Player Matchup

King Arthur
King Arthur
Girlhe2much
King Arthur
Level 85
God Stats
3W - 4L
1,419 SR
Queue Stats
9W - 12L
1,607 Elo+
Solo
Bakasura
Bakasura
NIKEGOD98
Bakasura
Level 58
God Stats
0W - 3L
1,243 SR
Queue Stats
36W - 38L
1,499 Elo+
Solo
Anubis
Anubis
Slawman117
Anubis
Level 106
God Stats
7W - 7L
1,617 SR
Queue Stats
28W - 38L
1,480 Elo+
Solo
Heimdallr
Heimdallr
Splinter10123
Heimdallr
Level 107
God Stats
0W - 1L
1,600 SR
Queue Stats
21W - 18L
1,587 Elo+
Solo
Chang'e
Chang'e
giantnine
Chang'e
Level 104
God Stats
3W - 1L
1,704 SR
Queue Stats
10W - 11L
1,633 Elo+
Solo
Team Averages
Level 92
1,516 SR
1,561 Elo+

VS

Team Averages
Level 92
1,616 SR
1,510 Elo+
Kukulkan
Kukulkan
Dominus Sal
Kukulkan
Level 81
God Stats
4W - 2L
1,661 SR
Queue Stats
82W - 76L
1,513 Elo+
Solo
Fenrir
Fenrir
WrongSpartan129
Fenrir
Level 57
God Stats
95W - 79L
1,515 SR
Queue Stats
282W - 274L
1,480 Elo+
Solo
Odin
Odin
YDN_Weready2
Odin
Level 87
God Stats
6W - 2L
1,645 SR
Queue Stats
79W - 62L
1,516 Elo+
Solo
Neith
Neith
outatime85
Neith
Level 106
God Stats
4W - 1L
1,644 SR
Queue Stats
69W - 73L
1,527 Elo+
Solo
Scylla
Scylla
yotaface85
Scylla
Level 129
God Stats
21W - 14L
1,614 SR
Queue Stats
159W - 162L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Girlhe2much
King Arthur
19
0 / 7 / 9
12,498
833
5,401
16,660
12,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
NIKEGOD98
Bakasura
18
7 / 11 / 1
14,074
938
12,654
26,682
16,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Slawman117
Anubis
20
3 / 7 / 7
14,262
951
10,589
16,100
6,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Splinter10123
Heimdallr
20
6 / 9 / 9
15,932
1,062
30,640
25,293
10,623
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
giantnine
Chang'e
20
1 / 10 / 7
13,444
896
13,346
26,212
14,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dominus Sal
Kukulkan
20
9 / 4 / 20
15,850
1,057
22,138
14,164
5,205
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 4 / 18
15,941
1,063
20,197
16,326
5,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 3 / 28
14,802
987
15,246
19,831
9,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
20
8 / 2 / 20
15,022
1,001
17,480
14,329
5,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
yotaface85
Scylla
20
10 / 4 / 24
15,890
1,059
30,102
11,627
3,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
154
17
Kills
44
44
Deaths
17
33
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dominus Sal
Kukulkan
9
4
20
4.75
L
King Arthur
Girlhe2much
King Arthur
0
7
9
0.64
L
Bakasura
NIKEGOD98
Bakasura
7
11
1
0.68
L
Anubis
Slawman117
Anubis
3
7
7
0.93
L
Heimdallr
Splinter10123
Heimdallr
6
9
9
1.17
W
11
4
18
5
W
6
3
28
6.67
L
Chang'e
giantnine
Chang'e
1
10
7
0.45
W
Neith
8
2
20
9
W
Scylla
yotaface85
Scylla
10
4
24
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,630
Damage
105,163
110,947
Taken
76,277
59,413
Mitigated
29,959
15,640
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dominus Sal
Kukulkan
22,138
2,307
0
1,330
14,164
5,205
0
5,144
8,735
81,575
0
L
King Arthur
Girlhe2much
King Arthur
5,401
674
0
779
16,660
12,035
0
7,660
9,000
98
16,611
L
Bakasura
NIKEGOD98
Bakasura
12,654
7,393
552
1,164
26,682
16,123
0
10,655
16,027
0
16,597
L
Anubis
Slawman117
Anubis
10,589
195
0
370
16,100
6,304
0
8,192
7,908
66,858
0
L
Heimdallr
Splinter10123
Heimdallr
30,640
14,445
617
1,580
25,293
10,623
0
9,132
16,161
0
65,616
W
20,197
12,173
0
1,682
16,326
5,852
0
6,813
9,089
0
24,995
W
15,246
3,427
1,034
4,384
19,831
9,733
0
5,518
13,759
0
31,011
L
Chang'e
giantnine
Chang'e
13,346
0
4,223
6,355
26,212
14,328
0
16,601
9,611
31,963
0
W
Neith
17,480
8,037
0
3,043
14,329
5,241
0
3,272
10,833
0
36,090
W
Scylla
yotaface85
Scylla
30,102
891
0
810
11,627
3,928
0
3,286
7,950
60,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,210
Gold Earned
77,505
288
Minions Killed
296
6
Camps Cleared
16
1,336,063
Distance Traveled
1,453,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,850
1,057
141
9
1
288,475
0
L
King Arthur
12,498
833
29
2
0
289,736
0
L
Bakasura
14,074
938
13
1
3
255,862
0
L
Anubis
14,262
951
119
8
1
256,808
0
L
Heimdallr
15,932
1,062
85
6
2
258,432
0
W
Fenrir
15,941
1,063
4
0
3
346,487
0
W
Odin
14,802
987
44
3
3
324,410
0
L
Chang'e
13,444
896
42
3
0
275,225
0
W
Neith
15,022
1,001
40
3
6
253,008
0
W
Scylla
15,890
1,059
67
4
3
241,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role