Player Matchup

Jormungandr
Jormungandr
Bronze III
ControlFrenzy
Jormungandr
Bronze III
Level 62
God Stats
1W - 2L
1,615 SR
Queue Stats
1W - 2L
1,431 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Stephanbez804
Cu Chulainn
Bronze III
Level 73
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 2L
1,434 MMR
Party 1
Merlin
Merlin
Bronze III
StolidSparrow
Merlin
Bronze III
Level 34
God Stats
1W - 2L
1,702 SR
Queue Stats
1W - 2L
1,291 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,607 SR
1,385 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,593 SR
1,370 MMR
Nemesis
Nemesis
Silver IV
DarkOliver1785-1
Nemesis
Silver IV
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,313 MMR
Solo
Sylvanus
Sylvanus
Gold IV
RudolfBakajCZ
Sylvanus
Gold IV
Level 89
God Stats
31W - 15L
1,655 SR
Queue Stats
71W - 50L
1,329 MMR
Party 2
Discordia
Discordia
Gold II
skaf666
Discordia
Gold II
Level 159
God Stats
7W - 2L
1,623 SR
Queue Stats
42W - 36L
1,468 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ControlFrenzy
Jormungandr
14
5 / 8 / 2
13,590
591
18,099
20,992
6,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Stephanbez804
Cu Chulainn
14
2 / 6 / 3
12,836
558
10,200
20,660
9,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 3 / 6
13,263
577
11,594
12,405
5,971
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AnubisBacchusAwilixKumbhakarnaApollo

VS

Bans
KukulkanDa JiPoseidonThanatosZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 13
14,503
631
8,140
18,285
6,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RudolfBakajCZ
Sylvanus
18
9 / 0 / 5
15,708
683
11,551
23,156
29,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
skaf666
Discordia
18
6 / 4 / 11
15,423
671
27,066
12,249
3,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
17
17
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ControlFrenzy
Jormungandr
5
8
2
0.75
W
2
4
13
2.13
W
Sylvanus
RudolfBakajCZ
Sylvanus
9
0
5
11.5
L
Cu Chulainn
Stephanbez804
Cu Chulainn
2
6
3
0.58
L
1
3
6
1.33
W
Discordia
skaf666
Discordia
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,893
Damage
46,757
54,057
Taken
53,690
22,854
Mitigated
39,724
4,695
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ControlFrenzy
Jormungandr
18,099
1,187
1,149
1,267
20,992
6,902
0
14,974
6,018
50,666
0
W
8,140
3,369
523
1,856
18,285
6,510
907
9,726
8,559
0
34,846
W
Sylvanus
RudolfBakajCZ
Sylvanus
11,551
1,713
6,399
10,780
23,156
29,463
275
14,678
8,478
41,190
0
L
Cu Chulainn
Stephanbez804
Cu Chulainn
10,200
2,586
0
1,787
20,660
9,981
0
16,145
4,515
4,087
42,800
L
11,594
463
249
243
12,405
5,971
65
8,597
3,808
50,685
0
W
Discordia
skaf666
Discordia
27,066
633
0
2,409
12,249
3,751
1,103
7,284
4,965
79,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,689
Gold Earned
45,634
251
Minions Killed
225
12
Camps Cleared
9
1,147,216
Distance Traveled
1,193,620
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,590
591
80
3
4
347,128
0
W
Nemesis
14,503
631
43
2
4
383,122
0
W
Sylvanus
15,708
683
57
2
2
405,552
0
L
Cu Chulainn
12,836
558
80
3
6
403,139
0
L
Merlin
13,263
577
91
4
2
396,949
0
W
Discordia
15,423
671
125
5
3
404,946
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role