Player Matchup

Kukulkan
Kukulkan
OmegaXxGhost
Kukulkan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,434 Elo+
Solo
Hercules
Hercules
W4L_4watt
Hercules
Level 134
God Stats
6W - 5L
1,620 SR
Queue Stats
287W - 284L
1,680 Elo+
Party 2
Ganesha
Ganesha
W4L_Maj
Ganesha
Level 89
God Stats
3W - 2L
1,557 SR
Queue Stats
172W - 195L
1,426 Elo+
Party 2
Team Averages
Level 107
1,559 SR
1,513 Elo+

VS

Team Averages
Level 105
1,605 SR
1,575 Elo+
Medusa
Medusa
Bubbsfire
Medusa
Level 135
God Stats
1W - 1L
1,442 SR
Queue Stats
37W - 46L
1,548 Elo+
Solo
Yemoja
Yemoja
Prime_Time2288
Yemoja
Level 144
God Stats
1W - 1L
1,629 SR
Queue Stats
22W - 16L
1,642 Elo+
Party 1
Zeus
Zeus
noFLXzone
Zeus
Level 35
God Stats
13W - 7L
1,743 SR
Queue Stats
72W - 63L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OmegaXxGhost
Kukulkan
17
6 / 8 / 7
16,914
626
16,968
22,616
8,281
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
W4L_4watt
Hercules
18
10 / 4 / 5
18,291
677
33,081
34,347
32,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
W4L_Maj
Ganesha
15
0 / 8 / 13
14,714
545
7,980
28,007
26,006
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bubbsfire
Medusa
18
9 / 7 / 5
18,784
696
25,526
23,426
7,813
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
9 / 0 / 10
19,517
723
27,711
25,947
25,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
17
2 / 9 / 12
16,296
604
20,481
18,776
5,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
16
Kills
20
20
Deaths
16
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bubbsfire
Medusa
9
7
5
1.64
L
Kukulkan
OmegaXxGhost
Kukulkan
6
8
7
1.19
W
9
0
10
14
L
Hercules
W4L_4watt
Hercules
10
4
5
3.13
L
Ganesha
W4L_Maj
Ganesha
0
8
13
0.81
W
Zeus
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,029
Damage
73,718
84,970
Taken
68,149
66,960
Mitigated
38,392
18,383
Healing
18,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bubbsfire
Medusa
25,526
11,204
0
2,772
23,426
7,813
1,209
9,864
13,562
0
82,361
L
Kukulkan
OmegaXxGhost
Kukulkan
16,968
1,214
0
224
22,616
8,281
0
14,904
7,712
78,581
0
W
27,711
3,500
5,033
9,332
25,947
25,124
1,470
9,093
16,854
70,641
0
L
Hercules
W4L_4watt
Hercules
33,081
12,553
0
13,900
34,347
32,673
92
19,015
15,332
257
68,809
L
Ganesha
W4L_Maj
Ganesha
7,980
316
1,524
2,735
28,007
26,006
680
15,529
12,478
20,440
927
W
Zeus
20,481
2,103
0
1,311
18,776
5,455
330
6,763
12,013
79,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,919
Gold Earned
54,597
234
Minions Killed
295
8
Camps Cleared
14
1,307,193
Distance Traveled
1,340,752
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,784
696
111
4
7
455,939
7
L
Kukulkan
16,914
626
141
5
5
413,648
0
W
Yemoja
19,517
723
82
3
2
489,436
0
L
Hercules
18,291
677
89
3
3
510,972
2
L
Ganesha
14,714
545
4
0
0
382,573
0
W
Zeus
16,296
604
102
4
5
395,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role