Player Matchup

Cerberus
Cerberus
HEILLampi88
Cerberus
Level 29
God Stats
23W - 25L
1,483 SR
Queue Stats
53W - 70L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
dalampe1997
Kukulkan
Level 26
God Stats
12W - 10L
1,426 SR
Queue Stats
23W - 26L
1,324 Elo+
Party 1
Neith
Neith
xXRaymRaymXx
Neith
Level 65
God Stats
9W - 15L
1,319 SR
Queue Stats
58W - 76L
1,399 Elo+
Party 1
Team Averages
Level 40
1,409 SR
1,361 Elo+

VS

Team Averages
Level 32
1,379 SR
1,283 Elo+
Amaterasu
Amaterasu
DandoK2
Amaterasu
Level 57
God Stats
6W - 7L
1,449 SR
Queue Stats
24W - 32L
1,374 Elo+
Party 2
Hachiman
Hachiman
ResG-_-FreeZy
Hachiman
Level 17
God Stats
0W - 2L
1,189 SR
Queue Stats
29W - 54L
1,227 Elo+
Solo
Kukulkan
Kukulkan
Wilkes_99
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HEILLampi88
Cerberus
19
10 / 6 / 9
19,304
804
18,077
26,445
27,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
dalampe1997
Kukulkan
16
4 / 11 / 4
14,945
623
10,862
20,686
5,911
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 8 / 11
17,499
729
24,072
22,601
7,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DandoK2
Amaterasu
18
14 / 6 / 8
18,884
787
22,066
28,668
29,034
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
ResG-_-FreeZy
Hachiman
14
2 / 10 / 10
15,312
638
12,043
19,389
4,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Wilkes_99
Kukulkan
17
8 / 4 / 10
16,871
703
18,741
19,985
6,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
52
19
Kills
24
25
Deaths
20
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DandoK2
Amaterasu
14
6
8
3
W
Cerberus
HEILLampi88
Cerberus
10
6
9
2.42
L
Hachiman
ResG-_-FreeZy
Hachiman
2
10
10
0.7
L
Kukulkan
Wilkes_99
Kukulkan
8
4
10
3.25
W
Kukulkan
dalampe1997
Kukulkan
4
11
4
0.55
W
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,011
Damage
52,850
69,732
Taken
68,042
40,534
Mitigated
40,339
22,373
Healing
17,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DandoK2
Amaterasu
22,066
7,698
493
8,773
28,668
29,034
1,200
12,887
15,101
0
73,803
W
Cerberus
HEILLampi88
Cerberus
18,077
1,398
0
5,854
26,445
27,150
415
7,578
18,867
56,965
0
L
Hachiman
ResG-_-FreeZy
Hachiman
12,043
8,084
231
1,198
19,389
4,796
744
8,330
11,059
0
37,235
L
Kukulkan
Wilkes_99
Kukulkan
18,741
3,055
226
6,716
19,985
6,509
978
8,940
11,045
51,244
0
W
Kukulkan
dalampe1997
Kukulkan
10,862
2,279
799
4,513
20,686
5,911
1,040
6,720
13,966
61,773
0
W
24,072
12,047
1,066
10,141
22,601
7,473
1,997
6,633
15,968
0
92,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,748
Gold Earned
51,067
294
Minions Killed
237
9
Camps Cleared
8
1,176,977
Distance Traveled
1,166,062
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
18,884
787
103
4
6
445,252
14
W
Cerberus
19,304
804
79
3
0
457,460
0
L
Hachiman
15,312
638
54
2
1
339,868
0
L
Kukulkan
16,871
703
80
3
1
380,942
0
W
Kukulkan
14,945
623
89
4
4
344,684
0
W
Neith
17,499
729
126
5
5
374,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role