Player Matchup

Zeus
Zeus
Majgaard94
Zeus
Level 28
God Stats
111W - 90L
1,506 SR
Queue Stats
141W - 125L
1,474 Elo+
Solo
Neith
Neith
Quadsie
Neith
Level 28
God Stats
24W - 20L
1,450 SR
Queue Stats
27W - 29L
1,362 Elo+
Solo
Heimdallr
Heimdallr
Silver-ages
Heimdallr
Level 26
God Stats
1W - 0L
1,321 SR
Queue Stats
8W - 6L
1,507 Elo+
Party 2
Odin
Odin
Tazzman0725
Odin
Level 25
God Stats
1W - 1L
1,220 SR
Queue Stats
89W - 100L
1,388 Elo+
Solo
Ganesha
Ganesha
roi_bourbling
Ganesha
Level 29
God Stats
3W - 0L
1,828 SR
Queue Stats
53W - 66L
1,382 Elo+
Party 2
Team Averages
Level 27
1,465 SR
1,422 Elo+

VS

Team Averages
Level 29
1,503 SR
1,445 Elo+
Set
Set
RAGNARgh5
Set
Level 29
God Stats
5W - 12L
1,239 SR
Queue Stats
19W - 25L
1,400 Elo+
Solo
Hel
Hel
Voysey E54
Hel
Level 29
God Stats
9W - 10L
1,500 SR
Queue Stats
179W - 179L
1,515 Elo+
Solo
Nemesis
Nemesis
W33dZenberg
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,401 Elo+
Party 1
Ares
Ares
denisedis868
Ares
Level 26
God Stats
4W - 5L
1,864 SR
Queue Stats
22W - 25L
1,512 Elo+
Solo
Tyr
Tyr
pierre1232
Tyr
Level 60
God Stats
7W - 10L
1,413 SR
Queue Stats
72W - 98L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 18
14,674
1,048
38,986
2,622
1,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Quadsie
Neith
19
1 / 0 / 19
12,289
878
8,347
3,467
1,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Silver-ages
Heimdallr
20
12 / 1 / 18
14,267
1,019
31,319
8,775
6,529
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 1 / 23
13,706
979
14,081
12,109
12,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
20
0 / 1 / 28
12,454
890
15,882
13,026
13,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
10,643
760
2,801
6,326
2,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 9 / 2
11,580
827
10,612
23,412
10,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
W33dZenberg
Nemesis
17
0 / 11 / 2
10,935
781
4,974
35,929
18,451
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
0 / 3 / 3
11,400
814
8,115
23,277
16,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 6 / 1
12,260
876
8,103
31,808
21,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
14
33
Kills
3
3
Deaths
33
106
Assists
11
Player
Kills
Deaths
Assists
KDA
W
12
0
18
21
W
Neith
Quadsie
Neith
1
0
19
10.5
L
0
4
3
0.38
W
Heimdallr
Silver-ages
Heimdallr
12
1
18
21
W
8
1
23
19.5
L
1
9
2
0.22
L
Nemesis
W33dZenberg
Nemesis
0
11
2
0.09
L
0
3
3
0.5
L
2
6
1
0.42
W
Ganesha
0
1
28
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,615
Damage
34,605
39,999
Taken
120,752
35,157
Mitigated
69,940
8,081
Healing
26,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,986
715
220
1,003
2,622
1,041
0
1,682
940
59,979
0
W
Neith
Quadsie
Neith
8,347
2,379
0
1,296
3,467
1,399
0
1,365
2,102
0
46,953
L
2,801
1,343
0
202
6,326
2,493
0
2,758
3,568
0
9,437
W
Heimdallr
Silver-ages
Heimdallr
31,319
19,248
1,179
606
8,775
6,529
0
3,642
5,133
0
54,487
W
14,081
4,023
1,262
499
12,109
12,328
0
5,536
6,573
0
29,192
L
10,612
489
10,265
6,619
23,412
10,793
0
11,562
11,844
34,038
0
L
Nemesis
W33dZenberg
Nemesis
4,974
2,096
0
633
35,929
18,451
0
16,198
19,731
0
13,064
L
8,115
73
0
716
23,277
16,704
0
12,035
11,241
24,092
0
L
8,103
723
1,566
6,832
31,808
21,499
0
12,315
19,493
0
48,624
W
Ganesha
15,882
735
880
1,136
13,026
13,860
0
6,502
6,524
22,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,390
Gold Earned
56,818
266
Minions Killed
181
4
Camps Cleared
4
1,277,560
Distance Traveled
1,086,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,674
1,048
64
5
0
258,446
0
W
Neith
12,289
878
103
7
0
257,485
0
L
Set
10,643
760
10
1
0
90,643
0
W
Heimdallr
14,267
1,019
59
4
2
240,825
0
W
Odin
13,706
979
40
3
2
266,801
0
L
Hel
11,580
827
44
3
1
236,583
0
L
Nemesis
10,935
781
15
1
0
202,750
0
L
Ares
11,400
814
24
2
2
319,767
0
L
Tyr
12,260
876
88
6
1
237,104
0
W
Ganesha
12,454
890
0
0
0
254,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role