.92
W
King Arthur
Crikkiit
King Arthur
2
5
13
1.7
L
Anubis
6
4
5
2.13
W
15
3
7
6.17
L
Zhong Kui
PacRambeX20
Zhong Kui
3
7
6
0.86
L
Heimdallr
manologumar
Heimdallr
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,089
Damage
48,877
57,492
Taken
69,596
38,856
Mitigated
44,635
13,214
Healing
21,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
16,367
3,062
0
5,849
26,329
20,364
304
13,303
13,026
60,996
0
W
King Arthur
Crikkiit
King Arthur
8,148
1,091
0
3,577
20,921
18,613
244
10,860
10,061
0
23,278
L
Anubis
18,759
262
0
6,326
15,503
5,533
362
10,851
4,652
70,821
0
W
24,362
2,310
800
11,277
22,346
5,658
2,399
12,943
9,403
69,138
0
L
Zhong Kui
PacRambeX20
Zhong Kui
17,713
1,024
0
4,870
21,741
27,928
452
16,381
5,360
44,078
0
L
Heimdallr
manologumar
Heimdallr
23,617
12,905
683
1,335
20,248
5,395
438
14,125
6,123
0
60,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
48,150
236
Minions Killed
226
7
Camps Cleared
10
1,081,511
Distance Traveled
1,365,490
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,609
679
86
4
0
380,926
0
W
King Arthur
13,911
605
34
1
0
493,778
1
L
Anubis
15,839
689
105
5
1
374,958
0
W
Chronos
18,630
810
106
5
10
490,786
0
L
Zhong Kui
14,404
626
51
2
6
347,378
0
L
Heimdallr
15,750
685
80
3
0
359,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role