Player Matchup

Merlin
Merlin
Dfrs_1859
Merlin
Level 68
God Stats
15W - 24L
1,357 SR
Queue Stats
397W - 426L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
claude_b2000
Heimdallr
Level 103
God Stats
4W - 6L
1,453 SR
Queue Stats
265W - 285L
1,497 Elo+
Party 1
Thanatos
Thanatos
jccali2012
Thanatos
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 23L
1,516 Elo+
Party 1
Team Averages
Level 64
1,437 SR
1,493 Elo+

VS

Team Averages
Level 46
1,649 SR
1,605 Elo+
Jormungandr
Jormungandr
Escacho
Jormungandr
Level 21
God Stats
12W - 8L
1,577 SR
Queue Stats
25W - 25L
1,442 Elo+
Party 2
Scylla
Scylla
Treuhandkonto
Scylla
Level 11
God Stats
6W - 0L
1,869 SR
Queue Stats
20W - 3L
1,877 Elo+
Solo
Hachiman
Hachiman
adri_guerre12
Hachiman
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dfrs_1859
Merlin
17
4 / 6 / 5
15,034
683
18,085
23,274
6,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
claude_b2000
Heimdallr
15
3 / 10 / 7
14,476
658
19,373
28,539
9,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
jccali2012
Thanatos
15
6 / 9 / 2
15,220
692
5,320
19,136
5,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Escacho
Jormungandr
15
3 / 4 / 7
14,832
674
6,393
14,768
5,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
13 / 3 / 7
18,167
826
33,047
19,608
5,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
adri_guerre12
Hachiman
16
9 / 6 / 8
16,339
743
22,169
17,900
4,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
13
Kills
25
25
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dfrs_1859
Merlin
4
6
5
1.08
W
Jormungandr
Escacho
Jormungandr
3
4
7
1.63
W
13
3
7
5.5
W
Hachiman
adri_guerre12
Hachiman
9
6
8
2.17
L
Heimdallr
claude_b2000
Heimdallr
3
10
7
0.65
L
Thanatos
jccali2012
Thanatos
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,778
Damage
61,609
70,949
Taken
52,276
21,025
Mitigated
15,028
11,937
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dfrs_1859
Merlin
18,085
1,975
0
3,911
23,274
6,773
988
13,272
10,002
69,600
0
W
Jormungandr
Escacho
Jormungandr
6,393
884
348
1,601
14,768
5,091
366
8,172
6,596
31,927
0
W
33,047
3,417
0
10,133
19,608
5,058
1,375
6,720
12,888
106,963
0
W
Hachiman
adri_guerre12
Hachiman
22,169
16,787
0
2,582
17,900
4,879
881
3,997
13,903
0
51,367
L
Heimdallr
claude_b2000
Heimdallr
19,373
10,875
0
3,793
28,539
9,220
297
15,195
13,344
0
46,764
L
Thanatos
jccali2012
Thanatos
5,320
653
0
4,233
19,136
5,032
0
12,215
6,921
0
18,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,730
Gold Earned
49,338
207
Minions Killed
218
7
Camps Cleared
12
1,039,170
Distance Traveled
1,221,388
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,034
683
117
5
1
374,841
0
W
Jormungandr
14,832
674
40
2
0
389,996
0
W
Scylla
18,167
826
128
6
9
421,183
5
W
Hachiman
16,339
743
50
2
3
410,209
2
L
Heimdallr
14,476
658
57
3
3
312,229
0
L
Thanatos
15,220
692
33
2
3
352,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role